Index: include/gpu/GrTypes.h |
diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h |
index 5868a39e7d22add6a914351a166d6d28e0d08188..c1b3554c6e008eb322d18838618a53cbeeb54495 100644 |
--- a/include/gpu/GrTypes.h |
+++ b/include/gpu/GrTypes.h |
@@ -620,20 +620,6 @@ |
}; |
/** |
- * The compressed texture formats that may be supported by the renderer. |
- * Make sure to check for the required capabilities using |
- * GrDrawTargetCaps::compressedTextureSupport |
- */ |
-enum GrCompressedFormat { |
- kETC1_GrCompressedFormat, |
- kETC2_GrCompressedFormat, |
- kDXT1_GrCompressedFormat, |
- |
- kLast_GrCompressedFormat = kDXT1_GrCompressedFormat |
-}; |
-static const int kGrCompressedFormatCount = kLast_GrCompressedFormat + 1; |
- |
-/** |
* This value translates to reseting all the context state for any backend. |
*/ |
static const uint32_t kAll_GrBackendState = 0xffffffff; |