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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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34 #include "core/animation/AnimationSource.h" | 34 #include "core/animation/AnimationSource.h" |
35 #include "core/events/EventTarget.h" | 35 #include "core/events/EventTarget.h" |
36 #include "wtf/RefPtr.h" | 36 #include "wtf/RefPtr.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 class AnimationTimeline; | 40 class AnimationTimeline; |
41 class ExceptionState; | 41 class ExceptionState; |
42 | 42 |
43 class AnimationPlayer FINAL : public RefCountedWillBeRefCountedGarbageCollected<
AnimationPlayer>, public EventTargetWithInlineData { | 43 class AnimationPlayer FINAL : public RefCountedWillBeRefCountedGarbageCollected<
AnimationPlayer>, public EventTargetWithInlineData { |
44 DEFINE_EVENT_TARGET_REFCOUNTING(RefCountedWillBeRefCountedGarbageCollected<A
nimationPlayer>); | 44 REFCOUNTED_EVENT_TARGET(AnimationPlayer); |
| 45 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer); |
45 public: | 46 public: |
46 | 47 |
47 ~AnimationPlayer(); | 48 ~AnimationPlayer(); |
48 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(AnimationTimeline&, An
imationSource*); | 49 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(AnimationTimeline&, An
imationSource*); |
49 | 50 |
50 // Returns whether the player is finished. | 51 // Returns whether the player is finished. |
51 bool update(TimingUpdateReason); | 52 bool update(TimingUpdateReason); |
52 | 53 |
53 // timeToEffectChange returns: | 54 // timeToEffectChange returns: |
54 // infinity - if this player is no longer in effect | 55 // infinity - if this player is no longer in effect |
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140 } | 141 } |
141 | 142 |
142 #if !ENABLE(OILPAN) | 143 #if !ENABLE(OILPAN) |
143 // Checks if the AnimationStack is the last reference holder to the Player. | 144 // Checks if the AnimationStack is the last reference holder to the Player. |
144 // This won't be needed when AnimationPlayer is moved to Oilpan. | 145 // This won't be needed when AnimationPlayer is moved to Oilpan. |
145 bool canFree() const; | 146 bool canFree() const; |
146 #endif | 147 #endif |
147 | 148 |
148 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; | 149 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; |
149 | 150 |
150 void trace(Visitor*); | 151 virtual void trace(Visitor*) OVERRIDE; |
151 | 152 |
152 private: | 153 private: |
153 AnimationPlayer(AnimationTimeline&, AnimationSource*); | 154 AnimationPlayer(AnimationTimeline&, AnimationSource*); |
154 double sourceEnd() const; | 155 double sourceEnd() const; |
155 bool limited(double currentTime) const; | 156 bool limited(double currentTime) const; |
156 double currentTimeWithoutLag() const; | 157 double currentTimeWithoutLag() const; |
157 double currentTimeWithLag() const; | 158 double currentTimeWithLag() const; |
158 void updateTimingState(double newCurrentTime); | 159 void updateTimingState(double newCurrentTime); |
159 void updateCurrentTimingState(); | 160 void updateCurrentTimingState(); |
160 | 161 |
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175 // This indicates timing information relevant to the player has changed by | 176 // This indicates timing information relevant to the player has changed by |
176 // means other than the ordinary progression of time | 177 // means other than the ordinary progression of time |
177 bool m_outdated; | 178 bool m_outdated; |
178 | 179 |
179 bool m_finished; | 180 bool m_finished; |
180 }; | 181 }; |
181 | 182 |
182 } // namespace | 183 } // namespace |
183 | 184 |
184 #endif | 185 #endif |
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