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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <cstring> | 9 #include <cstring> |
| 10 #include <string> | 10 #include <string> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "ash/accelerators/accelerator_commands.h" | 13 #include "ash/accelerators/accelerator_commands.h" |
| 14 #include "ash/ash_switches.h" | 14 #include "ash/ash_switches.h" |
| 15 #include "ash/root_window_controller.h" | 15 #include "ash/root_window_controller.h" |
| 16 #include "ash/screen_util.h" | 16 #include "ash/screen_util.h" |
| 17 #include "ash/session/session_state_delegate.h" | 17 #include "ash/session/session_state_delegate.h" |
| 18 #include "ash/shelf/shelf.h" | 18 #include "ash/shelf/shelf.h" |
| 19 #include "ash/shelf/shelf_bezel_event_filter.h" | 19 #include "ash/shelf/shelf_bezel_event_filter.h" |
| 20 #include "ash/shelf/shelf_constants.h" | 20 #include "ash/shelf/shelf_constants.h" |
| 21 #include "ash/shelf/shelf_layout_manager_observer.h" | 21 #include "ash/shelf/shelf_layout_manager_observer.h" |
| 22 #include "ash/shelf/shelf_widget.h" | 22 #include "ash/shelf/shelf_widget.h" |
| 23 #include "ash/shell.h" | 23 #include "ash/shell.h" |
| 24 #include "ash/shell_window_ids.h" | 24 #include "ash/shell_window_ids.h" |
| 25 #include "ash/system/status_area_widget.h" | 25 #include "ash/system/status_area_widget.h" |
| 26 #include "ash/wm/gestures/shelf_gesture_handler.h" | 26 #include "ash/wm/gestures/shelf_gesture_handler.h" |
| 27 #include "ash/wm/lock_state_controller.h" | 27 #include "ash/wm/lock_state_controller.h" |
| 28 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
| 28 #include "ash/wm/mru_window_tracker.h" | 29 #include "ash/wm/mru_window_tracker.h" |
| 29 #include "ash/wm/window_animations.h" | 30 #include "ash/wm/window_animations.h" |
| 30 #include "ash/wm/window_state.h" | 31 #include "ash/wm/window_state.h" |
| 31 #include "ash/wm/window_util.h" | 32 #include "ash/wm/window_util.h" |
| 32 #include "ash/wm/workspace_controller.h" | 33 #include "ash/wm/workspace_controller.h" |
| 33 #include "base/auto_reset.h" | 34 #include "base/auto_reset.h" |
| 34 #include "base/command_line.h" | 35 #include "base/command_line.h" |
| 35 #include "base/command_line.h" | |
| 36 #include "base/i18n/rtl.h" | 36 #include "base/i18n/rtl.h" |
| 37 #include "base/strings/string_number_conversions.h" | 37 #include "base/strings/string_number_conversions.h" |
| 38 #include "base/strings/string_util.h" | 38 #include "base/strings/string_util.h" |
| 39 #include "ui/aura/client/cursor_client.h" | 39 #include "ui/aura/client/cursor_client.h" |
| 40 #include "ui/aura/window_event_dispatcher.h" | 40 #include "ui/aura/window_event_dispatcher.h" |
| 41 #include "ui/base/ui_base_switches.h" | 41 #include "ui/base/ui_base_switches.h" |
| 42 #include "ui/compositor/layer.h" | 42 #include "ui/compositor/layer.h" |
| 43 #include "ui/compositor/layer_animation_observer.h" | 43 #include "ui/compositor/layer_animation_observer.h" |
| 44 #include "ui/compositor/layer_animator.h" | 44 #include "ui/compositor/layer_animator.h" |
| 45 #include "ui/compositor/scoped_layer_animation_settings.h" | 45 #include "ui/compositor/scoped_layer_animation_settings.h" |
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| 182 ShelfLayoutManager* shelf_; | 182 ShelfLayoutManager* shelf_; |
| 183 | 183 |
| 184 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); | 184 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); |
| 185 }; | 185 }; |
| 186 | 186 |
| 187 // ShelfLayoutManager ---------------------------------------------------------- | 187 // ShelfLayoutManager ---------------------------------------------------------- |
| 188 | 188 |
| 189 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) | 189 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) |
| 190 : root_window_(shelf->GetNativeView()->GetRootWindow()), | 190 : root_window_(shelf->GetNativeView()->GetRootWindow()), |
| 191 updating_bounds_(false), | 191 updating_bounds_(false), |
| 192 force_shelf_always_visibile_( | |
| 193 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled()), | |
| 194 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), | 192 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), |
| 195 alignment_(SHELF_ALIGNMENT_BOTTOM), | 193 alignment_(SHELF_ALIGNMENT_BOTTOM), |
| 196 shelf_(shelf), | 194 shelf_(shelf), |
| 197 workspace_controller_(NULL), | 195 workspace_controller_(NULL), |
| 198 window_overlaps_shelf_(false), | 196 window_overlaps_shelf_(false), |
| 199 mouse_over_shelf_when_auto_hide_timer_started_(false), | 197 mouse_over_shelf_when_auto_hide_timer_started_(false), |
| 200 bezel_event_filter_(new ShelfBezelEventFilter(this)), | 198 bezel_event_filter_(new ShelfBezelEventFilter(this)), |
| 201 gesture_drag_status_(GESTURE_DRAG_NONE), | 199 gesture_drag_status_(GESTURE_DRAG_NONE), |
| 202 gesture_drag_amount_(0.f), | 200 gesture_drag_amount_(0.f), |
| 203 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | 201 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), |
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| 290 // The height of the ShelfView for a horizontal shelf and the width of | 288 // The height of the ShelfView for a horizontal shelf and the width of |
| 291 // the ShelfView for a vertical shelf are set when |shelf_|'s bounds | 289 // the ShelfView for a vertical shelf are set when |shelf_|'s bounds |
| 292 // are changed via UpdateBoundsAndOpacity(). This sets the origin and the | 290 // are changed via UpdateBoundsAndOpacity(). This sets the origin and the |
| 293 // dimension in the other direction. | 291 // dimension in the other direction. |
| 294 shelf_->shelf()->SetShelfViewBounds( | 292 shelf_->shelf()->SetShelfViewBounds( |
| 295 target_bounds.shelf_bounds_in_shelf); | 293 target_bounds.shelf_bounds_in_shelf); |
| 296 } | 294 } |
| 297 } | 295 } |
| 298 | 296 |
| 299 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { | 297 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { |
| 300 switch(auto_hide_behavior_) { | 298 switch (auto_hide_behavior_) { |
| 301 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | 299 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: |
| 302 return SHELF_AUTO_HIDE; | 300 return SHELF_AUTO_HIDE; |
| 303 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | 301 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: |
| 304 return SHELF_VISIBLE; | 302 return SHELF_VISIBLE; |
| 305 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: | 303 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: |
| 306 return SHELF_HIDDEN; | 304 return SHELF_HIDDEN; |
| 307 } | 305 } |
| 308 return SHELF_VISIBLE; | 306 return SHELF_VISIBLE; |
| 309 } | 307 } |
| 310 | 308 |
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| 555 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | 553 void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
| 556 // Force the shelf to layout for alignment (bottom if locked, restore | 554 // Force the shelf to layout for alignment (bottom if locked, restore |
| 557 // the previous alignment otherwise). | 555 // the previous alignment otherwise). |
| 558 state_.is_screen_locked = locked; | 556 state_.is_screen_locked = locked; |
| 559 shelf_->SetAlignment(locked ? SHELF_ALIGNMENT_BOTTOM : alignment_); | 557 shelf_->SetAlignment(locked ? SHELF_ALIGNMENT_BOTTOM : alignment_); |
| 560 UpdateVisibilityState(); | 558 UpdateVisibilityState(); |
| 561 LayoutShelf(); | 559 LayoutShelf(); |
| 562 } | 560 } |
| 563 | 561 |
| 564 void ShelfLayoutManager::OnMaximizeModeStarted() { | 562 void ShelfLayoutManager::OnMaximizeModeStarted() { |
| 565 DCHECK(!force_shelf_always_visibile_); | |
| 566 force_shelf_always_visibile_ = true; | |
| 567 UpdateVisibilityState(); | 563 UpdateVisibilityState(); |
| 568 } | 564 } |
| 569 | 565 |
| 570 void ShelfLayoutManager::OnMaximizeModeEnded() { | 566 void ShelfLayoutManager::OnMaximizeModeEnded() { |
| 571 DCHECK(force_shelf_always_visibile_); | |
| 572 // Note: At this time Ash::Shell::IsMaximizeModeWindowManagerEnabled() will | |
| 573 // report true, even though it is in progress of shut down. To address this | |
| 574 // |force_shelf_always_visibile_| will be read. | |
| 575 force_shelf_always_visibile_ = false; | |
| 576 UpdateVisibilityState(); | 567 UpdateVisibilityState(); |
| 577 } | 568 } |
| 578 | 569 |
| 579 void ShelfLayoutManager::OnWindowActivated(aura::Window* gained_active, | 570 void ShelfLayoutManager::OnWindowActivated(aura::Window* gained_active, |
| 580 aura::Window* lost_active) { | 571 aura::Window* lost_active) { |
| 581 UpdateAutoHideStateNow(); | 572 UpdateAutoHideStateNow(); |
| 582 } | 573 } |
| 583 | 574 |
| 584 bool ShelfLayoutManager::IsHorizontalAlignment() const { | 575 bool ShelfLayoutManager::IsHorizontalAlignment() const { |
| 585 return GetAlignment() == SHELF_ALIGNMENT_BOTTOM || | 576 return GetAlignment() == SHELF_ALIGNMENT_BOTTOM || |
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| 797 if (state.visibility_state == SHELF_AUTO_HIDE && | 788 if (state.visibility_state == SHELF_AUTO_HIDE && |
| 798 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | 789 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { |
| 799 // Auto-hidden shelf always starts with the default size. If a gesture-drag | 790 // Auto-hidden shelf always starts with the default size. If a gesture-drag |
| 800 // is in progress, then the call to UpdateTargetBoundsForGesture() below | 791 // is in progress, then the call to UpdateTargetBoundsForGesture() below |
| 801 // takes care of setting the height properly. | 792 // takes care of setting the height properly. |
| 802 if (IsHorizontalAlignment()) | 793 if (IsHorizontalAlignment()) |
| 803 shelf_height = kAutoHideSize; | 794 shelf_height = kAutoHideSize; |
| 804 else | 795 else |
| 805 shelf_width = kAutoHideSize; | 796 shelf_width = kAutoHideSize; |
| 806 } else if (state.visibility_state == SHELF_HIDDEN || | 797 } else if (state.visibility_state == SHELF_HIDDEN || |
| 807 (!keyboard_bounds_.IsEmpty() && !keyboard::IsKeyboardOverscrollEnabled())) | 798 (!keyboard_bounds_.IsEmpty() && |
| 808 { | 799 !keyboard::IsKeyboardOverscrollEnabled())) { |
| 809 if (IsHorizontalAlignment()) | 800 if (IsHorizontalAlignment()) |
| 810 shelf_height = 0; | 801 shelf_height = 0; |
| 811 else | 802 else |
| 812 shelf_width = 0; | 803 shelf_width = 0; |
| 813 } | 804 } |
| 814 | 805 |
| 815 int bottom_shelf_vertical_offset = available_bounds.bottom(); | 806 int bottom_shelf_vertical_offset = available_bounds.bottom(); |
| 816 if (keyboard_bounds_.IsEmpty()) | 807 if (keyboard_bounds_.IsEmpty()) |
| 817 bottom_shelf_vertical_offset -= shelf_height; | 808 bottom_shelf_vertical_offset -= shelf_height; |
| 818 else | 809 else |
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| 1133 | 1124 |
| 1134 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { | 1125 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { |
| 1135 if (state.visibility_state == SHELF_VISIBLE) | 1126 if (state.visibility_state == SHELF_VISIBLE) |
| 1136 return size; | 1127 return size; |
| 1137 if (state.visibility_state == SHELF_AUTO_HIDE) | 1128 if (state.visibility_state == SHELF_AUTO_HIDE) |
| 1138 return kAutoHideSize; | 1129 return kAutoHideSize; |
| 1139 return 0; | 1130 return 0; |
| 1140 } | 1131 } |
| 1141 | 1132 |
| 1142 bool ShelfLayoutManager::IsShelfForcedToBeVisible() const { | 1133 bool ShelfLayoutManager::IsShelfForcedToBeVisible() const { |
| 1134 bool force_shelf_always_visibile = Shell::GetInstance()-> |
| 1135 maximize_mode_controller()->IsMaximizeModeWindowManagerEnabled(); |
| 1143 // Bail out early when there is no |workspace_controller_|, which happens | 1136 // Bail out early when there is no |workspace_controller_|, which happens |
| 1144 // during shutdown after PrepareForShutdown. | 1137 // during shutdown after PrepareForShutdown. |
| 1145 if (!workspace_controller_) | 1138 if (!workspace_controller_) |
| 1146 return force_shelf_always_visibile_; | 1139 return force_shelf_always_visibile; |
| 1147 | 1140 |
| 1148 return force_shelf_always_visibile_ && | 1141 return force_shelf_always_visibile && |
| 1149 workspace_controller_->GetWindowState() != | 1142 workspace_controller_->GetWindowState() != |
| 1150 WORKSPACE_WINDOW_STATE_FULL_SCREEN; | 1143 WORKSPACE_WINDOW_STATE_FULL_SCREEN; |
| 1151 } | 1144 } |
| 1152 | 1145 |
| 1153 void ShelfLayoutManager::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) { | 1146 void ShelfLayoutManager::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) { |
| 1154 bool keyboard_is_about_to_hide = false; | 1147 bool keyboard_is_about_to_hide = false; |
| 1155 if (new_bounds.IsEmpty() && !keyboard_bounds_.IsEmpty()) | 1148 if (new_bounds.IsEmpty() && !keyboard_bounds_.IsEmpty()) |
| 1156 keyboard_is_about_to_hide = true; | 1149 keyboard_is_about_to_hide = true; |
| 1157 | 1150 |
| 1158 keyboard_bounds_ = new_bounds; | 1151 keyboard_bounds_ = new_bounds; |
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| 1193 | 1186 |
| 1194 void ShelfLayoutManager::SessionStateChanged( | 1187 void ShelfLayoutManager::SessionStateChanged( |
| 1195 SessionStateDelegate::SessionState state) { | 1188 SessionStateDelegate::SessionState state) { |
| 1196 TargetBounds target_bounds; | 1189 TargetBounds target_bounds; |
| 1197 CalculateTargetBounds(state_, &target_bounds); | 1190 CalculateTargetBounds(state_, &target_bounds); |
| 1198 UpdateBoundsAndOpacity(target_bounds, true, NULL); | 1191 UpdateBoundsAndOpacity(target_bounds, true, NULL); |
| 1199 UpdateVisibilityState(); | 1192 UpdateVisibilityState(); |
| 1200 } | 1193 } |
| 1201 | 1194 |
| 1202 } // namespace ash | 1195 } // namespace ash |
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