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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/heads_up_display_layer_impl.h" | 5 #include "cc/layers/heads_up_display_layer_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
| 11 #include "cc/debug/debug_colors.h" | 11 #include "cc/debug/debug_colors.h" |
| 12 #include "cc/debug/frame_rate_counter.h" | 12 #include "cc/debug/frame_rate_counter.h" |
| 13 #include "cc/debug/paint_time_counter.h" | 13 #include "cc/debug/paint_time_counter.h" |
| 14 #include "cc/debug/traced_value.h" | 14 #include "cc/debug/traced_value.h" |
| 15 #include "cc/layers/quad_sink.h" | |
| 16 #include "cc/output/renderer.h" | 15 #include "cc/output/renderer.h" |
| 17 #include "cc/quads/texture_draw_quad.h" | 16 #include "cc/quads/texture_draw_quad.h" |
| 18 #include "cc/resources/memory_history.h" | 17 #include "cc/resources/memory_history.h" |
| 19 #include "cc/trees/layer_tree_impl.h" | 18 #include "cc/trees/layer_tree_impl.h" |
| 20 #include "skia/ext/platform_canvas.h" | 19 #include "skia/ext/platform_canvas.h" |
| 21 #include "third_party/khronos/GLES2/gl2.h" | 20 #include "third_party/khronos/GLES2/gl2.h" |
| 22 #include "third_party/khronos/GLES2/gl2ext.h" | 21 #include "third_party/khronos/GLES2/gl2ext.h" |
| 23 #include "third_party/skia/include/core/SkBitmap.h" | 22 #include "third_party/skia/include/core/SkBitmap.h" |
| 24 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
| 25 #include "third_party/skia/include/core/SkTypeface.h" | 24 #include "third_party/skia/include/core/SkTypeface.h" |
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| 98 | 97 |
| 99 if (!hud_resource_->id()) { | 98 if (!hud_resource_->id()) { |
| 100 hud_resource_->Allocate(content_bounds(), | 99 hud_resource_->Allocate(content_bounds(), |
| 101 ResourceProvider::TextureUsageAny, | 100 ResourceProvider::TextureUsageAny, |
| 102 RGBA_8888); | 101 RGBA_8888); |
| 103 } | 102 } |
| 104 | 103 |
| 105 return LayerImpl::WillDraw(draw_mode, resource_provider); | 104 return LayerImpl::WillDraw(draw_mode, resource_provider); |
| 106 } | 105 } |
| 107 | 106 |
| 108 void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, | 107 void HeadsUpDisplayLayerImpl::AppendQuads( |
| 109 AppendQuadsData* append_quads_data) { | 108 RenderPass* render_pass, |
| 109 const OcclusionTracker<LayerImpl>& occlusion_tracker, | |
| 110 AppendQuadsData* append_quads_data) { | |
| 110 if (!hud_resource_->id()) | 111 if (!hud_resource_->id()) |
| 111 return; | 112 return; |
| 112 | 113 |
| 113 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); | 114 SharedQuadState* shared_quad_state = |
| 115 render_pass->CreateAndAppendSharedQuadState(); | |
| 114 PopulateSharedQuadState(shared_quad_state); | 116 PopulateSharedQuadState(shared_quad_state); |
| 115 | 117 |
| 116 gfx::Rect quad_rect(content_bounds()); | 118 gfx::Rect quad_rect(content_bounds()); |
| 117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); | 119 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
| 118 gfx::Rect visible_quad_rect(quad_rect); | 120 gfx::Rect visible_quad_rect(quad_rect); |
| 119 bool premultiplied_alpha = true; | 121 bool premultiplied_alpha = true; |
| 120 gfx::PointF uv_top_left(0.f, 0.f); | 122 gfx::PointF uv_top_left(0.f, 0.f); |
| 121 gfx::PointF uv_bottom_right(1.f, 1.f); | 123 gfx::PointF uv_bottom_right(1.f, 1.f); |
| 122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; | 124 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
| 123 bool flipped = false; | 125 bool flipped = false; |
| 124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 126 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
| 125 quad->SetNew(shared_quad_state, | 127 quad->SetNew(shared_quad_state, |
| 126 quad_rect, | 128 quad_rect, |
| 127 opaque_rect, | 129 opaque_rect, |
| 128 visible_quad_rect, | 130 visible_quad_rect, |
| 129 hud_resource_->id(), | 131 hud_resource_->id(), |
| 130 premultiplied_alpha, | 132 premultiplied_alpha, |
| 131 uv_top_left, | 133 uv_top_left, |
| 132 uv_bottom_right, | 134 uv_bottom_right, |
| 133 SK_ColorTRANSPARENT, | 135 SK_ColorTRANSPARENT, |
| 134 vertex_opacity, | 136 vertex_opacity, |
| 135 flipped); | 137 flipped); |
| 136 quad_sink->Append(quad.PassAs<DrawQuad>()); | 138 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
| 137 } | 139 } |
| 138 | 140 |
| 139 void HeadsUpDisplayLayerImpl::UpdateHudTexture( | 141 void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
| 140 DrawMode draw_mode, | 142 DrawMode draw_mode, |
| 141 ResourceProvider* resource_provider) { | 143 ResourceProvider* resource_provider) { |
| 142 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) | 144 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) |
| 143 return; | 145 return; |
| 144 | 146 |
| 145 SkISize canvas_size; | 147 SkISize canvas_size; |
| 146 if (hud_canvas_) | 148 if (hud_canvas_) |
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| 586 paint); | 588 paint); |
| 587 } | 589 } |
| 588 | 590 |
| 589 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); | 591 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); |
| 590 | 592 |
| 591 return area; | 593 return area; |
| 592 } | 594 } |
| 593 | 595 |
| 594 void HeadsUpDisplayLayerImpl::DrawDebugRect( | 596 void HeadsUpDisplayLayerImpl::DrawDebugRect( |
| 595 SkCanvas* canvas, | 597 SkCanvas* canvas, |
| 596 SkPaint& paint, | 598 SkPaint* paint, |
|
enne (OOO)
2014/05/30 21:37:43
Oops. Thanks for this.
| |
| 597 const DebugRect& rect, | 599 const DebugRect& rect, |
| 598 SkColor stroke_color, | 600 SkColor stroke_color, |
| 599 SkColor fill_color, | 601 SkColor fill_color, |
| 600 float stroke_width, | 602 float stroke_width, |
| 601 const std::string& label_text) const { | 603 const std::string& label_text) const { |
| 602 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( | 604 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( |
| 603 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); | 605 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); |
| 604 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); | 606 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); |
| 605 paint.setColor(fill_color); | 607 paint->setColor(fill_color); |
| 606 paint.setStyle(SkPaint::kFill_Style); | 608 paint->setStyle(SkPaint::kFill_Style); |
| 607 canvas->drawIRect(sk_rect, paint); | 609 canvas->drawIRect(sk_rect, *paint); |
| 608 | 610 |
| 609 paint.setColor(stroke_color); | 611 paint->setColor(stroke_color); |
| 610 paint.setStyle(SkPaint::kStroke_Style); | 612 paint->setStyle(SkPaint::kStroke_Style); |
| 611 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); | 613 paint->setStrokeWidth(SkFloatToScalar(stroke_width)); |
| 612 canvas->drawIRect(sk_rect, paint); | 614 canvas->drawIRect(sk_rect, *paint); |
| 613 | 615 |
| 614 if (label_text.length()) { | 616 if (label_text.length()) { |
| 615 const int kFontHeight = 12; | 617 const int kFontHeight = 12; |
| 616 const int kPadding = 3; | 618 const int kPadding = 3; |
| 617 | 619 |
| 618 // The debug_layer_rect may be huge, and converting to a floating point may | 620 // The debug_layer_rect may be huge, and converting to a floating point may |
| 619 // be lossy, so intersect with the HUD layer bounds first to prevent that. | 621 // be lossy, so intersect with the HUD layer bounds first to prevent that. |
| 620 gfx::Rect clip_rect = debug_layer_rect; | 622 gfx::Rect clip_rect = debug_layer_rect; |
| 621 clip_rect.Intersect(gfx::Rect(content_bounds())); | 623 clip_rect.Intersect(gfx::Rect(content_bounds())); |
| 622 SkRect sk_clip_rect = RectToSkRect(clip_rect); | 624 SkRect sk_clip_rect = RectToSkRect(clip_rect); |
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| 722 break; | 724 break; |
| 723 case ANIMATION_BOUNDS_RECT_TYPE: | 725 case ANIMATION_BOUNDS_RECT_TYPE: |
| 724 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); | 726 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); |
| 725 fill_color = DebugColors::LayerAnimationBoundsFillColor(); | 727 fill_color = DebugColors::LayerAnimationBoundsFillColor(); |
| 726 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); | 728 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); |
| 727 label_text = "animation bounds"; | 729 label_text = "animation bounds"; |
| 728 break; | 730 break; |
| 729 } | 731 } |
| 730 | 732 |
| 731 DrawDebugRect(canvas, | 733 DrawDebugRect(canvas, |
| 732 paint, | 734 &paint, |
| 733 debug_rects[i], | 735 debug_rects[i], |
| 734 stroke_color, | 736 stroke_color, |
| 735 fill_color, | 737 fill_color, |
| 736 stroke_width, | 738 stroke_width, |
| 737 label_text); | 739 label_text); |
| 738 } | 740 } |
| 739 | 741 |
| 740 if (new_paint_rects.size()) { | 742 if (new_paint_rects.size()) { |
| 741 paint_rects_.swap(new_paint_rects); | 743 paint_rects_.swap(new_paint_rects); |
| 742 fade_step_ = DebugColors::kFadeSteps; | 744 fade_step_ = DebugColors::kFadeSteps; |
| 743 } | 745 } |
| 744 if (fade_step_ > 0) { | 746 if (fade_step_ > 0) { |
| 745 fade_step_--; | 747 fade_step_--; |
| 746 for (size_t i = 0; i < paint_rects_.size(); ++i) { | 748 for (size_t i = 0; i < paint_rects_.size(); ++i) { |
| 747 DrawDebugRect(canvas, | 749 DrawDebugRect(canvas, |
| 748 paint, | 750 &paint, |
| 749 paint_rects_[i], | 751 paint_rects_[i], |
| 750 DebugColors::PaintRectBorderColor(fade_step_), | 752 DebugColors::PaintRectBorderColor(fade_step_), |
| 751 DebugColors::PaintRectFillColor(fade_step_), | 753 DebugColors::PaintRectFillColor(fade_step_), |
| 752 DebugColors::PaintRectBorderWidth(), | 754 DebugColors::PaintRectBorderWidth(), |
| 753 ""); | 755 ""); |
| 754 } | 756 } |
| 755 } | 757 } |
| 756 } | 758 } |
| 757 | 759 |
| 758 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { | 760 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { |
| 759 return "cc::HeadsUpDisplayLayerImpl"; | 761 return "cc::HeadsUpDisplayLayerImpl"; |
| 760 } | 762 } |
| 761 | 763 |
| 762 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { | 764 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { |
| 763 LayerImpl::AsValueInto(dict); | 765 LayerImpl::AsValueInto(dict); |
| 764 dict->SetString("layer_name", "Heads Up Display Layer"); | 766 dict->SetString("layer_name", "Heads Up Display Layer"); |
| 765 } | 767 } |
| 766 | 768 |
| 767 } // namespace cc | 769 } // namespace cc |
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