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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/containers/hash_tables.h" | 5 #include "base/containers/hash_tables.h" |
6 #include "cc/layers/append_quads_data.h" | 6 #include "cc/layers/append_quads_data.h" |
7 #include "cc/layers/nine_patch_layer_impl.h" | 7 #include "cc/layers/nine_patch_layer_impl.h" |
8 #include "cc/quads/texture_draw_quad.h" | 8 #include "cc/quads/texture_draw_quad.h" |
9 #include "cc/resources/ui_resource_bitmap.h" | 9 #include "cc/resources/ui_resource_bitmap.h" |
10 #include "cc/resources/ui_resource_client.h" | 10 #include "cc/resources/ui_resource_client.h" |
11 #include "cc/test/fake_impl_proxy.h" | 11 #include "cc/test/fake_impl_proxy.h" |
12 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" | 12 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" |
13 #include "cc/test/geometry_test_utils.h" | 13 #include "cc/test/geometry_test_utils.h" |
14 #include "cc/test/layer_test_common.h" | 14 #include "cc/test/layer_test_common.h" |
15 #include "cc/test/mock_quad_culler.h" | |
16 #include "cc/trees/single_thread_proxy.h" | 15 #include "cc/trees/single_thread_proxy.h" |
17 #include "testing/gmock/include/gmock/gmock.h" | 16 #include "testing/gmock/include/gmock/gmock.h" |
18 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
19 #include "ui/gfx/rect_conversions.h" | 18 #include "ui/gfx/rect_conversions.h" |
20 #include "ui/gfx/safe_integer_conversions.h" | 19 #include "ui/gfx/safe_integer_conversions.h" |
21 #include "ui/gfx/transform.h" | 20 #include "ui/gfx/transform.h" |
22 | 21 |
23 namespace cc { | 22 namespace cc { |
24 namespace { | 23 namespace { |
25 | 24 |
26 gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) { | 25 gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) { |
27 return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), | 26 return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), |
28 gfx::ToRoundedInt(rect_f.y()), | 27 gfx::ToRoundedInt(rect_f.y()), |
29 gfx::ToRoundedInt(rect_f.width()), | 28 gfx::ToRoundedInt(rect_f.width()), |
30 gfx::ToRoundedInt(rect_f.height())); | 29 gfx::ToRoundedInt(rect_f.height())); |
31 } | 30 } |
32 | 31 |
33 void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size, | 32 void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size, |
34 const gfx::Rect& aperture_rect, | 33 const gfx::Rect& aperture_rect, |
35 const gfx::Size& layer_size, | 34 const gfx::Size& layer_size, |
36 const gfx::Rect& border, | 35 const gfx::Rect& border, |
37 bool fill_center, | 36 bool fill_center, |
38 size_t expected_quad_size) { | 37 size_t expected_quad_size) { |
39 MockOcclusionTracker<LayerImpl> occlusion_tracker; | 38 MockOcclusionTracker<LayerImpl> occlusion_tracker; |
40 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 39 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
41 MockQuadCuller quad_culler(render_pass.get(), &occlusion_tracker); | |
42 gfx::Rect visible_content_rect(layer_size); | 40 gfx::Rect visible_content_rect(layer_size); |
43 gfx::Rect expected_remaining(border.x(), | 41 gfx::Rect expected_remaining(border.x(), |
44 border.y(), | 42 border.y(), |
45 layer_size.width() - border.width(), | 43 layer_size.width() - border.width(), |
46 layer_size.height() - border.height()); | 44 layer_size.height() - border.height()); |
47 | 45 |
48 FakeImplProxy proxy; | 46 FakeImplProxy proxy; |
49 TestSharedBitmapManager shared_bitmap_manager; | 47 TestSharedBitmapManager shared_bitmap_manager; |
50 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); | 48 FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); |
51 scoped_ptr<NinePatchLayerImpl> layer = | 49 scoped_ptr<NinePatchLayerImpl> layer = |
52 NinePatchLayerImpl::Create(host_impl.active_tree(), 1); | 50 NinePatchLayerImpl::Create(host_impl.active_tree(), 1); |
53 layer->draw_properties().visible_content_rect = visible_content_rect; | 51 layer->draw_properties().visible_content_rect = visible_content_rect; |
54 layer->SetBounds(layer_size); | 52 layer->SetBounds(layer_size); |
55 layer->SetContentBounds(layer_size); | 53 layer->SetContentBounds(layer_size); |
56 layer->CreateRenderSurface(); | 54 layer->CreateRenderSurface(); |
57 layer->draw_properties().render_target = layer.get(); | 55 layer->draw_properties().render_target = layer.get(); |
58 | 56 |
59 UIResourceId uid = 1; | 57 UIResourceId uid = 1; |
60 bool is_opaque = false; | 58 bool is_opaque = false; |
61 UIResourceBitmap bitmap(bitmap_size, is_opaque); | 59 UIResourceBitmap bitmap(bitmap_size, is_opaque); |
62 | 60 |
63 host_impl.CreateUIResource(uid, bitmap); | 61 host_impl.CreateUIResource(uid, bitmap); |
64 layer->SetUIResourceId(uid); | 62 layer->SetUIResourceId(uid); |
65 layer->SetImageBounds(bitmap_size); | 63 layer->SetImageBounds(bitmap_size); |
66 layer->SetLayout(aperture_rect, border, fill_center); | 64 layer->SetLayout(aperture_rect, border, fill_center); |
67 AppendQuadsData data; | 65 AppendQuadsData data; |
68 layer->AppendQuads(&quad_culler, &data); | 66 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); |
69 | 67 |
70 // Verify quad rects | 68 // Verify quad rects |
71 const QuadList& quads = quad_culler.quad_list(); | 69 const QuadList& quads = render_pass->quad_list; |
72 EXPECT_EQ(expected_quad_size, quads.size()); | 70 EXPECT_EQ(expected_quad_size, quads.size()); |
73 | 71 |
74 Region remaining(visible_content_rect); | 72 Region remaining(visible_content_rect); |
75 for (size_t i = 0; i < quads.size(); ++i) { | 73 for (size_t i = 0; i < quads.size(); ++i) { |
76 DrawQuad* quad = quads[i]; | 74 DrawQuad* quad = quads[i]; |
77 gfx::Rect quad_rect = quad->rect; | 75 gfx::Rect quad_rect = quad->rect; |
78 | 76 |
79 EXPECT_TRUE(visible_content_rect.Contains(quad_rect)) << i; | 77 EXPECT_TRUE(visible_content_rect.Contains(quad_rect)) << i; |
80 EXPECT_TRUE(remaining.Contains(quad_rect)) << i; | 78 EXPECT_TRUE(remaining.Contains(quad_rect)) << i; |
81 remaining.Subtract(Region(quad_rect)); | 79 remaining.Subtract(Region(quad_rect)); |
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274 &partially_occluded_count); | 272 &partially_occluded_count); |
275 // The layer outputs nine quads, three of which are partially occluded, and | 273 // The layer outputs nine quads, three of which are partially occluded, and |
276 // three fully occluded. | 274 // three fully occluded. |
277 EXPECT_EQ(6u, impl.quad_list().size()); | 275 EXPECT_EQ(6u, impl.quad_list().size()); |
278 EXPECT_EQ(3u, partially_occluded_count); | 276 EXPECT_EQ(3u, partially_occluded_count); |
279 } | 277 } |
280 } | 278 } |
281 | 279 |
282 } // namespace | 280 } // namespace |
283 } // namespace cc | 281 } // namespace cc |
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