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Side by Side Diff: Source/modules/webaudio/AudioNode.h

Issue 307433003: Oilpan: Allocate all EventTarget derived types on the manged heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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45 class ExceptionState; 45 class ExceptionState;
46 46
47 // An AudioNode is the basic building block for handling audio within an AudioCo ntext. 47 // An AudioNode is the basic building block for handling audio within an AudioCo ntext.
48 // It may be an audio source, an intermediate processing module, or an audio des tination. 48 // It may be an audio source, an intermediate processing module, or an audio des tination.
49 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output. 49 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output.
50 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware. 50 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware.
51 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible. 51 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible.
52 52
53 // AudioNode has its own ref-counting mechanism that use RefTypes so we cannot u se RefCountedGarbageCollected. 53 // AudioNode has its own ref-counting mechanism that use RefTypes so we cannot u se RefCountedGarbageCollected.
54 class AudioNode : public NoBaseWillBeGarbageCollectedFinalized<AudioNode>, publi c ScriptWrappable, public EventTargetWithInlineData { 54 class AudioNode : public NoBaseWillBeGarbageCollectedFinalized<AudioNode>, publi c ScriptWrappable, public EventTargetWithInlineData {
55 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AudioNode);
55 public: 56 public:
56 enum { ProcessingSizeInFrames = 128 }; 57 enum { ProcessingSizeInFrames = 128 };
57 58
58 AudioNode(AudioContext*, float sampleRate); 59 AudioNode(AudioContext*, float sampleRate);
59 virtual ~AudioNode(); 60 virtual ~AudioNode();
60 61
61 AudioContext* context() { return m_context.get(); } 62 AudioContext* context() { return m_context.get(); }
62 const AudioContext* context() const { return m_context.get(); } 63 const AudioContext* context() const { return m_context.get(); }
63 64
64 enum NodeType { 65 enum NodeType {
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173 String channelInterpretation(); 174 String channelInterpretation();
174 void setChannelInterpretation(const String&, ExceptionState&); 175 void setChannelInterpretation(const String&, ExceptionState&);
175 176
176 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; } 177 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; }
177 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; } 178 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; }
178 179
179 // EventTarget 180 // EventTarget
180 virtual const AtomicString& interfaceName() const OVERRIDE FINAL; 181 virtual const AtomicString& interfaceName() const OVERRIDE FINAL;
181 virtual ExecutionContext* executionContext() const OVERRIDE FINAL; 182 virtual ExecutionContext* executionContext() const OVERRIDE FINAL;
182 183
183 virtual void trace(Visitor*); 184 virtual void trace(Visitor*) OVERRIDE;
184 185
185 #if ENABLE(OILPAN) 186 #if ENABLE(OILPAN)
186 void clearKeepAlive(); 187 void clearKeepAlive();
187 #endif 188 #endif
188 189
189 protected: 190 protected:
190 // Inputs and outputs must be created before the AudioNode is initialized. 191 // Inputs and outputs must be created before the AudioNode is initialized.
191 void addInput(PassOwnPtr<AudioNodeInput>); 192 void addInput(PassOwnPtr<AudioNodeInput>);
192 void addOutput(PassOwnPtr<AudioNodeOutput>); 193 void addOutput(PassOwnPtr<AudioNodeOutput>);
193 194
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239 240
240 protected: 241 protected:
241 unsigned m_channelCount; 242 unsigned m_channelCount;
242 ChannelCountMode m_channelCountMode; 243 ChannelCountMode m_channelCountMode;
243 AudioBus::ChannelInterpretation m_channelInterpretation; 244 AudioBus::ChannelInterpretation m_channelInterpretation;
244 }; 245 };
245 246
246 } // namespace WebCore 247 } // namespace WebCore
247 248
248 #endif // AudioNode_h 249 #endif // AudioNode_h
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