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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_BASE_PLAYER_TRACKER_H_ | |
6 #define MEDIA_BASE_PLAYER_TRACKER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "base/callback.h" | |
10 #include "media/base/media_export.h" | |
11 | |
12 namespace media { | |
13 | |
14 // An interface for players to register to be notified when a new decryption key | |
15 // becomes available or when the CDM is unset. | |
16 class MEDIA_EXPORT PlayerTracker { | |
17 public: | |
18 virtual ~PlayerTracker(); | |
19 | |
20 // Registers player callbacks with the CDM. | |
21 // - |new_key_cb| is fired when a new decryption key becomes available. | |
22 // - |cdm_unset_cb| is fired when the CDM is detached from the player. | |
ddorwin
2014/06/02 20:20:29
would s/unset/detached/ be a better name?
xhwang
2014/06/02 21:41:22
I chose "unset" because we have SetCdm().
| |
23 // Returns a registration ID which can be used to unregister a player. | |
24 virtual int RegisterPlayer(const base::Closure& new_key_cb, | |
25 const base::Closure& cdm_unset_cb) = 0; | |
26 | |
27 // Unregisters a previously registered player. This should be called when | |
28 // the CDM is detached from the player (e.g. setMediaKeys(0)), or when the | |
29 // player is destroyed. | |
30 virtual void UnregisterPlayer(int registration_id) = 0; | |
31 | |
32 protected: | |
33 PlayerTracker(); | |
34 | |
35 private: | |
36 DISALLOW_COPY_AND_ASSIGN(PlayerTracker); | |
37 }; | |
38 | |
39 } // namespace media | |
40 | |
41 #endif // MEDIA_BASE_PLAYER_TRACKER_H_ | |
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