| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index b6d9a8e0859f798450800c7105baed1a683cd757..a9a2da222e1e656a2d1dd19b0ced081555b2f4f3 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -164,23 +164,6 @@ public:
|
| private:
|
| typedef GrGLUniformManager::UniformHandle UniformHandle;
|
|
|
| - // handles for uniforms (aside from per-effect samplers)
|
| - struct UniformHandles {
|
| - UniformHandle fViewMatrixUni;
|
| - UniformHandle fRTAdjustmentUni;
|
| - UniformHandle fColorUni;
|
| - UniformHandle fCoverageUni;
|
| -
|
| - // We use the render target height to provide a y-down frag coord when specifying
|
| - // origin_upper_left is not supported.
|
| - UniformHandle fRTHeightUni;
|
| -
|
| - // Uniforms for computing texture coords to do the dst-copy lookup
|
| - UniformHandle fDstCopyTopLeftUni;
|
| - UniformHandle fDstCopyScaleUni;
|
| - UniformHandle fDstCopySamplerUni;
|
| - };
|
| -
|
| GrGLProgram(GrGpuGL* gpu,
|
| const GrGLProgramDesc& desc,
|
| const GrEffectStage* colorStages[],
|
| @@ -226,7 +209,7 @@ private:
|
| GrGpuGL* fGpu;
|
|
|
| GrGLUniformManager fUniformManager;
|
| - UniformHandles fUniformHandles;
|
| + GrGLShaderBuilder::UniformHandles fUniformHandles;
|
|
|
| bool fHasVertexShader;
|
| int fNumTexCoordSets;
|
|
|