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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/texture_layer_impl.h" | 5 #include "cc/layers/texture_layer_impl.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "cc/layers/quad_sink.h" | |
11 #include "cc/output/renderer.h" | 10 #include "cc/output/renderer.h" |
12 #include "cc/quads/texture_draw_quad.h" | 11 #include "cc/quads/texture_draw_quad.h" |
13 #include "cc/resources/platform_color.h" | 12 #include "cc/resources/platform_color.h" |
14 #include "cc/resources/scoped_resource.h" | 13 #include "cc/resources/scoped_resource.h" |
15 #include "cc/resources/single_release_callback.h" | 14 #include "cc/resources/single_release_callback.h" |
16 #include "cc/trees/layer_tree_impl.h" | 15 #include "cc/trees/layer_tree_impl.h" |
| 16 #include "cc/trees/occlusion_tracker.h" |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) | 20 TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) |
21 : LayerImpl(tree_impl, id), | 21 : LayerImpl(tree_impl, id), |
22 external_texture_resource_(0), | 22 external_texture_resource_(0), |
23 premultiplied_alpha_(true), | 23 premultiplied_alpha_(true), |
24 blend_background_color_(false), | 24 blend_background_color_(false), |
25 flipped_(true), | 25 flipped_(true), |
26 uv_top_left_(0.f, 0.f), | 26 uv_top_left_(0.f, 0.f), |
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132 gfx::Rect(texture_mailbox_.shared_memory_size()), | 132 gfx::Rect(texture_mailbox_.shared_memory_size()), |
133 gfx::Vector2d()); | 133 gfx::Vector2d()); |
134 | 134 |
135 valid_texture_copy_ = true; | 135 valid_texture_copy_ = true; |
136 } | 136 } |
137 } | 137 } |
138 return (external_texture_resource_ || valid_texture_copy_) && | 138 return (external_texture_resource_ || valid_texture_copy_) && |
139 LayerImpl::WillDraw(draw_mode, resource_provider); | 139 LayerImpl::WillDraw(draw_mode, resource_provider); |
140 } | 140 } |
141 | 141 |
142 void TextureLayerImpl::AppendQuads(QuadSink* quad_sink, | 142 void TextureLayerImpl::AppendQuads( |
143 AppendQuadsData* append_quads_data) { | 143 RenderPass* render_pass, |
| 144 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
| 145 AppendQuadsData* append_quads_data) { |
144 DCHECK(external_texture_resource_ || valid_texture_copy_); | 146 DCHECK(external_texture_resource_ || valid_texture_copy_); |
145 | 147 |
146 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); | 148 SharedQuadState* shared_quad_state = |
| 149 render_pass->CreateAndAppendSharedQuadState(); |
147 PopulateSharedQuadState(shared_quad_state); | 150 PopulateSharedQuadState(shared_quad_state); |
148 | 151 |
149 AppendDebugBorderQuad( | 152 AppendDebugBorderQuad( |
150 quad_sink, content_bounds(), shared_quad_state, append_quads_data); | 153 render_pass, content_bounds(), shared_quad_state, append_quads_data); |
151 | 154 |
152 SkColor bg_color = blend_background_color_ ? | 155 SkColor bg_color = blend_background_color_ ? |
153 background_color() : SK_ColorTRANSPARENT; | 156 background_color() : SK_ColorTRANSPARENT; |
154 bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF); | 157 bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF); |
155 | 158 |
156 gfx::Rect quad_rect(content_bounds()); | 159 gfx::Rect quad_rect(content_bounds()); |
157 gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect(); | 160 gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect(); |
158 gfx::Rect visible_quad_rect = quad_sink->UnoccludedContentRect( | 161 gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( |
159 quad_rect, draw_properties().target_space_transform); | 162 quad_rect, draw_properties().target_space_transform); |
160 if (visible_quad_rect.IsEmpty()) | 163 if (visible_quad_rect.IsEmpty()) |
161 return; | 164 return; |
162 | 165 |
163 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 166 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
164 ResourceProvider::ResourceId id = | 167 ResourceProvider::ResourceId id = |
165 valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; | 168 valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; |
166 quad->SetNew(shared_quad_state, | 169 quad->SetNew(shared_quad_state, |
167 quad_rect, | 170 quad_rect, |
168 opaque_rect, | 171 opaque_rect, |
169 visible_quad_rect, | 172 visible_quad_rect, |
170 id, | 173 id, |
171 premultiplied_alpha_, | 174 premultiplied_alpha_, |
172 uv_top_left_, | 175 uv_top_left_, |
173 uv_bottom_right_, | 176 uv_bottom_right_, |
174 bg_color, | 177 bg_color, |
175 vertex_opacity_, | 178 vertex_opacity_, |
176 flipped_); | 179 flipped_); |
177 quad_sink->Append(quad.PassAs<DrawQuad>()); | 180 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
178 } | 181 } |
179 | 182 |
180 Region TextureLayerImpl::VisibleContentOpaqueRegion() const { | 183 Region TextureLayerImpl::VisibleContentOpaqueRegion() const { |
181 if (contents_opaque()) | 184 if (contents_opaque()) |
182 return visible_content_rect(); | 185 return visible_content_rect(); |
183 | 186 |
184 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) | 187 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) |
185 return visible_content_rect(); | 188 return visible_content_rect(); |
186 | 189 |
187 return Region(); | 190 return Region(); |
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244 } else if (external_texture_resource_) { | 247 } else if (external_texture_resource_) { |
245 DCHECK(!own_mailbox_); | 248 DCHECK(!own_mailbox_); |
246 ResourceProvider* resource_provider = | 249 ResourceProvider* resource_provider = |
247 layer_tree_impl()->resource_provider(); | 250 layer_tree_impl()->resource_provider(); |
248 resource_provider->DeleteResource(external_texture_resource_); | 251 resource_provider->DeleteResource(external_texture_resource_); |
249 external_texture_resource_ = 0; | 252 external_texture_resource_ = 0; |
250 } | 253 } |
251 } | 254 } |
252 | 255 |
253 } // namespace cc | 256 } // namespace cc |
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