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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/ui_resource_layer_impl.h" | 5 #include "cc/layers/ui_resource_layer_impl.h" |
6 | 6 |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/layers/quad_sink.h" | |
11 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
12 #include "cc/trees/layer_tree_impl.h" | 11 #include "cc/trees/layer_tree_impl.h" |
| 12 #include "cc/trees/occlusion_tracker.h" |
13 #include "ui/gfx/rect_f.h" | 13 #include "ui/gfx/rect_f.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) | 17 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) |
18 : LayerImpl(tree_impl, id), | 18 : LayerImpl(tree_impl, id), |
19 ui_resource_id_(0), | 19 ui_resource_id_(0), |
20 uv_top_left_(0.f, 0.f), | 20 uv_top_left_(0.f, 0.f), |
21 uv_bottom_right_(1.f, 1.f) { | 21 uv_bottom_right_(1.f, 1.f) { |
22 vertex_opacity_[0] = 1.0f; | 22 vertex_opacity_[0] = 1.0f; |
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84 NoteLayerPropertyChanged(); | 84 NoteLayerPropertyChanged(); |
85 } | 85 } |
86 | 86 |
87 bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, | 87 bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, |
88 ResourceProvider* resource_provider) { | 88 ResourceProvider* resource_provider) { |
89 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) | 89 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) |
90 return false; | 90 return false; |
91 return LayerImpl::WillDraw(draw_mode, resource_provider); | 91 return LayerImpl::WillDraw(draw_mode, resource_provider); |
92 } | 92 } |
93 | 93 |
94 void UIResourceLayerImpl::AppendQuads(QuadSink* quad_sink, | 94 void UIResourceLayerImpl::AppendQuads( |
95 AppendQuadsData* append_quads_data) { | 95 RenderPass* render_pass, |
96 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); | 96 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
| 97 AppendQuadsData* append_quads_data) { |
| 98 SharedQuadState* shared_quad_state = |
| 99 render_pass->CreateAndAppendSharedQuadState(); |
97 PopulateSharedQuadState(shared_quad_state); | 100 PopulateSharedQuadState(shared_quad_state); |
98 | 101 |
99 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); | 102 AppendDebugBorderQuad(render_pass, shared_quad_state, append_quads_data); |
100 | 103 |
101 if (!ui_resource_id_) | 104 if (!ui_resource_id_) |
102 return; | 105 return; |
103 | 106 |
104 ResourceProvider::ResourceId resource = | 107 ResourceProvider::ResourceId resource = |
105 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); | 108 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); |
106 | 109 |
107 if (!resource) | 110 if (!resource) |
108 return; | 111 return; |
109 | 112 |
110 static const bool flipped = false; | 113 static const bool flipped = false; |
111 static const bool premultiplied_alpha = true; | 114 static const bool premultiplied_alpha = true; |
112 | 115 |
113 DCHECK(!bounds().IsEmpty()); | 116 DCHECK(!bounds().IsEmpty()); |
114 | 117 |
115 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || | 118 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || |
116 contents_opaque(); | 119 contents_opaque(); |
117 | 120 |
118 gfx::Rect quad_rect(bounds()); | 121 gfx::Rect quad_rect(bounds()); |
119 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); | 122 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); |
120 gfx::Rect visible_quad_rect = quad_sink->UnoccludedContentRect( | 123 gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( |
121 this, quad_rect, draw_properties().target_space_transform); | 124 this->render_target(), |
| 125 quad_rect, |
| 126 draw_properties().target_space_transform); |
122 if (visible_quad_rect.IsEmpty()) | 127 if (visible_quad_rect.IsEmpty()) |
123 return; | 128 return; |
124 | 129 |
125 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 130 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
126 quad->SetNew(shared_quad_state, | 131 quad->SetNew(shared_quad_state, |
127 quad_rect, | 132 quad_rect, |
128 opaque_rect, | 133 opaque_rect, |
129 visible_quad_rect, | 134 visible_quad_rect, |
130 resource, | 135 resource, |
131 premultiplied_alpha, | 136 premultiplied_alpha, |
132 uv_top_left_, | 137 uv_top_left_, |
133 uv_bottom_right_, | 138 uv_bottom_right_, |
134 SK_ColorTRANSPARENT, | 139 SK_ColorTRANSPARENT, |
135 vertex_opacity_, | 140 vertex_opacity_, |
136 flipped); | 141 flipped); |
137 quad_sink->Append(quad.PassAs<DrawQuad>()); | 142 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
138 } | 143 } |
139 | 144 |
140 const char* UIResourceLayerImpl::LayerTypeAsString() const { | 145 const char* UIResourceLayerImpl::LayerTypeAsString() const { |
141 return "cc::UIResourceLayerImpl"; | 146 return "cc::UIResourceLayerImpl"; |
142 } | 147 } |
143 | 148 |
144 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { | 149 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { |
145 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); | 150 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); |
146 | 151 |
147 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); | 152 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); |
148 | 153 |
149 base::ListValue* list = new base::ListValue; | 154 base::ListValue* list = new base::ListValue; |
150 list->AppendDouble(vertex_opacity_[0]); | 155 list->AppendDouble(vertex_opacity_[0]); |
151 list->AppendDouble(vertex_opacity_[1]); | 156 list->AppendDouble(vertex_opacity_[1]); |
152 list->AppendDouble(vertex_opacity_[2]); | 157 list->AppendDouble(vertex_opacity_[2]); |
153 list->AppendDouble(vertex_opacity_[3]); | 158 list->AppendDouble(vertex_opacity_[3]); |
154 result->Set("VertexOpacity", list); | 159 result->Set("VertexOpacity", list); |
155 | 160 |
156 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); | 161 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); |
157 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); | 162 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); |
158 | 163 |
159 return result; | 164 return result; |
160 } | 165 } |
161 | 166 |
162 } // namespace cc | 167 } // namespace cc |
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