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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <vector> | 5 #include <vector> |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "ui/events/gesture_detection/motion_event.h" | 9 #include "ui/events/gesture_detection/motion_event.h" |
| 10 #include "ui/gfx/geometry/point_f.h" | 10 #include "ui/gfx/geometry/point_f.h" |
| 11 | 11 |
| 12 namespace ui { | 12 namespace ui { |
| 13 | 13 |
| 14 struct MockMotionEvent : public MotionEvent { | 14 struct MockMotionEvent : public MotionEvent { |
| 15 enum { MAX_POINTERS = 3 }; | 15 enum { MAX_POINTERS = 4 }; |
|
jdduke (slow)
2014/05/29 16:25:40
Hmm, should we go back to 3 here?
tdresser
2014/05/30 14:05:37
Whoops, thanks.
| |
| 16 enum { TOUCH_MAJOR = 10 }; | 16 enum { TOUCH_MAJOR = 10 }; |
| 17 | 17 |
| 18 MockMotionEvent(); | 18 MockMotionEvent(); |
| 19 explicit MockMotionEvent(Action action); | 19 explicit MockMotionEvent(Action action); |
| 20 MockMotionEvent(Action action, base::TimeTicks time, float x, float y); | 20 MockMotionEvent(Action action, base::TimeTicks time, float x, float y); |
| 21 MockMotionEvent(Action action, | 21 MockMotionEvent(Action action, |
| 22 base::TimeTicks time, | 22 base::TimeTicks time, |
| 23 float x0, | 23 float x0, |
| 24 float y0, | 24 float y0, |
| 25 float x1, | 25 float x1, |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 70 void ReleasePoint(); | 70 void ReleasePoint(); |
| 71 void CancelPoint(); | 71 void CancelPoint(); |
| 72 MotionEvent::Action action; | 72 MotionEvent::Action action; |
| 73 size_t pointer_count; | 73 size_t pointer_count; |
| 74 gfx::PointF points[MAX_POINTERS]; | 74 gfx::PointF points[MAX_POINTERS]; |
| 75 base::TimeTicks time; | 75 base::TimeTicks time; |
| 76 int id; | 76 int id; |
| 77 }; | 77 }; |
| 78 | 78 |
| 79 } // namespace ui | 79 } // namespace ui |
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