Index: cc/layers/nine_patch_layer_impl.cc |
diff --git a/cc/layers/nine_patch_layer_impl.cc b/cc/layers/nine_patch_layer_impl.cc |
index f885a30503f02dd8c5361e5bd793d9f9432c3b11..fb5b9788fda1d2c89cf7da5372c3c119df98fcbc 100644 |
--- a/cc/layers/nine_patch_layer_impl.cc |
+++ b/cc/layers/nine_patch_layer_impl.cc |
@@ -7,9 +7,9 @@ |
#include "base/strings/stringprintf.h" |
#include "base/values.h" |
#include "cc/base/math_util.h" |
-#include "cc/layers/quad_sink.h" |
#include "cc/quads/texture_draw_quad.h" |
#include "cc/trees/layer_tree_impl.h" |
+#include "cc/trees/occlusion_tracker.h" |
#include "ui/gfx/rect_f.h" |
namespace cc { |
@@ -80,13 +80,16 @@ void NinePatchLayerImpl::CheckGeometryLimitations() { |
<< " image_aperture_ " << image_aperture_.ToString(); |
} |
-void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
- AppendQuadsData* append_quads_data) { |
+void NinePatchLayerImpl::AppendQuads( |
+ RenderPass* render_pass, |
+ const OcclusionTracker<LayerImpl>& occlusion_tracker, |
+ AppendQuadsData* append_quads_data) { |
CheckGeometryLimitations(); |
- SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); |
+ SharedQuadState* shared_quad_state = |
+ render_pass->CreateAndAppendSharedQuadState(); |
PopulateSharedQuadState(shared_quad_state); |
- AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); |
+ AppendDebugBorderQuad(render_pass, shared_quad_state, append_quads_data); |
if (!ui_resource_id_) |
return; |
@@ -210,8 +213,8 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
scoped_ptr<TextureDrawQuad> quad; |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_top_left, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_top_left, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -225,11 +228,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_top_right, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_top_right, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -243,11 +246,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = quad_sink->UnoccludedContentRect( |
- this, layer_bottom_left, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_bottom_left, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -261,11 +264,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = quad_sink->UnoccludedContentRect( |
- this, layer_bottom_right, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_bottom_right, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -279,11 +282,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_top, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_top, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -297,11 +300,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_left, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_left, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -315,11 +318,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_right, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_right, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -333,11 +336,11 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_bottom, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_bottom, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -351,12 +354,12 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
if (fill_center_) { |
- visible_rect = |
- quad_sink->UnoccludedContentRect(this, layer_center, draw_transform()); |
+ visible_rect = occlusion_tracker.UnoccludedContentRect( |
+ this->render_target(), layer_center, draw_transform()); |
if (!visible_rect.IsEmpty()) { |
quad = TextureDrawQuad::Create(); |
quad->SetNew(shared_quad_state, |
@@ -370,7 +373,7 @@ void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
flipped); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
} |
} |