OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/heads_up_display_layer_impl.h" | 5 #include "cc/layers/heads_up_display_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
11 #include "cc/debug/debug_colors.h" | 11 #include "cc/debug/debug_colors.h" |
12 #include "cc/debug/frame_rate_counter.h" | 12 #include "cc/debug/frame_rate_counter.h" |
13 #include "cc/debug/paint_time_counter.h" | 13 #include "cc/debug/paint_time_counter.h" |
14 #include "cc/debug/traced_value.h" | 14 #include "cc/debug/traced_value.h" |
15 #include "cc/layers/quad_sink.h" | |
16 #include "cc/output/renderer.h" | 15 #include "cc/output/renderer.h" |
17 #include "cc/quads/texture_draw_quad.h" | 16 #include "cc/quads/texture_draw_quad.h" |
18 #include "cc/resources/memory_history.h" | 17 #include "cc/resources/memory_history.h" |
19 #include "cc/trees/layer_tree_impl.h" | 18 #include "cc/trees/layer_tree_impl.h" |
20 #include "skia/ext/platform_canvas.h" | 19 #include "skia/ext/platform_canvas.h" |
21 #include "third_party/khronos/GLES2/gl2.h" | 20 #include "third_party/khronos/GLES2/gl2.h" |
22 #include "third_party/khronos/GLES2/gl2ext.h" | 21 #include "third_party/khronos/GLES2/gl2ext.h" |
23 #include "third_party/skia/include/core/SkBitmap.h" | 22 #include "third_party/skia/include/core/SkBitmap.h" |
24 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
25 #include "third_party/skia/include/core/SkTypeface.h" | 24 #include "third_party/skia/include/core/SkTypeface.h" |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
98 | 97 |
99 if (!hud_resource_->id()) { | 98 if (!hud_resource_->id()) { |
100 hud_resource_->Allocate(content_bounds(), | 99 hud_resource_->Allocate(content_bounds(), |
101 ResourceProvider::TextureUsageAny, | 100 ResourceProvider::TextureUsageAny, |
102 RGBA_8888); | 101 RGBA_8888); |
103 } | 102 } |
104 | 103 |
105 return LayerImpl::WillDraw(draw_mode, resource_provider); | 104 return LayerImpl::WillDraw(draw_mode, resource_provider); |
106 } | 105 } |
107 | 106 |
108 void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, | 107 void HeadsUpDisplayLayerImpl::AppendQuads( |
109 AppendQuadsData* append_quads_data) { | 108 RenderPass* render_pass, |
| 109 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
| 110 AppendQuadsData* append_quads_data) { |
110 if (!hud_resource_->id()) | 111 if (!hud_resource_->id()) |
111 return; | 112 return; |
112 | 113 |
113 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); | 114 SharedQuadState* shared_quad_state = |
| 115 render_pass->CreateAndAppendSharedQuadState(); |
114 PopulateSharedQuadState(shared_quad_state); | 116 PopulateSharedQuadState(shared_quad_state); |
115 | 117 |
116 gfx::Rect quad_rect(content_bounds()); | 118 gfx::Rect quad_rect(content_bounds()); |
117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); | 119 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
118 gfx::Rect visible_quad_rect(quad_rect); | 120 gfx::Rect visible_quad_rect(quad_rect); |
119 bool premultiplied_alpha = true; | 121 bool premultiplied_alpha = true; |
120 gfx::PointF uv_top_left(0.f, 0.f); | 122 gfx::PointF uv_top_left(0.f, 0.f); |
121 gfx::PointF uv_bottom_right(1.f, 1.f); | 123 gfx::PointF uv_bottom_right(1.f, 1.f); |
122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; | 124 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
123 bool flipped = false; | 125 bool flipped = false; |
124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); | 126 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); |
125 quad->SetNew(shared_quad_state, | 127 quad->SetNew(shared_quad_state, |
126 quad_rect, | 128 quad_rect, |
127 opaque_rect, | 129 opaque_rect, |
128 visible_quad_rect, | 130 visible_quad_rect, |
129 hud_resource_->id(), | 131 hud_resource_->id(), |
130 premultiplied_alpha, | 132 premultiplied_alpha, |
131 uv_top_left, | 133 uv_top_left, |
132 uv_bottom_right, | 134 uv_bottom_right, |
133 SK_ColorTRANSPARENT, | 135 SK_ColorTRANSPARENT, |
134 vertex_opacity, | 136 vertex_opacity, |
135 flipped); | 137 flipped); |
136 quad_sink->Append(quad.PassAs<DrawQuad>()); | 138 render_pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); |
137 } | 139 } |
138 | 140 |
139 void HeadsUpDisplayLayerImpl::UpdateHudTexture( | 141 void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
140 DrawMode draw_mode, | 142 DrawMode draw_mode, |
141 ResourceProvider* resource_provider) { | 143 ResourceProvider* resource_provider) { |
142 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) | 144 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) |
143 return; | 145 return; |
144 | 146 |
145 SkISize canvas_size; | 147 SkISize canvas_size; |
146 if (hud_canvas_) | 148 if (hud_canvas_) |
(...skipping 433 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
580 paint); | 582 paint); |
581 } | 583 } |
582 | 584 |
583 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); | 585 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); |
584 | 586 |
585 return area; | 587 return area; |
586 } | 588 } |
587 | 589 |
588 void HeadsUpDisplayLayerImpl::DrawDebugRect( | 590 void HeadsUpDisplayLayerImpl::DrawDebugRect( |
589 SkCanvas* canvas, | 591 SkCanvas* canvas, |
590 SkPaint& paint, | 592 SkPaint* paint, |
591 const DebugRect& rect, | 593 const DebugRect& rect, |
592 SkColor stroke_color, | 594 SkColor stroke_color, |
593 SkColor fill_color, | 595 SkColor fill_color, |
594 float stroke_width, | 596 float stroke_width, |
595 const std::string& label_text) const { | 597 const std::string& label_text) const { |
596 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( | 598 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( |
597 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); | 599 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); |
598 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); | 600 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); |
599 paint.setColor(fill_color); | 601 paint->setColor(fill_color); |
600 paint.setStyle(SkPaint::kFill_Style); | 602 paint->setStyle(SkPaint::kFill_Style); |
601 canvas->drawIRect(sk_rect, paint); | 603 canvas->drawIRect(sk_rect, *paint); |
602 | 604 |
603 paint.setColor(stroke_color); | 605 paint->setColor(stroke_color); |
604 paint.setStyle(SkPaint::kStroke_Style); | 606 paint->setStyle(SkPaint::kStroke_Style); |
605 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); | 607 paint->setStrokeWidth(SkFloatToScalar(stroke_width)); |
606 canvas->drawIRect(sk_rect, paint); | 608 canvas->drawIRect(sk_rect, *paint); |
607 | 609 |
608 if (label_text.length()) { | 610 if (label_text.length()) { |
609 const int kFontHeight = 12; | 611 const int kFontHeight = 12; |
610 const int kPadding = 3; | 612 const int kPadding = 3; |
611 | 613 |
612 // The debug_layer_rect may be huge, and converting to a floating point may | 614 // The debug_layer_rect may be huge, and converting to a floating point may |
613 // be lossy, so intersect with the HUD layer bounds first to prevent that. | 615 // be lossy, so intersect with the HUD layer bounds first to prevent that. |
614 gfx::Rect clip_rect = debug_layer_rect; | 616 gfx::Rect clip_rect = debug_layer_rect; |
615 clip_rect.Intersect(gfx::Rect(content_bounds())); | 617 clip_rect.Intersect(gfx::Rect(content_bounds())); |
616 SkRect sk_clip_rect = RectToSkRect(clip_rect); | 618 SkRect sk_clip_rect = RectToSkRect(clip_rect); |
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
716 break; | 718 break; |
717 case ANIMATION_BOUNDS_RECT_TYPE: | 719 case ANIMATION_BOUNDS_RECT_TYPE: |
718 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); | 720 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); |
719 fill_color = DebugColors::LayerAnimationBoundsFillColor(); | 721 fill_color = DebugColors::LayerAnimationBoundsFillColor(); |
720 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); | 722 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); |
721 label_text = "animation bounds"; | 723 label_text = "animation bounds"; |
722 break; | 724 break; |
723 } | 725 } |
724 | 726 |
725 DrawDebugRect(canvas, | 727 DrawDebugRect(canvas, |
726 paint, | 728 &paint, |
727 debug_rects[i], | 729 debug_rects[i], |
728 stroke_color, | 730 stroke_color, |
729 fill_color, | 731 fill_color, |
730 stroke_width, | 732 stroke_width, |
731 label_text); | 733 label_text); |
732 } | 734 } |
733 | 735 |
734 if (new_paint_rects.size()) { | 736 if (new_paint_rects.size()) { |
735 paint_rects_.swap(new_paint_rects); | 737 paint_rects_.swap(new_paint_rects); |
736 fade_step_ = DebugColors::kFadeSteps; | 738 fade_step_ = DebugColors::kFadeSteps; |
737 } | 739 } |
738 if (fade_step_ > 0) { | 740 if (fade_step_ > 0) { |
739 fade_step_--; | 741 fade_step_--; |
740 for (size_t i = 0; i < paint_rects_.size(); ++i) { | 742 for (size_t i = 0; i < paint_rects_.size(); ++i) { |
741 DrawDebugRect(canvas, | 743 DrawDebugRect(canvas, |
742 paint, | 744 &paint, |
743 paint_rects_[i], | 745 paint_rects_[i], |
744 DebugColors::PaintRectBorderColor(fade_step_), | 746 DebugColors::PaintRectBorderColor(fade_step_), |
745 DebugColors::PaintRectFillColor(fade_step_), | 747 DebugColors::PaintRectFillColor(fade_step_), |
746 DebugColors::PaintRectBorderWidth(), | 748 DebugColors::PaintRectBorderWidth(), |
747 ""); | 749 ""); |
748 } | 750 } |
749 } | 751 } |
750 } | 752 } |
751 | 753 |
752 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { | 754 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { |
753 return "cc::HeadsUpDisplayLayerImpl"; | 755 return "cc::HeadsUpDisplayLayerImpl"; |
754 } | 756 } |
755 | 757 |
756 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { | 758 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { |
757 LayerImpl::AsValueInto(dict); | 759 LayerImpl::AsValueInto(dict); |
758 dict->SetString("layer_name", "Heads Up Display Layer"); | 760 dict->SetString("layer_name", "Heads Up Display Layer"); |
759 } | 761 } |
760 | 762 |
761 } // namespace cc | 763 } // namespace cc |
OLD | NEW |