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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/heads_up_display_layer_impl.h" | 5 #include "cc/layers/heads_up_display_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
11 #include "cc/debug/debug_colors.h" | 11 #include "cc/debug/debug_colors.h" |
12 #include "cc/debug/frame_rate_counter.h" | 12 #include "cc/debug/frame_rate_counter.h" |
13 #include "cc/debug/paint_time_counter.h" | 13 #include "cc/debug/paint_time_counter.h" |
14 #include "cc/debug/traced_value.h" | 14 #include "cc/debug/traced_value.h" |
15 #include "cc/layers/quad_sink.h" | |
16 #include "cc/output/renderer.h" | 15 #include "cc/output/renderer.h" |
17 #include "cc/quads/texture_draw_quad.h" | 16 #include "cc/quads/texture_draw_quad.h" |
18 #include "cc/resources/memory_history.h" | 17 #include "cc/resources/memory_history.h" |
19 #include "cc/trees/layer_tree_impl.h" | 18 #include "cc/trees/layer_tree_impl.h" |
20 #include "skia/ext/platform_canvas.h" | 19 #include "skia/ext/platform_canvas.h" |
21 #include "third_party/khronos/GLES2/gl2.h" | 20 #include "third_party/khronos/GLES2/gl2.h" |
22 #include "third_party/khronos/GLES2/gl2ext.h" | 21 #include "third_party/khronos/GLES2/gl2ext.h" |
23 #include "third_party/skia/include/core/SkBitmap.h" | 22 #include "third_party/skia/include/core/SkBitmap.h" |
24 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
25 #include "third_party/skia/include/core/SkTypeface.h" | 24 #include "third_party/skia/include/core/SkTypeface.h" |
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98 | 97 |
99 if (!hud_resource_->id()) { | 98 if (!hud_resource_->id()) { |
100 hud_resource_->Allocate(content_bounds(), | 99 hud_resource_->Allocate(content_bounds(), |
101 ResourceProvider::TextureUsageAny, | 100 ResourceProvider::TextureUsageAny, |
102 RGBA_8888); | 101 RGBA_8888); |
103 } | 102 } |
104 | 103 |
105 return LayerImpl::WillDraw(draw_mode, resource_provider); | 104 return LayerImpl::WillDraw(draw_mode, resource_provider); |
106 } | 105 } |
107 | 106 |
108 void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, | 107 void HeadsUpDisplayLayerImpl::AppendQuads( |
109 AppendQuadsData* append_quads_data) { | 108 RenderPass* render_pass, |
109 const OcclusionTracker<LayerImpl>& occlusion_tracker, | |
110 AppendQuadsData* append_quads_data) { | |
110 if (!hud_resource_->id()) | 111 if (!hud_resource_->id()) |
111 return; | 112 return; |
112 | 113 |
113 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); | 114 SharedQuadState* shared_quad_state = |
115 render_pass->CreateAndAppendSharedQuadState(); | |
114 PopulateSharedQuadState(shared_quad_state); | 116 PopulateSharedQuadState(shared_quad_state); |
115 | 117 |
116 gfx::Rect quad_rect(content_bounds()); | 118 gfx::Rect quad_rect(content_bounds()); |
117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); | 119 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
118 gfx::Rect visible_quad_rect(quad_rect); | 120 gfx::Rect visible_quad_rect(quad_rect); |
119 bool premultiplied_alpha = true; | 121 bool premultiplied_alpha = true; |
120 gfx::PointF uv_top_left(0.f, 0.f); | 122 gfx::PointF uv_top_left(0.f, 0.f); |
121 gfx::PointF uv_bottom_right(1.f, 1.f); | 123 gfx::PointF uv_bottom_right(1.f, 1.f); |
122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; | 124 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
123 bool flipped = false; | 125 bool flipped = false; |
124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 126 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
125 quad->SetNew(shared_quad_state, | 127 quad->SetNew(shared_quad_state, |
126 quad_rect, | 128 quad_rect, |
127 opaque_rect, | 129 opaque_rect, |
128 visible_quad_rect, | 130 visible_quad_rect, |
129 hud_resource_->id(), | 131 hud_resource_->id(), |
130 premultiplied_alpha, | 132 premultiplied_alpha, |
131 uv_top_left, | 133 uv_top_left, |
132 uv_bottom_right, | 134 uv_bottom_right, |
133 SK_ColorTRANSPARENT, | 135 SK_ColorTRANSPARENT, |
134 vertex_opacity, | 136 vertex_opacity, |
135 flipped); | 137 flipped); |
136 quad_sink->Append(quad.PassAs<DrawQuad>()); | 138 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
137 } | 139 } |
138 | 140 |
139 void HeadsUpDisplayLayerImpl::UpdateHudTexture( | 141 void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
140 DrawMode draw_mode, | 142 DrawMode draw_mode, |
141 ResourceProvider* resource_provider) { | 143 ResourceProvider* resource_provider) { |
142 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) | 144 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) |
143 return; | 145 return; |
144 | 146 |
145 SkISize canvas_size; | 147 SkISize canvas_size; |
146 if (hud_canvas_) | 148 if (hud_canvas_) |
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586 paint); | 588 paint); |
587 } | 589 } |
588 | 590 |
589 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); | 591 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); |
590 | 592 |
591 return area; | 593 return area; |
592 } | 594 } |
593 | 595 |
594 void HeadsUpDisplayLayerImpl::DrawDebugRect( | 596 void HeadsUpDisplayLayerImpl::DrawDebugRect( |
595 SkCanvas* canvas, | 597 SkCanvas* canvas, |
596 SkPaint& paint, | 598 SkPaint* paint, |
enne (OOO)
2014/05/30 21:37:43
Oops. Thanks for this.
| |
597 const DebugRect& rect, | 599 const DebugRect& rect, |
598 SkColor stroke_color, | 600 SkColor stroke_color, |
599 SkColor fill_color, | 601 SkColor fill_color, |
600 float stroke_width, | 602 float stroke_width, |
601 const std::string& label_text) const { | 603 const std::string& label_text) const { |
602 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( | 604 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( |
603 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); | 605 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); |
604 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); | 606 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); |
605 paint.setColor(fill_color); | 607 paint->setColor(fill_color); |
606 paint.setStyle(SkPaint::kFill_Style); | 608 paint->setStyle(SkPaint::kFill_Style); |
607 canvas->drawIRect(sk_rect, paint); | 609 canvas->drawIRect(sk_rect, *paint); |
608 | 610 |
609 paint.setColor(stroke_color); | 611 paint->setColor(stroke_color); |
610 paint.setStyle(SkPaint::kStroke_Style); | 612 paint->setStyle(SkPaint::kStroke_Style); |
611 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); | 613 paint->setStrokeWidth(SkFloatToScalar(stroke_width)); |
612 canvas->drawIRect(sk_rect, paint); | 614 canvas->drawIRect(sk_rect, *paint); |
613 | 615 |
614 if (label_text.length()) { | 616 if (label_text.length()) { |
615 const int kFontHeight = 12; | 617 const int kFontHeight = 12; |
616 const int kPadding = 3; | 618 const int kPadding = 3; |
617 | 619 |
618 // The debug_layer_rect may be huge, and converting to a floating point may | 620 // The debug_layer_rect may be huge, and converting to a floating point may |
619 // be lossy, so intersect with the HUD layer bounds first to prevent that. | 621 // be lossy, so intersect with the HUD layer bounds first to prevent that. |
620 gfx::Rect clip_rect = debug_layer_rect; | 622 gfx::Rect clip_rect = debug_layer_rect; |
621 clip_rect.Intersect(gfx::Rect(content_bounds())); | 623 clip_rect.Intersect(gfx::Rect(content_bounds())); |
622 SkRect sk_clip_rect = RectToSkRect(clip_rect); | 624 SkRect sk_clip_rect = RectToSkRect(clip_rect); |
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722 break; | 724 break; |
723 case ANIMATION_BOUNDS_RECT_TYPE: | 725 case ANIMATION_BOUNDS_RECT_TYPE: |
724 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); | 726 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); |
725 fill_color = DebugColors::LayerAnimationBoundsFillColor(); | 727 fill_color = DebugColors::LayerAnimationBoundsFillColor(); |
726 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); | 728 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); |
727 label_text = "animation bounds"; | 729 label_text = "animation bounds"; |
728 break; | 730 break; |
729 } | 731 } |
730 | 732 |
731 DrawDebugRect(canvas, | 733 DrawDebugRect(canvas, |
732 paint, | 734 &paint, |
733 debug_rects[i], | 735 debug_rects[i], |
734 stroke_color, | 736 stroke_color, |
735 fill_color, | 737 fill_color, |
736 stroke_width, | 738 stroke_width, |
737 label_text); | 739 label_text); |
738 } | 740 } |
739 | 741 |
740 if (new_paint_rects.size()) { | 742 if (new_paint_rects.size()) { |
741 paint_rects_.swap(new_paint_rects); | 743 paint_rects_.swap(new_paint_rects); |
742 fade_step_ = DebugColors::kFadeSteps; | 744 fade_step_ = DebugColors::kFadeSteps; |
743 } | 745 } |
744 if (fade_step_ > 0) { | 746 if (fade_step_ > 0) { |
745 fade_step_--; | 747 fade_step_--; |
746 for (size_t i = 0; i < paint_rects_.size(); ++i) { | 748 for (size_t i = 0; i < paint_rects_.size(); ++i) { |
747 DrawDebugRect(canvas, | 749 DrawDebugRect(canvas, |
748 paint, | 750 &paint, |
749 paint_rects_[i], | 751 paint_rects_[i], |
750 DebugColors::PaintRectBorderColor(fade_step_), | 752 DebugColors::PaintRectBorderColor(fade_step_), |
751 DebugColors::PaintRectFillColor(fade_step_), | 753 DebugColors::PaintRectFillColor(fade_step_), |
752 DebugColors::PaintRectBorderWidth(), | 754 DebugColors::PaintRectBorderWidth(), |
753 ""); | 755 ""); |
754 } | 756 } |
755 } | 757 } |
756 } | 758 } |
757 | 759 |
758 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { | 760 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { |
759 return "cc::HeadsUpDisplayLayerImpl"; | 761 return "cc::HeadsUpDisplayLayerImpl"; |
760 } | 762 } |
761 | 763 |
762 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { | 764 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { |
763 LayerImpl::AsValueInto(dict); | 765 LayerImpl::AsValueInto(dict); |
764 dict->SetString("layer_name", "Heads Up Display Layer"); | 766 dict->SetString("layer_name", "Heads Up Display Layer"); |
765 } | 767 } |
766 | 768 |
767 } // namespace cc | 769 } // namespace cc |
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