Index: src/core/SkDraw.cpp |
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp |
index 84899789cfcbf92e42b10caaeeef5bf0c10163bc..2c0f989a4b2bdb7511597c7a0f307daa6f6564cd 100644 |
--- a/src/core/SkDraw.cpp |
+++ b/src/core/SkDraw.cpp |
@@ -1107,17 +1107,28 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, |
/** For the purposes of drawing bitmaps, if a matrix is "almost" translate |
go ahead and treat it as if it were, so that subsequent code can go fast. |
*/ |
-static bool just_translate(const SkMatrix& matrix, const SkBitmap& bitmap) { |
- unsigned bits = 0; // TODO: find a way to allow the caller to tell us to |
- // respect filtering. |
- return SkTreatAsSprite(matrix, bitmap.width(), bitmap.height(), bits); |
+static bool just_translate(const SkMatrix& ctm, const SkBitmap& bm, SkPaint::FilterLevel filter) { |
+ unsigned bits = 0; |
+ switch (filter) { |
+ case SkPaint::kNone_FilterLevel: |
+ bits = 0; |
+ break; |
+ case SkPaint::kLow_FilterLevel: |
+ case SkPaint::kMedium_FilterLevel: |
+ bits = 4; |
+ break; |
+ case SkPaint::kHigh_FilterLevel: |
+ bits = 4; |
+ break; |
+ } |
+ return SkTreatAsSprite(ctm, bm.width(), bm.height(), bits); |
} |
void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, |
const SkPaint& paint) const { |
SkASSERT(bitmap.colorType() == kAlpha_8_SkColorType); |
- if (just_translate(*fMatrix, bitmap)) { |
+ if (just_translate(*fMatrix, bitmap, paint.getFilterLevel())) { |
int ix = SkScalarRoundToInt(fMatrix->getTranslateX()); |
int iy = SkScalarRoundToInt(fMatrix->getTranslateY()); |
@@ -1236,7 +1247,8 @@ void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix, |
return; |
} |
- if (bitmap.colorType() != kAlpha_8_SkColorType && just_translate(matrix, bitmap)) { |
+ if (bitmap.colorType() != kAlpha_8_SkColorType && just_translate(matrix, bitmap, |
+ paint.getFilterLevel())) { |
// |
// It is safe to call lock pixels now, since we know the matrix is |
// (more or less) identity. |