Index: content/public/common/content_switches.cc |
diff --git a/content/public/common/content_switches.cc b/content/public/common/content_switches.cc |
index 0770a14b29967b08247e43848b050041350a0898..92ec08dce8bb1a3687d056badcde50ae0b057759 100644 |
--- a/content/public/common/content_switches.cc |
+++ b/content/public/common/content_switches.cc |
@@ -409,23 +409,6 @@ const char kEnableLowResTiling[] = "enable-low-res-tiling"; |
const char kEnableHighDpiCompositingForFixedPosition[] = |
"enable-high-dpi-fixed-position-compositing"; |
-#if defined(OS_WIN) |
-// Disable the Legacy Window which corresponds to the size of the WebContents. |
-const char kDisableLegacyIntermediateWindow[] = "disable-legacy-window"; |
- |
-// Enables the DirectWrite font rendering system on windows. |
-const char kEnableDirectWrite[] = "enable-direct-write"; |
- |
-// Use high resolution timers for TimeTicks. |
-const char kEnableHighResolutionTime[] = "enable-high-resolution-time"; |
- |
-// Enable the Win32K process mitigation policy for renderer processes which |
-// prevents them from invoking user32 and gdi32 system calls which enter |
-// the kernel. This is only supported on Windows 8 and beyond. |
-const char kEnableWin32kRendererLockDown[] |
- = "enable_win32k_renderer_lockdown"; |
-#endif |
- |
// Paint content on the compositor thread instead of the main thread. |
const char kEnableImplSidePainting[] = "enable-impl-side-painting"; |
@@ -982,6 +965,26 @@ const char kDisableCoreAnimationPlugins[] = |
"disable-core-animation-plugins"; |
#endif |
+#if defined(OS_WIN) |
+// Device scale factor passed to certain processes like renderers, etc. |
+const char kDeviceScaleFactor[] = "device-scale-factor"; |
+ |
+// Disable the Legacy Window which corresponds to the size of the WebContents. |
+const char kDisableLegacyIntermediateWindow[] = "disable-legacy-window"; |
+ |
+// Enables the DirectWrite font rendering system on windows. |
+const char kEnableDirectWrite[] = "enable-direct-write"; |
+ |
+// Use high resolution timers for TimeTicks. |
+const char kEnableHighResolutionTime[] = "enable-high-resolution-time"; |
+ |
+// Enable the Win32K process mitigation policy for renderer processes which |
+// prevents them from invoking user32 and gdi32 system calls which enter |
+// the kernel. This is only supported on Windows 8 and beyond. |
+const char kEnableWin32kRendererLockDown[] |
+ = "enable_win32k_renderer_lockdown"; |
+#endif |
+ |
// Don't dump stuff here, follow the same order as the header. |
} // namespace switches |