Index: tools/perf/benchmarks/jsgamebench.py |
diff --git a/tools/perf/benchmarks/jsgamebench.py b/tools/perf/benchmarks/jsgamebench.py |
index fbb9cbacbb19be7b8f503ea05b6a84ddda9e5f55..b8e97e1533223f9c9256dfc03128d528f45088e5 100644 |
--- a/tools/perf/benchmarks/jsgamebench.py |
+++ b/tools/perf/benchmarks/jsgamebench.py |
@@ -2,7 +2,13 @@ |
# Use of this source code is governed by a BSD-style license that can be |
# found in the LICENSE file. |
-"""Runs Facebook's JSGameBench benchmark.""" |
+"""Runs Facebook's JSGameBench benchmark. |
+ |
+As of May 14, 2014, JSGameBench is no longer maintained. See README.md: |
+https://github.com/facebookarchive/jsgamebench |
+ |
+The benchmark is kept here for historical purpuses but is disabled on the bots. |
Sami
2014/06/02 17:31:01
typo: purposes
|
+""" |
import os |
@@ -25,7 +31,7 @@ class _JsgamebenchMeasurement(page_measurement.PageMeasurement): |
results.Add('Score', 'score (bigger is better)', result) |
-@test.Disabled('linux') # crbug.com/365237 |
+@test.Disabled |
class Jsgamebench(test.Test): |
"""Counts how many animating sprites can move around on the screen at once.""" |
test = _JsgamebenchMeasurement |