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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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194 | 194 |
195 // Whether the layer could ever be composited. | 195 // Whether the layer could ever be composited. |
196 bool canBeComposited(const RenderLayer*) const; | 196 bool canBeComposited(const RenderLayer*) const; |
197 | 197 |
198 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi
gner once we've fixed | 198 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi
gner once we've fixed |
199 // the compositing chicken/egg issues. | 199 // the compositing chicken/egg issues. |
200 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra
nsitionType compositedLayerUpdate); | 200 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra
nsitionType compositedLayerUpdate); |
201 | 201 |
202 void updateDirectCompositingReasons(RenderLayer*); | 202 void updateDirectCompositingReasons(RenderLayer*); |
203 | 203 |
| 204 void setOverlayLayer(GraphicsLayer*); |
| 205 |
204 private: | 206 private: |
205 class OverlapMap; | 207 class OverlapMap; |
206 | 208 |
207 void assertNoUnresolvedDirtyBits(); | 209 void assertNoUnresolvedDirtyBits(); |
208 | 210 |
209 // Make updates to the layer based on viewport-constrained properties such a
s position:fixed. This can in turn affect | 211 // Make updates to the layer based on viewport-constrained properties such a
s position:fixed. This can in turn affect |
210 // compositing. | 212 // compositing. |
211 bool updateLayerIfViewportConstrained(RenderLayer*); | 213 bool updateLayerIfViewportConstrained(RenderLayer*); |
212 | 214 |
213 // GraphicsLayerClient implementation | 215 // GraphicsLayerClient implementation |
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302 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 304 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
303 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 305 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
304 #if USE(RUBBER_BANDING) | 306 #if USE(RUBBER_BANDING) |
305 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 307 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
306 #endif | 308 #endif |
307 }; | 309 }; |
308 | 310 |
309 } // namespace WebCore | 311 } // namespace WebCore |
310 | 312 |
311 #endif // RenderLayerCompositor_h | 313 #endif // RenderLayerCompositor_h |
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