OLD | NEW |
(Empty) | |
| 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. |
| 4 |
| 5 # This config is applied to internal Angle targets (not pushed to dependents). |
| 6 config("internal_config") { |
| 7 include_dirs = [ |
| 8 "include", |
| 9 "src", |
| 10 ] |
| 11 } |
| 12 |
| 13 component("translator") { |
| 14 sources = [ |
| 15 "src/compiler/translator/ShaderLang.cpp", |
| 16 ] |
| 17 |
| 18 defines = [ "ANGLE_TRANSLATOR_IMPLEMENTATION" ] |
| 19 |
| 20 configs -= [ "//build/config/compiler:chromium_code" ] |
| 21 configs += [ |
| 22 ":internal_config", |
| 23 "//build/config/compiler:no_chromium_code", |
| 24 ] |
| 25 |
| 26 deps = [ |
| 27 ":translator_lib", |
| 28 ] |
| 29 } |
| 30 |
| 31 # Holds the shared includes so we only need to list them once. |
| 32 source_set("includes") { |
| 33 sources = [ |
| 34 "include/EGL/egl.h", |
| 35 "include/EGL/eglext.h", |
| 36 "include/EGL/eglplatform.h", |
| 37 "include/GLES2/gl2.h", |
| 38 "include/GLES2/gl2ext.h", |
| 39 "include/GLES2/gl2platform.h", |
| 40 "include/GLES3/gl3.h", |
| 41 "include/GLES3/gl3ext.h", |
| 42 "include/GLES3/gl3platform.h", |
| 43 "include/GLSLANG/ShaderLang.h", |
| 44 "include/KHR/khrplatform.h", |
| 45 ] |
| 46 } |
| 47 |
| 48 source_set("translator_lib") { |
| 49 sources = [ |
| 50 "src/common/RefCountObject.cpp", |
| 51 "src/common/RefCountObject.h", |
| 52 "src/common/angleutils.h", |
| 53 "src/common/blocklayout.cpp", |
| 54 "src/common/blocklayout.h", |
| 55 "src/common/debug.cpp", |
| 56 "src/common/debug.h", |
| 57 "src/common/event_tracer.cpp", |
| 58 "src/common/event_tracer.h", |
| 59 "src/common/mathutil.cpp", |
| 60 "src/common/mathutil.h", |
| 61 "src/common/shadervars.h", |
| 62 "src/common/utilities.cpp", |
| 63 "src/common/utilities.h", |
| 64 "src/common/version.h", |
| 65 "src/compiler/translator/BaseTypes.h", |
| 66 "src/compiler/translator/BuiltInFunctionEmulator.cpp", |
| 67 "src/compiler/translator/BuiltInFunctionEmulator.h", |
| 68 "src/compiler/translator/CodeGen.cpp", |
| 69 "src/compiler/translator/Common.h", |
| 70 "src/compiler/translator/Compiler.cpp", |
| 71 "src/compiler/translator/ConstantUnion.h", |
| 72 "src/compiler/translator/DetectCallDepth.cpp", |
| 73 "src/compiler/translator/DetectCallDepth.h", |
| 74 "src/compiler/translator/DetectDiscontinuity.cpp", |
| 75 "src/compiler/translator/DetectDiscontinuity.h", |
| 76 "src/compiler/translator/Diagnostics.cpp", |
| 77 "src/compiler/translator/Diagnostics.h", |
| 78 "src/compiler/translator/DirectiveHandler.cpp", |
| 79 "src/compiler/translator/DirectiveHandler.h", |
| 80 "src/compiler/translator/ExtensionBehavior.h", |
| 81 "src/compiler/translator/FlagStd140Structs.cpp", |
| 82 "src/compiler/translator/FlagStd140Structs.h", |
| 83 "src/compiler/translator/ForLoopUnroll.cpp", |
| 84 "src/compiler/translator/ForLoopUnroll.h", |
| 85 "src/compiler/translator/HashNames.h", |
| 86 "src/compiler/translator/InfoSink.cpp", |
| 87 "src/compiler/translator/InfoSink.h", |
| 88 "src/compiler/translator/Initialize.cpp", |
| 89 "src/compiler/translator/Initialize.h", |
| 90 "src/compiler/translator/InitializeDll.cpp", |
| 91 "src/compiler/translator/InitializeDll.h", |
| 92 "src/compiler/translator/InitializeGlobals.h", |
| 93 "src/compiler/translator/InitializeParseContext.cpp", |
| 94 "src/compiler/translator/InitializeParseContext.h", |
| 95 "src/compiler/translator/InitializeVariables.cpp", |
| 96 "src/compiler/translator/InitializeVariables.h", |
| 97 "src/compiler/translator/IntermTraverse.cpp", |
| 98 "src/compiler/translator/Intermediate.cpp", |
| 99 "src/compiler/translator/LoopInfo.cpp", |
| 100 "src/compiler/translator/LoopInfo.h", |
| 101 "src/compiler/translator/MMap.h", |
| 102 "src/compiler/translator/NodeSearch.h", |
| 103 "src/compiler/translator/OutputESSL.cpp", |
| 104 "src/compiler/translator/OutputESSL.h", |
| 105 "src/compiler/translator/OutputGLSL.cpp", |
| 106 "src/compiler/translator/OutputGLSL.h", |
| 107 "src/compiler/translator/OutputGLSLBase.cpp", |
| 108 "src/compiler/translator/OutputGLSLBase.h", |
| 109 "src/compiler/translator/OutputHLSL.cpp", |
| 110 "src/compiler/translator/OutputHLSL.h", |
| 111 "src/compiler/translator/ParseContext.cpp", |
| 112 "src/compiler/translator/ParseContext.h", |
| 113 "src/compiler/translator/PoolAlloc.cpp", |
| 114 "src/compiler/translator/PoolAlloc.h", |
| 115 "src/compiler/translator/Pragma.h", |
| 116 "src/compiler/translator/QualifierAlive.cpp", |
| 117 "src/compiler/translator/QualifierAlive.h", |
| 118 "src/compiler/translator/RemoveTree.cpp", |
| 119 "src/compiler/translator/RemoveTree.h", |
| 120 "src/compiler/translator/RenameFunction.h", |
| 121 "src/compiler/translator/RewriteElseBlocks.cpp", |
| 122 "src/compiler/translator/RewriteElseBlocks.h", |
| 123 "src/compiler/translator/SearchSymbol.cpp", |
| 124 "src/compiler/translator/SearchSymbol.h", |
| 125 "src/compiler/translator/ShHandle.h", |
| 126 "src/compiler/translator/SymbolTable.cpp", |
| 127 "src/compiler/translator/SymbolTable.h", |
| 128 "src/compiler/translator/TranslatorESSL.cpp", |
| 129 "src/compiler/translator/TranslatorESSL.h", |
| 130 "src/compiler/translator/TranslatorGLSL.cpp", |
| 131 "src/compiler/translator/TranslatorGLSL.h", |
| 132 "src/compiler/translator/TranslatorHLSL.cpp", |
| 133 "src/compiler/translator/TranslatorHLSL.h", |
| 134 "src/compiler/translator/Types.cpp", |
| 135 "src/compiler/translator/Types.h", |
| 136 "src/compiler/translator/UnfoldShortCircuit.cpp", |
| 137 "src/compiler/translator/UnfoldShortCircuit.h", |
| 138 "src/compiler/translator/UnfoldShortCircuitAST.cpp", |
| 139 "src/compiler/translator/UnfoldShortCircuitAST.h", |
| 140 "src/compiler/translator/ValidateLimitations.cpp", |
| 141 "src/compiler/translator/ValidateLimitations.h", |
| 142 "src/compiler/translator/ValidateOutputs.cpp", |
| 143 "src/compiler/translator/ValidateOutputs.h", |
| 144 "src/compiler/translator/VariableInfo.cpp", |
| 145 "src/compiler/translator/VariableInfo.h", |
| 146 "src/compiler/translator/VariablePacker.cpp", |
| 147 "src/compiler/translator/VariablePacker.h", |
| 148 "src/compiler/translator/VersionGLSL.cpp", |
| 149 "src/compiler/translator/VersionGLSL.h", |
| 150 "src/compiler/translator/compilerdebug.cpp", |
| 151 "src/compiler/translator/compilerdebug.h", |
| 152 "src/compiler/translator/depgraph/DependencyGraph.cpp", |
| 153 "src/compiler/translator/depgraph/DependencyGraph.h", |
| 154 "src/compiler/translator/depgraph/DependencyGraphBuilder.cpp", |
| 155 "src/compiler/translator/depgraph/DependencyGraphBuilder.h", |
| 156 "src/compiler/translator/depgraph/DependencyGraphOutput.cpp", |
| 157 "src/compiler/translator/depgraph/DependencyGraphOutput.h", |
| 158 "src/compiler/translator/depgraph/DependencyGraphTraverse.cpp", |
| 159 "src/compiler/translator/glslang.h", |
| 160 "src/compiler/translator/glslang.l", |
| 161 "src/compiler/translator/glslang.y", |
| 162 "src/compiler/translator/glslang_lex.cpp", |
| 163 "src/compiler/translator/glslang_tab.cpp", |
| 164 "src/compiler/translator/glslang_tab.h", |
| 165 "src/compiler/translator/intermOut.cpp", |
| 166 "src/compiler/translator/intermediate.h", |
| 167 "src/compiler/translator/length_limits.h", |
| 168 "src/compiler/translator/localintermediate.h", |
| 169 "src/compiler/translator/osinclude.h", |
| 170 "src/compiler/translator/ossource_posix.cpp", |
| 171 "src/compiler/translator/ossource_win.cpp", |
| 172 "src/compiler/translator/parseConst.cpp", |
| 173 "src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp", |
| 174 "src/compiler/translator/timing/RestrictFragmentShaderTiming.h", |
| 175 "src/compiler/translator/timing/RestrictVertexShaderTiming.cpp", |
| 176 "src/compiler/translator/timing/RestrictVertexShaderTiming.h", |
| 177 "src/compiler/translator/util.cpp", |
| 178 "src/compiler/translator/util.h", |
| 179 "src/third_party/compiler/ArrayBoundsClamper.cpp", |
| 180 "src/third_party/compiler/ArrayBoundsClamper.h", |
| 181 ] |
| 182 |
| 183 if (is_win) { |
| 184 sources -= [ "src/compiler/translator/ossource_posix.cpp" ] |
| 185 } else { |
| 186 sources -= [ "src/compiler/translator/ossource_win.cpp" ] |
| 187 } |
| 188 |
| 189 configs -= [ "//build/config/compiler:chromium_code" ] |
| 190 configs += [ |
| 191 ":internal_config", |
| 192 "//build/config/compiler:no_chromium_code", |
| 193 ] |
| 194 |
| 195 deps = [ |
| 196 ":includes", |
| 197 ] |
| 198 } |
| 199 |
| 200 config("translator_static_config") { |
| 201 defines = [ "ANGLE_TRANSLATOR_STATIC" ] |
| 202 } |
| 203 |
| 204 source_set("translator_static") { |
| 205 sources = [ |
| 206 "src/compiler/translator/ShaderLang.cpp", |
| 207 ] |
| 208 |
| 209 configs -= [ "//build/config/compiler:chromium_code" ] |
| 210 configs += [ |
| 211 ":internal_config", |
| 212 "//build/config/compiler:no_chromium_code", |
| 213 ] |
| 214 direct_dependent_configs = [ ":translator_static_config" ] |
| 215 |
| 216 deps = [ |
| 217 ":translator_lib", |
| 218 ] |
| 219 } |
| 220 |
| 221 # TODO(GYP) this requires some changes to the script before it will work. |
| 222 # https://chromium-review.googlesource.com/#/c/202048/ |
| 223 if (false) { |
| 224 action("commit_id") { |
| 225 script = "src/commit_id.py" |
| 226 |
| 227 output_file = "$root_gen_dir/angle_commit.h" |
| 228 outputs = [ output_file ] |
| 229 |
| 230 args = [ |
| 231 rebase_path(".", root_build_dir), |
| 232 rebase_path(output_file, root_build_dir), |
| 233 ] |
| 234 } |
| 235 } else { |
| 236 group("commit_id") {} |
| 237 } |
| 238 |
| 239 if (is_win) { |
| 240 angle_enable_d3d9 = true |
| 241 angle_enable_d3d11 = true |
| 242 |
| 243 shared_library("libGLESv2") { |
| 244 sources = [ |
| 245 "src/common/RefCountObject.cpp", |
| 246 "src/common/RefCountObject.h", |
| 247 "src/common/angleutils.h", |
| 248 "src/common/blocklayout.cpp", |
| 249 "src/common/blocklayout.h", |
| 250 "src/common/debug.cpp", |
| 251 "src/common/debug.h", |
| 252 "src/common/event_tracer.cpp", |
| 253 "src/common/event_tracer.h", |
| 254 "src/common/mathutil.cpp", |
| 255 "src/common/mathutil.h", |
| 256 "src/common/shadervars.h", |
| 257 "src/common/utilities.cpp", |
| 258 "src/common/utilities.h", |
| 259 "src/common/version.h", |
| 260 "src/libGLESv2/BinaryStream.h", |
| 261 "src/libGLESv2/Buffer.cpp", |
| 262 "src/libGLESv2/Buffer.h", |
| 263 "src/libGLESv2/Context.cpp", |
| 264 "src/libGLESv2/Context.h", |
| 265 "src/libGLESv2/DynamicHLSL.cpp", |
| 266 "src/libGLESv2/DynamicHLSL.h", |
| 267 "src/libGLESv2/Fence.cpp", |
| 268 "src/libGLESv2/Fence.h", |
| 269 "src/libGLESv2/Float16ToFloat32.cpp", |
| 270 "src/libGLESv2/Framebuffer.cpp", |
| 271 "src/libGLESv2/Framebuffer.h", |
| 272 "src/libGLESv2/HandleAllocator.cpp", |
| 273 "src/libGLESv2/HandleAllocator.h", |
| 274 "src/libGLESv2/Program.cpp", |
| 275 "src/libGLESv2/Program.h", |
| 276 "src/libGLESv2/ProgramBinary.cpp", |
| 277 "src/libGLESv2/ProgramBinary.h", |
| 278 "src/libGLESv2/Query.cpp", |
| 279 "src/libGLESv2/Query.h", |
| 280 "src/libGLESv2/Renderbuffer.cpp", |
| 281 "src/libGLESv2/Renderbuffer.h", |
| 282 "src/libGLESv2/RenderbufferProxySet.cpp", |
| 283 "src/libGLESv2/RenderbufferProxySet.h", |
| 284 "src/libGLESv2/ResourceManager.cpp", |
| 285 "src/libGLESv2/ResourceManager.h", |
| 286 "src/libGLESv2/Sampler.cpp", |
| 287 "src/libGLESv2/Sampler.h", |
| 288 "src/libGLESv2/Shader.cpp", |
| 289 "src/libGLESv2/Shader.h", |
| 290 "src/libGLESv2/Texture.cpp", |
| 291 "src/libGLESv2/Texture.h", |
| 292 "src/libGLESv2/TransformFeedback.cpp", |
| 293 "src/libGLESv2/TransformFeedback.h", |
| 294 "src/libGLESv2/Uniform.cpp", |
| 295 "src/libGLESv2/Uniform.h", |
| 296 "src/libGLESv2/VertexArray.cpp", |
| 297 "src/libGLESv2/VertexArray.h", |
| 298 "src/libGLESv2/VertexAttribute.h", |
| 299 "src/libGLESv2/angletypes.cpp", |
| 300 "src/libGLESv2/angletypes.h", |
| 301 "src/libGLESv2/constants.h", |
| 302 "src/libGLESv2/formatutils.cpp", |
| 303 "src/libGLESv2/formatutils.h", |
| 304 "src/libGLESv2/libGLESv2.cpp", |
| 305 "src/libGLESv2/libGLESv2.def", |
| 306 "src/libGLESv2/libGLESv2.rc", |
| 307 "src/libGLESv2/main.cpp", |
| 308 "src/libGLESv2/main.h", |
| 309 "src/libGLESv2/precompiled.cpp", |
| 310 "src/libGLESv2/precompiled.h", |
| 311 "src/libGLESv2/queryconversions.cpp", |
| 312 "src/libGLESv2/queryconversions.h", |
| 313 "src/libGLESv2/renderer/BufferStorage.cpp", |
| 314 "src/libGLESv2/renderer/BufferStorage.h", |
| 315 "src/libGLESv2/renderer/FenceImpl.h", |
| 316 "src/libGLESv2/renderer/Image.cpp", |
| 317 "src/libGLESv2/renderer/Image.h", |
| 318 "src/libGLESv2/renderer/IndexBuffer.cpp", |
| 319 "src/libGLESv2/renderer/IndexBuffer.h", |
| 320 "src/libGLESv2/renderer/IndexDataManager.cpp", |
| 321 "src/libGLESv2/renderer/IndexDataManager.h", |
| 322 "src/libGLESv2/renderer/IndexRangeCache.cpp", |
| 323 "src/libGLESv2/renderer/IndexRangeCache.h", |
| 324 "src/libGLESv2/renderer/QueryImpl.h", |
| 325 "src/libGLESv2/renderer/RenderTarget.h", |
| 326 "src/libGLESv2/renderer/Renderer.cpp", |
| 327 "src/libGLESv2/renderer/Renderer.h", |
| 328 "src/libGLESv2/renderer/ShaderExecutable.h", |
| 329 "src/libGLESv2/renderer/SwapChain.h", |
| 330 "src/libGLESv2/renderer/TextureStorage.cpp", |
| 331 "src/libGLESv2/renderer/TextureStorage.h", |
| 332 "src/libGLESv2/renderer/VertexBuffer.cpp", |
| 333 "src/libGLESv2/renderer/VertexBuffer.h", |
| 334 "src/libGLESv2/renderer/VertexDataManager.cpp", |
| 335 "src/libGLESv2/renderer/VertexDataManager.h", |
| 336 "src/libGLESv2/renderer/copyimage.cpp", |
| 337 "src/libGLESv2/renderer/copyimage.h", |
| 338 "src/libGLESv2/renderer/copyvertex.h", |
| 339 "src/libGLESv2/renderer/generatemip.h", |
| 340 "src/libGLESv2/renderer/imageformats.h", |
| 341 "src/libGLESv2/renderer/loadimage.cpp", |
| 342 "src/libGLESv2/renderer/loadimage.h", |
| 343 "src/libGLESv2/renderer/loadimageSSE2.cpp", |
| 344 "src/libGLESv2/renderer/vertexconversion.h", |
| 345 "src/libGLESv2/resource.h", |
| 346 "src/libGLESv2/validationES.cpp", |
| 347 "src/libGLESv2/validationES.h", |
| 348 "src/libGLESv2/validationES2.cpp", |
| 349 "src/libGLESv2/validationES2.h", |
| 350 "src/libGLESv2/validationES3.cpp", |
| 351 "src/libGLESv2/validationES3.h", |
| 352 "src/third_party/murmurhash/MurmurHash3.cpp", |
| 353 "src/third_party/murmurhash/MurmurHash3.h", |
| 354 "src/third_party/systeminfo/SystemInfo.cpp", |
| 355 "src/third_party/systeminfo/SystemInfo.h", |
| 356 ] |
| 357 |
| 358 defines = [ |
| 359 "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + |
| 360 "TEXT(\"d3dcompiler_46.dll\"), \"TEXT(\"d3dcompiler_43.dll\") }" |
| 361 ] |
| 362 libs = [] |
| 363 |
| 364 # Shared D3dD sources. |
| 365 if (angle_enable_d3d9 || angle_enable_d3d11) { |
| 366 sources += [ |
| 367 "src/libGLESv2/renderer/d3d/HLSLCompiler.cpp", |
| 368 "src/libGLESv2/renderer/d3d/HLSLCompiler.h", |
| 369 ] |
| 370 } |
| 371 |
| 372 if (angle_enable_d3d9) { |
| 373 sources += [ |
| 374 "src/libGLESv2/renderer/d3d9/Blit9.cpp", |
| 375 "src/libGLESv2/renderer/d3d9/Blit9.h", |
| 376 "src/libGLESv2/renderer/d3d9/BufferStorage9.cpp", |
| 377 "src/libGLESv2/renderer/d3d9/BufferStorage9.h", |
| 378 "src/libGLESv2/renderer/d3d9/Fence9.cpp", |
| 379 "src/libGLESv2/renderer/d3d9/Fence9.h", |
| 380 "src/libGLESv2/renderer/d3d9/Image9.cpp", |
| 381 "src/libGLESv2/renderer/d3d9/Image9.h", |
| 382 "src/libGLESv2/renderer/d3d9/IndexBuffer9.cpp", |
| 383 "src/libGLESv2/renderer/d3d9/IndexBuffer9.h", |
| 384 "src/libGLESv2/renderer/d3d9/Query9.cpp", |
| 385 "src/libGLESv2/renderer/d3d9/Query9.h", |
| 386 "src/libGLESv2/renderer/d3d9/RenderTarget9.cpp", |
| 387 "src/libGLESv2/renderer/d3d9/RenderTarget9.h", |
| 388 "src/libGLESv2/renderer/d3d9/Renderer9.cpp", |
| 389 "src/libGLESv2/renderer/d3d9/Renderer9.h", |
| 390 "src/libGLESv2/renderer/d3d9/ShaderCache.h", |
| 391 "src/libGLESv2/renderer/d3d9/ShaderExecutable9.cpp", |
| 392 "src/libGLESv2/renderer/d3d9/ShaderExecutable9.h", |
| 393 "src/libGLESv2/renderer/d3d9/SwapChain9.cpp", |
| 394 "src/libGLESv2/renderer/d3d9/SwapChain9.h", |
| 395 "src/libGLESv2/renderer/d3d9/TextureStorage9.cpp", |
| 396 "src/libGLESv2/renderer/d3d9/TextureStorage9.h", |
| 397 "src/libGLESv2/renderer/d3d9/VertexBuffer9.cpp", |
| 398 "src/libGLESv2/renderer/d3d9/VertexBuffer9.h", |
| 399 "src/libGLESv2/renderer/d3d9/VertexDeclarationCache.cpp", |
| 400 "src/libGLESv2/renderer/d3d9/VertexDeclarationCache.h", |
| 401 "src/libGLESv2/renderer/d3d9/formatutils9.cpp", |
| 402 "src/libGLESv2/renderer/d3d9/formatutils9.h", |
| 403 "src/libGLESv2/renderer/d3d9/renderer9_utils.cpp", |
| 404 "src/libGLESv2/renderer/d3d9/renderer9_utils.h", |
| 405 "src/libGLESv2/renderer/d3d9/shaders/compiled/componentmaskps.h", |
| 406 "src/libGLESv2/renderer/d3d9/shaders/compiled/flipyvs.h", |
| 407 "src/libGLESv2/renderer/d3d9/shaders/compiled/luminanceps.h", |
| 408 "src/libGLESv2/renderer/d3d9/shaders/compiled/passthroughps.h", |
| 409 "src/libGLESv2/renderer/d3d9/shaders/compiled/standardvs.h", |
| 410 ] |
| 411 |
| 412 defines += [ "ANGLE_ENABLE_D3D9" ] |
| 413 libs += [ "d3d9.lib" ] |
| 414 } |
| 415 |
| 416 if (angle_enable_d3d11) { |
| 417 sources += [ |
| 418 "src/libGLESv2/renderer/d3d11/Blit11.cpp", |
| 419 "src/libGLESv2/renderer/d3d11/Blit11.h", |
| 420 "src/libGLESv2/renderer/d3d11/BufferStorage11.cpp", |
| 421 "src/libGLESv2/renderer/d3d11/BufferStorage11.h", |
| 422 "src/libGLESv2/renderer/d3d11/Clear11.cpp", |
| 423 "src/libGLESv2/renderer/d3d11/Clear11.h", |
| 424 "src/libGLESv2/renderer/d3d11/Fence11.cpp", |
| 425 "src/libGLESv2/renderer/d3d11/Fence11.h", |
| 426 "src/libGLESv2/renderer/d3d11/Image11.cpp", |
| 427 "src/libGLESv2/renderer/d3d11/Image11.h", |
| 428 "src/libGLESv2/renderer/d3d11/IndexBuffer11.cpp", |
| 429 "src/libGLESv2/renderer/d3d11/IndexBuffer11.h", |
| 430 "src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp", |
| 431 "src/libGLESv2/renderer/d3d11/InputLayoutCache.h", |
| 432 "src/libGLESv2/renderer/d3d11/PixelTransfer11.cpp", |
| 433 "src/libGLESv2/renderer/d3d11/PixelTransfer11.h", |
| 434 "src/libGLESv2/renderer/d3d11/Query11.cpp", |
| 435 "src/libGLESv2/renderer/d3d11/Query11.h", |
| 436 "src/libGLESv2/renderer/d3d11/RenderStateCache.cpp", |
| 437 "src/libGLESv2/renderer/d3d11/RenderStateCache.h", |
| 438 "src/libGLESv2/renderer/d3d11/RenderTarget11.cpp", |
| 439 "src/libGLESv2/renderer/d3d11/RenderTarget11.h", |
| 440 "src/libGLESv2/renderer/d3d11/Renderer11.cpp", |
| 441 "src/libGLESv2/renderer/d3d11/Renderer11.h", |
| 442 "src/libGLESv2/renderer/d3d11/ShaderExecutable11.cpp", |
| 443 "src/libGLESv2/renderer/d3d11/ShaderExecutable11.h", |
| 444 "src/libGLESv2/renderer/d3d11/SwapChain11.cpp", |
| 445 "src/libGLESv2/renderer/d3d11/SwapChain11.h", |
| 446 "src/libGLESv2/renderer/d3d11/TextureStorage11.cpp", |
| 447 "src/libGLESv2/renderer/d3d11/TextureStorage11.h", |
| 448 "src/libGLESv2/renderer/d3d11/VertexBuffer11.cpp", |
| 449 "src/libGLESv2/renderer/d3d11/VertexBuffer11.h", |
| 450 "src/libGLESv2/renderer/d3d11/formatutils11.cpp", |
| 451 "src/libGLESv2/renderer/d3d11/formatutils11.h", |
| 452 "src/libGLESv2/renderer/d3d11/renderer11_utils.cpp", |
| 453 "src/libGLESv2/renderer/d3d11/renderer11_utils.h", |
| 454 "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_gs.h", |
| 455 "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4f.h
", |
| 456 "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4i.h
", |
| 457 "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4ui.
h", |
| 458 "src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h", |
| 459 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11ps.h", |
| 460 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11vs.h", |
| 461 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11ps.h", |
| 462 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11vs.h", |
| 463 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11ps.h", |
| 464 "src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11vs.h", |
| 465 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough2d11vs.h", |
| 466 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11gs.h", |
| 467 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11vs.h", |
| 468 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughdepth2d11ps.h"
, |
| 469 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum2d11ps.h", |
| 470 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum3d11ps.h", |
| 471 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha2d11ps
.h", |
| 472 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha3d11ps
.h", |
| 473 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2d11ps.h", |
| 474 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2di11ps.h", |
| 475 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2dui11ps.h", |
| 476 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3d11ps.h", |
| 477 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3di11ps.h", |
| 478 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3dui11ps.h", |
| 479 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2d11ps.h", |
| 480 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2di11ps.h", |
| 481 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2dui11ps.h", |
| 482 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3d11ps.h", |
| 483 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3di11ps.h", |
| 484 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3dui11ps.h", |
| 485 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2d11ps.h", |
| 486 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2di11ps.h", |
| 487 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2dui11ps.h"
, |
| 488 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3d11ps.h", |
| 489 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3di11ps.h", |
| 490 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3dui11ps.h"
, |
| 491 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2d11ps.h", |
| 492 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2di11ps.h"
, |
| 493 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2dui11ps.h
", |
| 494 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3d11ps.h", |
| 495 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3di11ps.h"
, |
| 496 "src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3dui11ps.h
", |
| 497 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2darrayps.h", |
| 498 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2dps.h", |
| 499 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef3dps.h", |
| 500 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2darrayps.h", |
| 501 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2dps.h", |
| 502 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei3dps.h", |
| 503 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2darrayps.h", |
| 504 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2dps.h", |
| 505 "src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui3dps.h", |
| 506 ] |
| 507 |
| 508 defines += [ "ANGLE_ENABLE_D3D11" ] |
| 509 libs += [ "dxguid.lib" ] |
| 510 } |
| 511 |
| 512 if (is_debug) { |
| 513 defines += [ "ANGLE_ENABLE_PERF" ] |
| 514 libs += [ "d3d9.lib" ] |
| 515 } |
| 516 |
| 517 configs -= [ "//build/config/compiler:chromium_code" ] |
| 518 configs += [ |
| 519 ":internal_config", |
| 520 "//build/config/compiler:no_chromium_code", |
| 521 ] |
| 522 |
| 523 include_dirs = [ "src/libGLESv2" ] |
| 524 |
| 525 deps = [ |
| 526 ":commit_id", |
| 527 ":includes", |
| 528 ":translator", |
| 529 #":copy_compiler_dll", TODO(GYP) |
| 530 ] |
| 531 } |
| 532 |
| 533 shared_library("libEGL") { |
| 534 sources = [ |
| 535 "src/common/RefCountObject.cpp", |
| 536 "src/common/RefCountObject.h", |
| 537 "src/common/angleutils.h", |
| 538 "src/common/blocklayout.cpp", |
| 539 "src/common/blocklayout.h", |
| 540 "src/common/debug.cpp", |
| 541 "src/common/debug.h", |
| 542 "src/common/event_tracer.cpp", |
| 543 "src/common/event_tracer.h", |
| 544 "src/common/mathutil.cpp", |
| 545 "src/common/mathutil.h", |
| 546 "src/common/shadervars.h", |
| 547 "src/common/utilities.cpp", |
| 548 "src/common/utilities.h", |
| 549 "src/common/version.h", |
| 550 "src/libEGL/Config.cpp", |
| 551 "src/libEGL/Config.h", |
| 552 "src/libEGL/Display.cpp", |
| 553 "src/libEGL/Display.h", |
| 554 "src/libEGL/Surface.cpp", |
| 555 "src/libEGL/Surface.h", |
| 556 "src/libEGL/libEGL.cpp", |
| 557 "src/libEGL/libEGL.def", |
| 558 "src/libEGL/libEGL.rc", |
| 559 "src/libEGL/main.cpp", |
| 560 "src/libEGL/main.h", |
| 561 "src/libEGL/resource.h", |
| 562 ] |
| 563 |
| 564 configs -= [ "//build/config/compiler:chromium_code" ] |
| 565 configs += [ |
| 566 ":internal_config", |
| 567 "//build/config/compiler:no_chromium_code", |
| 568 ] |
| 569 |
| 570 if (is_debug) { |
| 571 defines += [ "ANGLE_ENABLE_PERF" ] |
| 572 } |
| 573 |
| 574 include_dirs = [ "src/libGLESv2" ] |
| 575 libs = [ "d3d9.lib" ] |
| 576 |
| 577 deps = [ |
| 578 ":commit_id", |
| 579 ":includes", |
| 580 ":libGLESv2", |
| 581 ] |
| 582 } |
| 583 } # is_win |
OLD | NEW |