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Side by Side Diff: cc/layers/ui_resource_layer_impl.cc

Issue 308193003: Removed QuadSink and MockQuadCuller (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@plumLayerImpl
Patch Set: rebase Created 6 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/ui_resource_layer_impl.h" 5 #include "cc/layers/ui_resource_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/layers/quad_sink.h"
11 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/trees/layer_tree_impl.h" 11 #include "cc/trees/layer_tree_impl.h"
12 #include "cc/trees/occlusion_tracker.h"
13 #include "ui/gfx/rect_f.h" 13 #include "ui/gfx/rect_f.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) 17 UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id)
18 : LayerImpl(tree_impl, id), 18 : LayerImpl(tree_impl, id),
19 ui_resource_id_(0), 19 ui_resource_id_(0),
20 uv_top_left_(0.f, 0.f), 20 uv_top_left_(0.f, 0.f),
21 uv_bottom_right_(1.f, 1.f) { 21 uv_bottom_right_(1.f, 1.f) {
22 vertex_opacity_[0] = 1.0f; 22 vertex_opacity_[0] = 1.0f;
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 NoteLayerPropertyChanged(); 84 NoteLayerPropertyChanged();
85 } 85 }
86 86
87 bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode, 87 bool UIResourceLayerImpl::WillDraw(DrawMode draw_mode,
88 ResourceProvider* resource_provider) { 88 ResourceProvider* resource_provider) {
89 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 89 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
90 return false; 90 return false;
91 return LayerImpl::WillDraw(draw_mode, resource_provider); 91 return LayerImpl::WillDraw(draw_mode, resource_provider);
92 } 92 }
93 93
94 void UIResourceLayerImpl::AppendQuads(QuadSink* quad_sink, 94 void UIResourceLayerImpl::AppendQuads(
95 AppendQuadsData* append_quads_data) { 95 RenderPass* render_pass,
96 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); 96 const OcclusionTracker<LayerImpl>& occlusion_tracker,
97 AppendQuadsData* append_quads_data) {
98 SharedQuadState* shared_quad_state =
99 render_pass->CreateAndAppendSharedQuadState();
97 PopulateSharedQuadState(shared_quad_state); 100 PopulateSharedQuadState(shared_quad_state);
98 101
99 AppendDebugBorderQuad( 102 AppendDebugBorderQuad(
100 quad_sink, content_bounds(), shared_quad_state, append_quads_data); 103 render_pass, content_bounds(), shared_quad_state, append_quads_data);
101 104
102 if (!ui_resource_id_) 105 if (!ui_resource_id_)
103 return; 106 return;
104 107
105 ResourceProvider::ResourceId resource = 108 ResourceProvider::ResourceId resource =
106 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); 109 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_);
107 110
108 if (!resource) 111 if (!resource)
109 return; 112 return;
110 113
111 static const bool flipped = false; 114 static const bool flipped = false;
112 static const bool premultiplied_alpha = true; 115 static const bool premultiplied_alpha = true;
113 116
114 DCHECK(!bounds().IsEmpty()); 117 DCHECK(!bounds().IsEmpty());
115 118
116 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || 119 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) ||
117 contents_opaque(); 120 contents_opaque();
118 121
119 gfx::Rect quad_rect(bounds()); 122 gfx::Rect quad_rect(bounds());
120 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); 123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect());
121 gfx::Rect visible_quad_rect = quad_sink->UnoccludedContentRect( 124 gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect(
122 quad_rect, draw_properties().target_space_transform); 125 quad_rect, draw_properties().target_space_transform);
123 if (visible_quad_rect.IsEmpty()) 126 if (visible_quad_rect.IsEmpty())
124 return; 127 return;
125 128
126 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 129 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
127 quad->SetNew(shared_quad_state, 130 quad->SetNew(shared_quad_state,
128 quad_rect, 131 quad_rect,
129 opaque_rect, 132 opaque_rect,
130 visible_quad_rect, 133 visible_quad_rect,
131 resource, 134 resource,
132 premultiplied_alpha, 135 premultiplied_alpha,
133 uv_top_left_, 136 uv_top_left_,
134 uv_bottom_right_, 137 uv_bottom_right_,
135 SK_ColorTRANSPARENT, 138 SK_ColorTRANSPARENT,
136 vertex_opacity_, 139 vertex_opacity_,
137 flipped); 140 flipped);
138 quad_sink->Append(quad.PassAs<DrawQuad>()); 141 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>());
139 } 142 }
140 143
141 const char* UIResourceLayerImpl::LayerTypeAsString() const { 144 const char* UIResourceLayerImpl::LayerTypeAsString() const {
142 return "cc::UIResourceLayerImpl"; 145 return "cc::UIResourceLayerImpl";
143 } 146 }
144 147
145 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { 148 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const {
146 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); 149 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson();
147 150
148 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); 151 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release());
149 152
150 base::ListValue* list = new base::ListValue; 153 base::ListValue* list = new base::ListValue;
151 list->AppendDouble(vertex_opacity_[0]); 154 list->AppendDouble(vertex_opacity_[0]);
152 list->AppendDouble(vertex_opacity_[1]); 155 list->AppendDouble(vertex_opacity_[1]);
153 list->AppendDouble(vertex_opacity_[2]); 156 list->AppendDouble(vertex_opacity_[2]);
154 list->AppendDouble(vertex_opacity_[3]); 157 list->AppendDouble(vertex_opacity_[3]);
155 result->Set("VertexOpacity", list); 158 result->Set("VertexOpacity", list);
156 159
157 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); 160 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release());
158 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); 161 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release());
159 162
160 return result; 163 return result;
161 } 164 }
162 165
163 } // namespace cc 166 } // namespace cc
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