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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/animation/DocumentTimeline.h" | 32 #include "core/animation/DocumentTimeline.h" |
| 33 | 33 |
| 34 #include "core/animation/AnimationClock.h" | |
| 35 #include "core/animation/Player.h" | 34 #include "core/animation/Player.h" |
| 36 #include "core/dom/Document.h" | 35 #include "core/dom/Document.h" |
| 37 #include "core/frame/FrameView.h" | 36 #include "core/frame/FrameView.h" |
| 38 | 37 |
| 39 namespace WebCore { | 38 namespace WebCore { |
| 40 | 39 |
| 41 PassRefPtr<DocumentTimeline> DocumentTimeline::create(Document* document) | 40 PassRefPtr<DocumentTimeline> DocumentTimeline::create(Document* document) |
| 42 { | 41 { |
| 43 return adoptRef(new DocumentTimeline(document)); | 42 return adoptRef(new DocumentTimeline(document)); |
| 44 } | 43 } |
| 45 | 44 |
| 46 DocumentTimeline::DocumentTimeline(Document* document) | 45 DocumentTimeline::DocumentTimeline(Document* document) |
| 47 : m_document(document) | 46 : m_currentTime(nullValue()) |
| 47 , m_document(document) |
| 48 , m_zeroTimeAsPerfTime(nullValue()) | 48 , m_zeroTimeAsPerfTime(nullValue()) |
| 49 { | 49 { |
| 50 ASSERT(document); | 50 ASSERT(document); |
| 51 } | 51 } |
| 52 | 52 |
| 53 PassRefPtr<Player> DocumentTimeline::play(TimedItem* child) | 53 PassRefPtr<Player> DocumentTimeline::play(TimedItem* child) |
| 54 { | 54 { |
| 55 RefPtr<Player> player = Player::create(this, child); | 55 RefPtr<Player> player = Player::create(this, child); |
| 56 m_players.append(player); | 56 m_players.append(player); |
| 57 | 57 |
| 58 if (m_document->view()) | 58 if (m_document->view()) |
| 59 m_document->view()->scheduleAnimation(); | 59 m_document->view()->scheduleAnimation(); |
| 60 | 60 |
| 61 return player.release(); | 61 return player.release(); |
| 62 } | 62 } |
| 63 | 63 |
| 64 void DocumentTimeline::serviceAnimations(double monotonicAnimationStartTime) | 64 void DocumentTimeline::serviceAnimations(double monotonicAnimationStartTime) |
| 65 { | 65 { |
| 66 { | 66 { |
| 67 TRACE_EVENT0("webkit", "DocumentTimeline::serviceAnimations"); | 67 TRACE_EVENT0("webkit", "DocumentTimeline::serviceAnimations"); |
| 68 | 68 // FIXME: The below ASSERT fires on Windows when running chrome.exe. |
| 69 m_document->animationClock().updateTime(monotonicAnimationStartTime); | 69 // Does not fire with --single-process, or on Linux, or in |
| 70 // content_shell.exe. The assert condition has been moved up into the |
| 71 // outer 'if' to work around this. http://crbug.com/280439. |
| 72 if (!isNull(m_zeroTimeAsPerfTime) && (m_currentTime <= monotonicAnimatio
nStartTime - m_zeroTimeAsPerfTime)) { |
| 73 ASSERT(m_currentTime <= monotonicAnimationStartTime - m_zeroTimeAsPe
rfTime); |
| 74 m_currentTime = monotonicAnimationStartTime - m_zeroTimeAsPerfTime; |
| 75 } |
| 70 | 76 |
| 71 double timeToNextEffect = -1; | 77 double timeToNextEffect = -1; |
| 72 for (int i = m_players.size() - 1; i >= 0; --i) { | 78 for (int i = m_players.size() - 1; i >= 0; --i) { |
| 73 if (!m_players[i]->update(&timeToNextEffect)) | 79 if (!m_players[i]->update(&timeToNextEffect)) |
| 74 m_players.remove(i); | 80 m_players.remove(i); |
| 75 } | 81 } |
| 76 | 82 |
| 77 if (m_document->view() && !m_players.isEmpty()) | 83 if (m_document->view() && !m_players.isEmpty()) |
| 78 m_document->view()->scheduleAnimation(); | 84 m_document->view()->scheduleAnimation(); |
| 79 } | 85 } |
| 80 | 86 |
| 81 dispatchEvents(); | 87 dispatchEvents(); |
| 82 } | 88 } |
| 83 | 89 |
| 84 void DocumentTimeline::setZeroTimeAsPerfTime(double zeroTime) | 90 void DocumentTimeline::setZeroTimeAsPerfTime(double zeroTime) |
| 85 { | 91 { |
| 86 ASSERT(isNull(m_zeroTimeAsPerfTime)); | 92 ASSERT(isNull(m_zeroTimeAsPerfTime)); |
| 87 m_zeroTimeAsPerfTime = zeroTime; | 93 m_zeroTimeAsPerfTime = zeroTime; |
| 88 ASSERT(!isNull(m_zeroTimeAsPerfTime)); | 94 ASSERT(!isNull(m_zeroTimeAsPerfTime)); |
| 89 } | 95 m_currentTime = 0; |
| 90 | |
| 91 double DocumentTimeline::currentTime() | |
| 92 { | |
| 93 return m_document->animationClock().currentTime() - m_zeroTimeAsPerfTime; | |
| 94 } | 96 } |
| 95 | 97 |
| 96 void DocumentTimeline::pauseAnimationsForTesting(double pauseTime) | 98 void DocumentTimeline::pauseAnimationsForTesting(double pauseTime) |
| 97 { | 99 { |
| 98 for (size_t i = 0; i < m_players.size(); i++) { | 100 for (size_t i = 0; i < m_players.size(); i++) { |
| 99 m_players[i]->setPaused(true); | 101 m_players[i]->setPaused(true); |
| 100 m_players[i]->setCurrentTime(pauseTime); | 102 m_players[i]->setCurrentTime(pauseTime); |
| 101 } | 103 } |
| 102 } | 104 } |
| 103 | 105 |
| 104 void DocumentTimeline::dispatchEvents() | 106 void DocumentTimeline::dispatchEvents() |
| 105 { | 107 { |
| 106 Vector<EventToDispatch> events = m_events; | 108 Vector<EventToDispatch> events = m_events; |
| 107 m_events.clear(); | 109 m_events.clear(); |
| 108 for (size_t i = 0; i < events.size(); i++) | 110 for (size_t i = 0; i < events.size(); i++) |
| 109 events[i].target->dispatchEvent(events[i].event.release()); | 111 events[i].target->dispatchEvent(events[i].event.release()); |
| 110 } | 112 } |
| 111 | 113 |
| 112 size_t DocumentTimeline::numberOfActiveAnimationsForTesting() const | 114 size_t DocumentTimeline::numberOfActiveAnimationsForTesting() const |
| 113 { | 115 { |
| 114 // Includes all players whose directly associated timed items | 116 // Includes all players whose directly associated timed items |
| 115 // are current or in effect. | 117 // are current or in effect. |
| 116 return isNull(m_zeroTimeAsPerfTime) ? 0 : m_players.size(); | 118 return isNull(m_currentTime) ? 0 : m_players.size(); |
| 117 } | 119 } |
| 118 | 120 |
| 119 } // namespace | 121 } // namespace |
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