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Side by Side Diff: Source/core/rendering/compositing/RenderLayerCompositor.h

Issue 308183002: Made root translation layer the root when using pinch virtual viewport. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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194 194
195 // Whether the layer could ever be composited. 195 // Whether the layer could ever be composited.
196 bool canBeComposited(const RenderLayer*) const; 196 bool canBeComposited(const RenderLayer*) const;
197 197
198 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed 198 // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssi gner once we've fixed
199 // the compositing chicken/egg issues. 199 // the compositing chicken/egg issues.
200 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra nsitionType compositedLayerUpdate); 200 bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTra nsitionType compositedLayerUpdate);
201 201
202 void updateDirectCompositingReasons(RenderLayer*); 202 void updateDirectCompositingReasons(RenderLayer*);
203 203
204 void setOverlayLayer(GraphicsLayer*);
205
204 private: 206 private:
205 class OverlapMap; 207 class OverlapMap;
206 208
207 void assertNoUnresolvedDirtyBits(); 209 void assertNoUnresolvedDirtyBits();
208 210
209 // Make updates to the layer based on viewport-constrained properties such a s position:fixed. This can in turn affect 211 // Make updates to the layer based on viewport-constrained properties such a s position:fixed. This can in turn affect
210 // compositing. 212 // compositing.
211 bool updateLayerIfViewportConstrained(RenderLayer*); 213 bool updateLayerIfViewportConstrained(RenderLayer*);
212 214
213 // GraphicsLayerClient implementation 215 // GraphicsLayerClient implementation
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302 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 304 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
303 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 305 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
304 #if USE(RUBBER_BANDING) 306 #if USE(RUBBER_BANDING)
305 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; 307 OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
306 #endif 308 #endif
307 }; 309 };
308 310
309 } // namespace WebCore 311 } // namespace WebCore
310 312
311 #endif // RenderLayerCompositor_h 313 #endif // RenderLayerCompositor_h
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