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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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27 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) | 27 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) |
28 OVERRIDE; | 28 OVERRIDE; |
29 virtual bool HasDelegatedContent() const OVERRIDE; | 29 virtual bool HasDelegatedContent() const OVERRIDE; |
30 virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE; | 30 virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE; |
31 virtual RenderPass::Id FirstContributingRenderPassId() const OVERRIDE; | 31 virtual RenderPass::Id FirstContributingRenderPassId() const OVERRIDE; |
32 virtual RenderPass::Id NextContributingRenderPassId( | 32 virtual RenderPass::Id NextContributingRenderPassId( |
33 RenderPass::Id previous) const OVERRIDE; | 33 RenderPass::Id previous) const OVERRIDE; |
34 virtual void ReleaseResources() OVERRIDE; | 34 virtual void ReleaseResources() OVERRIDE; |
35 virtual bool WillDraw(DrawMode draw_mode, | 35 virtual bool WillDraw(DrawMode draw_mode, |
36 ResourceProvider* resource_provider) OVERRIDE; | 36 ResourceProvider* resource_provider) OVERRIDE; |
37 virtual void AppendQuads(QuadSink* quad_sink, | 37 virtual void AppendQuads(RenderPass* render_pass, |
| 38 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
38 AppendQuadsData* append_quads_data) OVERRIDE; | 39 AppendQuadsData* append_quads_data) OVERRIDE; |
39 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; | 40 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; |
40 | 41 |
41 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 42 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
42 | 43 |
43 // Creates an ID with the resource provider for the child renderer | 44 // Creates an ID with the resource provider for the child renderer |
44 // that will be sending quads to the layer. Registers the callback to | 45 // that will be sending quads to the layer. Registers the callback to |
45 // inform when resources are no longer in use. | 46 // inform when resources are no longer in use. |
46 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | 47 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); |
47 | 48 |
48 void SetFrameData(const DelegatedFrameData* frame_data, | 49 void SetFrameData(const DelegatedFrameData* frame_data, |
49 const gfx::RectF& damage_in_frame); | 50 const gfx::RectF& damage_in_frame); |
50 | 51 |
51 protected: | 52 protected: |
52 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | 53 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); |
53 | 54 |
54 int ChildIdForTesting() const { return child_id_; } | 55 int ChildIdForTesting() const { return child_id_; } |
55 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { | 56 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { |
56 return render_passes_in_draw_order_; | 57 return render_passes_in_draw_order_; |
57 } | 58 } |
58 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { | 59 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { |
59 return resources_; | 60 return resources_; |
60 } | 61 } |
61 | 62 |
62 private: | 63 private: |
63 void ClearChildId(); | 64 void ClearChildId(); |
64 | 65 |
65 void AppendRainbowDebugBorder(QuadSink* quad_sink, | 66 void AppendRainbowDebugBorder(RenderPass* render_pass, |
66 AppendQuadsData* append_quads_data); | 67 AppendQuadsData* append_quads_data); |
67 | 68 |
68 void SetRenderPasses( | 69 void SetRenderPasses( |
69 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); | 70 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); |
70 void ClearRenderPasses(); | 71 void ClearRenderPasses(); |
71 | 72 |
72 // Returns |true| if the delegated_render_pass_id is part of the current | 73 // Returns |true| if the delegated_render_pass_id is part of the current |
73 // frame and can be converted. | 74 // frame and can be converted. |
74 bool ConvertDelegatedRenderPassId( | 75 bool ConvertDelegatedRenderPassId( |
75 RenderPass::Id delegated_render_pass_id, | 76 RenderPass::Id delegated_render_pass_id, |
76 RenderPass::Id* output_render_pass_id) const; | 77 RenderPass::Id* output_render_pass_id) const; |
77 | 78 |
78 void AppendRenderPassQuads( | 79 void AppendRenderPassQuads( |
79 QuadSink* quad_sink, | 80 RenderPass* render_pass, |
| 81 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
80 AppendQuadsData* append_quads_data, | 82 AppendQuadsData* append_quads_data, |
81 const RenderPass* delegated_render_pass, | 83 const RenderPass* delegated_render_pass, |
82 const gfx::Size& frame_size) const; | 84 const gfx::Size& frame_size) const; |
83 | 85 |
84 // LayerImpl overrides. | 86 // LayerImpl overrides. |
85 virtual const char* LayerTypeAsString() const OVERRIDE; | 87 virtual const char* LayerTypeAsString() const OVERRIDE; |
86 | 88 |
87 bool have_render_passes_to_push_; | 89 bool have_render_passes_to_push_; |
88 float inverse_device_scale_factor_; | 90 float inverse_device_scale_factor_; |
89 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; | 91 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; |
90 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; | 92 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; |
91 ResourceProvider::ResourceIdArray resources_; | 93 ResourceProvider::ResourceIdArray resources_; |
92 | 94 |
93 int child_id_; | 95 int child_id_; |
94 bool own_child_id_; | 96 bool own_child_id_; |
95 | 97 |
96 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | 98 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); |
97 }; | 99 }; |
98 | 100 |
99 } // namespace cc | 101 } // namespace cc |
100 | 102 |
101 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 103 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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