| Index: tools/perf/benchmarks/jsgamebench.py
|
| diff --git a/tools/perf/benchmarks/jsgamebench.py b/tools/perf/benchmarks/jsgamebench.py
|
| index fbb9cbacbb19be7b8f503ea05b6a84ddda9e5f55..ec48168763321b3038229893449abc3e01d96d8f 100644
|
| --- a/tools/perf/benchmarks/jsgamebench.py
|
| +++ b/tools/perf/benchmarks/jsgamebench.py
|
| @@ -2,7 +2,13 @@
|
| # Use of this source code is governed by a BSD-style license that can be
|
| # found in the LICENSE file.
|
|
|
| -"""Runs Facebook's JSGameBench benchmark."""
|
| +"""Runs Facebook's JSGameBench benchmark.
|
| +
|
| +As of May 14, 2014, JSGameBench is no longer maintained. See README.md:
|
| +https://github.com/facebookarchive/jsgamebench
|
| +
|
| +The benchmark is kept here for historical purposes but is disabled on the bots.
|
| +"""
|
|
|
| import os
|
|
|
| @@ -25,7 +31,7 @@ class _JsgamebenchMeasurement(page_measurement.PageMeasurement):
|
| results.Add('Score', 'score (bigger is better)', result)
|
|
|
|
|
| -@test.Disabled('linux') # crbug.com/365237
|
| +@test.Disabled
|
| class Jsgamebench(test.Test):
|
| """Counts how many animating sprites can move around on the screen at once."""
|
| test = _JsgamebenchMeasurement
|
|
|