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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
| 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. |
| 6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) | 6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) |
| 7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) | 7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) |
| 8 * Copyright (C) 2011 Google Inc. All rights reserved. | 8 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 class Node; | 39 class Node; |
| 40 class NodeEventContext; | 40 class NodeEventContext; |
| 41 class WindowEventContext; | 41 class WindowEventContext; |
| 42 | 42 |
| 43 enum EventDispatchContinuation { | 43 enum EventDispatchContinuation { |
| 44 ContinueDispatching, | 44 ContinueDispatching, |
| 45 DoneDispatching | 45 DoneDispatching |
| 46 }; | 46 }; |
| 47 | 47 |
| 48 class EventDispatcher { | 48 class EventDispatcher { |
| 49 STACK_ALLOCATED(); |
| 49 public: | 50 public: |
| 50 static bool dispatchEvent(Node*, PassRefPtr<EventDispatchMediator>); | 51 static bool dispatchEvent(Node*, PassRefPtr<EventDispatchMediator>); |
| 51 static void dispatchScopedEvent(Node*, PassRefPtr<EventDispatchMediator>); | 52 static void dispatchScopedEvent(Node*, PassRefPtr<EventDispatchMediator>); |
| 52 | 53 |
| 53 static void dispatchSimulatedClick(Node*, Event* underlyingEvent, SimulatedC
lickMouseEventOptions); | 54 static void dispatchSimulatedClick(Node*, Event* underlyingEvent, SimulatedC
lickMouseEventOptions); |
| 54 | 55 |
| 55 bool dispatch(); | 56 bool dispatch(); |
| 56 Node* node() const { return m_node.get(); } | 57 Node* node() const { return m_node.get(); } |
| 57 Event* event() const { return m_event.get(); } | 58 Event* event() const { return m_event.get(); } |
| 58 | 59 |
| 59 private: | 60 private: |
| 60 EventDispatcher(Node*, PassRefPtrWillBeRawPtr<Event>); | 61 EventDispatcher(Node*, PassRefPtrWillBeRawPtr<Event>); |
| 61 const NodeEventContext* topNodeEventContext(); | 62 const NodeEventContext* topNodeEventContext(); |
| 62 | 63 |
| 63 EventDispatchContinuation dispatchEventPreProcess(void*& preDispatchEventHan
dlerResult); | 64 EventDispatchContinuation dispatchEventPreProcess(void*& preDispatchEventHan
dlerResult); |
| 64 EventDispatchContinuation dispatchEventAtCapturing(WindowEventContext&); | 65 EventDispatchContinuation dispatchEventAtCapturing(WindowEventContext&); |
| 65 EventDispatchContinuation dispatchEventAtTarget(); | 66 EventDispatchContinuation dispatchEventAtTarget(); |
| 66 void dispatchEventAtBubbling(WindowEventContext&); | 67 void dispatchEventAtBubbling(WindowEventContext&); |
| 67 void dispatchEventPostProcess(void* preDispatchEventHandlerResult); | 68 void dispatchEventPostProcess(void* preDispatchEventHandlerResult); |
| 68 | 69 |
| 69 RefPtr<Node> m_node; | 70 RefPtrWillBeMember<Node> m_node; |
| 70 RefPtrWillBePersistent<Event> m_event; | 71 RefPtrWillBeMember<Event> m_event; |
| 71 RefPtr<FrameView> m_view; | 72 RefPtr<FrameView> m_view; |
| 72 #ifndef NDEBUG | 73 #ifndef NDEBUG |
| 73 bool m_eventDispatched; | 74 bool m_eventDispatched; |
| 74 #endif | 75 #endif |
| 75 }; | 76 }; |
| 76 | 77 |
| 77 } | 78 } |
| 78 | 79 |
| 79 #endif | 80 #endif |
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