Index: cc/layers/io_surface_layer_impl.cc |
diff --git a/cc/layers/io_surface_layer_impl.cc b/cc/layers/io_surface_layer_impl.cc |
index 65fb6b2230858edd14fe73b8cddaccf62281bfe5..8f6c46c4864a5d00d8ead23c40929a7b5aa7dfd4 100644 |
--- a/cc/layers/io_surface_layer_impl.cc |
+++ b/cc/layers/io_surface_layer_impl.cc |
@@ -5,11 +5,11 @@ |
#include "cc/layers/io_surface_layer_impl.h" |
#include "base/strings/stringprintf.h" |
-#include "cc/layers/quad_sink.h" |
#include "cc/output/gl_renderer.h" // For the GLC() macro. |
#include "cc/output/output_surface.h" |
#include "cc/quads/io_surface_draw_quad.h" |
#include "cc/trees/layer_tree_impl.h" |
+#include "cc/trees/occlusion_tracker.h" |
#include "gpu/GLES2/gl2extchromium.h" |
#include "gpu/command_buffer/client/gles2_interface.h" |
#include "third_party/khronos/GLES2/gl2.h" |
@@ -64,17 +64,20 @@ bool IOSurfaceLayerImpl::WillDraw(DrawMode draw_mode, |
return LayerImpl::WillDraw(draw_mode, resource_provider); |
} |
-void IOSurfaceLayerImpl::AppendQuads(QuadSink* quad_sink, |
- AppendQuadsData* append_quads_data) { |
- SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); |
+void IOSurfaceLayerImpl::AppendQuads( |
+ RenderPass* render_pass, |
+ const OcclusionTracker<LayerImpl>& occlusion_tracker, |
+ AppendQuadsData* append_quads_data) { |
+ SharedQuadState* shared_quad_state = |
+ render_pass->CreateAndAppendSharedQuadState(); |
PopulateSharedQuadState(shared_quad_state); |
AppendDebugBorderQuad( |
- quad_sink, content_bounds(), shared_quad_state, append_quads_data); |
+ render_pass, content_bounds(), shared_quad_state, append_quads_data); |
gfx::Rect quad_rect(content_bounds()); |
gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
- gfx::Rect visible_quad_rect = quad_sink->UnoccludedContentRect( |
+ gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( |
quad_rect, draw_properties().target_space_transform); |
if (visible_quad_rect.IsEmpty()) |
return; |
@@ -87,7 +90,7 @@ void IOSurfaceLayerImpl::AppendQuads(QuadSink* quad_sink, |
io_surface_size_, |
io_surface_resource_id_, |
IOSurfaceDrawQuad::FLIPPED); |
- quad_sink->Append(quad.PassAs<DrawQuad>()); |
+ render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
} |
void IOSurfaceLayerImpl::ReleaseResources() { |