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Side by Side Diff: Source/core/rendering/RenderLayerStackingNode.cpp

Issue 307933010: Restore sanity to RenderLayerStackingNode::shouldBeNormalFlowOnly (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Keep the current semantics Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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176 } 176 }
177 177
178 void RenderLayerStackingNode::updateNormalFlowList() 178 void RenderLayerStackingNode::updateNormalFlowList()
179 { 179 {
180 if (!m_normalFlowListDirty) 180 if (!m_normalFlowListDirty)
181 return; 181 return;
182 182
183 ASSERT(m_layerListMutationAllowed); 183 ASSERT(m_layerListMutationAllowed);
184 184
185 for (RenderLayer* child = layer()->firstChild(); child; child = child->nextS ibling()) { 185 for (RenderLayer* child = layer()->firstChild(); child; child = child->nextS ibling()) {
186 // Ignore non-overflow layers and reflections. 186 // Ignore non-overflow layers and reflections.
Julien - ping for review 2014/06/06 17:31:25 Let's remove / update this comment as it's not rel
187 if (child->stackingNode()->isNormalFlowOnly() && (!layer()->reflectionIn fo() || layer()->reflectionInfo()->reflectionLayer() != child)) { 187 if (child->stackingNode()->isNormalFlowOnly() && (!layer()->reflectionIn fo() || layer()->reflectionInfo()->reflectionLayer() != child)) {
188 if (!m_normalFlowList) 188 if (!m_normalFlowList)
189 m_normalFlowList = adoptPtr(new Vector<RenderLayerStackingNode*> ); 189 m_normalFlowList = adoptPtr(new Vector<RenderLayerStackingNode*> );
190 m_normalFlowList->append(child->stackingNode()); 190 m_normalFlowList->append(child->stackingNode());
191 } 191 }
192 } 192 }
193 193
194 #if !ASSERT_DISABLED 194 #if !ASSERT_DISABLED
195 updateStackingParentForNormalFlowList(this); 195 updateStackingParentForNormalFlowList(this);
196 #endif 196 #endif
197 197
198 m_normalFlowListDirty = false; 198 m_normalFlowListDirty = false;
199 } 199 }
200 200
201 void RenderLayerStackingNode::collectLayers(OwnPtr<Vector<RenderLayerStackingNod e*> >& posBuffer, OwnPtr<Vector<RenderLayerStackingNode*> >& negBuffer) 201 void RenderLayerStackingNode::collectLayers(OwnPtr<Vector<RenderLayerStackingNod e*> >& posBuffer, OwnPtr<Vector<RenderLayerStackingNode*> >& negBuffer)
202 { 202 {
203 if (layer()->isInTopLayer()) 203 if (layer()->isInTopLayer())
204 return; 204 return;
205 205
206 layer()->updateDescendantDependentFlags(); 206 layer()->updateDescendantDependentFlags();
207 207
208 // Overflow layers are just painted by their enclosing layers, so they don't get put in zorder lists. 208 // Overflow layers are just painted by their enclosing layers, so they don't get put in zorder lists.
Julien - ping for review 2014/06/06 17:31:25 Ditto.
209 if (!isNormalFlowOnly()) { 209 if (!isNormalFlowOnly()) {
210 // Determine which buffer the child should be in. 210 // Determine which buffer the child should be in.
211 OwnPtr<Vector<RenderLayerStackingNode*> >& buffer = (zIndex() >= 0) ? po sBuffer : negBuffer; 211 OwnPtr<Vector<RenderLayerStackingNode*> >& buffer = (zIndex() >= 0) ? po sBuffer : negBuffer;
212 212
213 // Create the buffer if it doesn't exist yet. 213 // Create the buffer if it doesn't exist yet.
214 if (!buffer) 214 if (!buffer)
215 buffer = adoptPtr(new Vector<RenderLayerStackingNode*>); 215 buffer = adoptPtr(new Vector<RenderLayerStackingNode*>);
216 216
217 // Append ourselves at the end of the appropriate buffer. 217 // Append ourselves at the end of the appropriate buffer.
218 buffer->append(this); 218 buffer->append(this);
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299 return; 299 return;
300 300
301 dirtyStackingContextZOrderLists(); 301 dirtyStackingContextZOrderLists();
302 302
303 if (isStackingContext) 303 if (isStackingContext)
304 dirtyZOrderLists(); 304 dirtyZOrderLists();
305 else 305 else
306 clearZOrderLists(); 306 clearZOrderLists();
307 } 307 }
308 308
309 bool RenderLayerStackingNode::shouldBeNormalFlowOnly() const 309 bool RenderLayerStackingNode::shouldBeNormalFlowOnly() const
Julien - ping for review 2014/06/06 17:31:25 Let's put a FIXME to rename it to something else (
310 { 310 {
311 RenderLayerModelObject* renderer = this->renderer(); 311 return !isStackingContext() && !renderer()->isPositioned();
312
313 const bool couldBeNormalFlow = renderer->hasOverflowClip()
314 || renderer->hasReflection()
315 || renderer->hasMask()
316 || renderer->isCanvas()
317 || renderer->isVideo()
318 || renderer->isEmbeddedObject()
319 || renderer->isRenderIFrame()
320 || (renderer->style()->specifiesColumns() && !layer()->isRootLayer());
321
322 const bool preventsElementFromBeingNormalFlow = renderer->isPositioned()
323 || renderer->hasTransform()
324 || renderer->hasClipPath()
325 || renderer->hasFilter()
326 || renderer->hasBlendMode()
327 || layer()->isTransparent();
328
329 return couldBeNormalFlow && !preventsElementFromBeingNormalFlow;
330 } 312 }
331 313
332 void RenderLayerStackingNode::updateIsNormalFlowOnly() 314 void RenderLayerStackingNode::updateIsNormalFlowOnly()
333 { 315 {
334 bool isNormalFlowOnly = shouldBeNormalFlowOnly(); 316 bool isNormalFlowOnly = shouldBeNormalFlowOnly();
335 if (isNormalFlowOnly == this->isNormalFlowOnly()) 317 if (isNormalFlowOnly == this->isNormalFlowOnly())
336 return; 318 return;
337 319
338 m_isNormalFlowOnly = isNormalFlowOnly; 320 m_isNormalFlowOnly = isNormalFlowOnly;
339 if (RenderLayer* p = layer()->parent()) 321 if (RenderLayer* p = layer()->parent())
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350 } 332 }
351 return 0; 333 return 0;
352 } 334 }
353 335
354 RenderLayerModelObject* RenderLayerStackingNode::renderer() const 336 RenderLayerModelObject* RenderLayerStackingNode::renderer() const
355 { 337 {
356 return m_layer->renderer(); 338 return m_layer->renderer();
357 } 339 }
358 340
359 } // namespace WebCore 341 } // namespace WebCore
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