| Index: LayoutTests/gamepad/page-visibility-detach-while-dispatching.html
|
| diff --git a/LayoutTests/gamepad/page-visibility-detach-while-dispatching.html b/LayoutTests/gamepad/page-visibility-detach-while-dispatching.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4fc0cf85d9a3203826c93f322bb6b437c19fb7c9
|
| --- /dev/null
|
| +++ b/LayoutTests/gamepad/page-visibility-detach-while-dispatching.html
|
| @@ -0,0 +1,27 @@
|
| +<!DOCTYPE HTML>
|
| +<html>
|
| +<script src="../resources/js-test.js"></script>
|
| +<script>
|
| +description("Test that we don't crash while dispatching pending gamepad events if the event handler detaches us.");
|
| +
|
| +if (!window.testRunner || !window.gamepadController)
|
| + document.write('This test cannot run without testRunner or gamepadController');
|
| +
|
| +window.addEventListener('gamepadconnected', function (event) {
|
| + shouldBeEqualToNumber('event.gamepad.index', 0);
|
| + shouldBeEqualToNumber('eventCount', 1);
|
| + document.write('PASS');
|
| +});
|
| +
|
| +function start() {
|
| + testRunner.setPageVisibility('hidden');
|
| + gamepadController.connect(0);
|
| + gamepadController.connect(1);
|
| + testRunner.setPageVisibility('visible');
|
| +}
|
| +
|
| +</script>
|
| +<body onload="start()">
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| +FAIL
|
| +</body>
|
| +</html>
|
|
|