Index: content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
diff --git a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
index 3638ecfde7a4317558a8ad4872df6cd01d884fa4..4ac84e9627d597f85092d257f165903bf6dab6cb 100644 |
--- a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
+++ b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc |
@@ -65,14 +65,6 @@ scoped_refptr<WebGraphicsContext3DCommandBufferImpl::ShareGroup> |
return it->second; |
} |
-uint32_t GenFlushID() { |
- static base::subtle::Atomic32 flush_id = 0; |
- |
- base::subtle::Atomic32 my_id = base::subtle::Barrier_AtomicIncrement( |
- &flush_id, 1); |
- return static_cast<uint32_t>(my_id); |
-} |
- |
// Singleton used to initialize and terminate the gles2 library. |
class GLES2Initializer { |
public: |
@@ -97,119 +89,6 @@ base::LazyInstance<GLES2Initializer> g_gles2_initializer = |
} // namespace anonymous |
-// Helper macros to reduce the amount of code. |
- |
-#define DELEGATE_TO_GL(name, glname) \ |
-void WebGraphicsContext3DCommandBufferImpl::name() { \ |
- gl_->glname(); \ |
-} |
- |
-#define DELEGATE_TO_GL_R(name, glname, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name() { \ |
- return gl_->glname(); \ |
-} |
- |
-#define DELEGATE_TO_GL_1(name, glname, t1) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ |
- gl_->glname(a1); \ |
-} |
- |
-#define DELEGATE_TO_GL_1R(name, glname, t1, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ |
- return gl_->glname(a1); \ |
-} |
- |
-#define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ |
- return gl_->glname(a1) ? true : false; \ |
-} |
- |
-#define DELEGATE_TO_GL_2(name, glname, t1, t2) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \ |
- gl_->glname(a1, a2); \ |
-} |
- |
-#define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \ |
- return gl_->glname(a1, a2); \ |
-} |
- |
-#define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3) { \ |
- gl_->glname(a1, a2, a3); \ |
-} |
- |
-#define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3) { \ |
- return gl_->glname(a1, a2, a3); \ |
-} |
- |
-#define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4) { \ |
- gl_->glname(a1, a2, a3, a4); \ |
-} |
- |
-#define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \ |
-rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4) { \ |
- return gl_->glname(a1, a2, a3, a4); \ |
-} |
- |
-#define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4, t5 a5) { \ |
- gl_->glname(a1, a2, a3, a4, a5); \ |
-} |
- |
-#define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4, t5 a5, t6 a6) { \ |
- gl_->glname(a1, a2, a3, a4, a5, a6); \ |
-} |
- |
-#define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4, t5 a5, t6 a6, \ |
- t7 a7) { \ |
- gl_->glname(a1, a2, a3, a4, a5, a6, a7); \ |
-} |
- |
-#define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4, t5 a5, t6 a6, \ |
- t7 a7, t8 a8) { \ |
- gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \ |
-} |
- |
-#define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ |
-void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ |
- t4 a4, t5 a5, t6 a6, \ |
- t7 a7, t8 a8, t9 a9) { \ |
- gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ |
-} |
- |
-class WebGraphicsContext3DErrorMessageCallback |
- : public gpu::gles2::GLES2Implementation::ErrorMessageCallback { |
- public: |
- WebGraphicsContext3DErrorMessageCallback( |
- WebGraphicsContext3DCommandBufferImpl* context) |
- : graphics_context_(context) { |
- } |
- |
- virtual void OnErrorMessage(const char* msg, int id) OVERRIDE; |
- |
- private: |
- WebGraphicsContext3DCommandBufferImpl* graphics_context_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback); |
-}; |
- |
-void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage( |
- const char* msg, int id) { |
- graphics_context_->OnErrorMessage(msg, id); |
-} |
- |
WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits::SharedMemoryLimits() |
: command_buffer_size(kDefaultCommandBufferSize), |
start_transfer_buffer_size(kDefaultStartTransferBufferSize), |
@@ -232,23 +111,15 @@ WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl( |
bool lose_context_when_out_of_memory, |
const SharedMemoryLimits& limits, |
WebGraphicsContext3DCommandBufferImpl* share_context) |
- : initialize_failed_(false), |
+ : WebGraphicsContext3DImpl(attributes, lose_context_when_out_of_memory), |
visible_(false), |
host_(host), |
surface_id_(surface_id), |
active_url_(active_url), |
- context_lost_callback_(0), |
- context_lost_reason_(GL_NO_ERROR), |
- error_message_callback_(0), |
- attributes_(attributes), |
gpu_preference_(attributes.preferDiscreteGPU ? gfx::PreferDiscreteGpu |
: gfx::PreferIntegratedGpu), |
weak_ptr_factory_(this), |
- initialized_(false), |
- gl_(NULL), |
- lose_context_when_out_of_memory_(lose_context_when_out_of_memory), |
- mem_limits_(limits), |
- flush_id_(0) { |
+ mem_limits_(limits) { |
if (share_context) { |
DCHECK(!attributes_.shareResources); |
share_group_ = share_context->share_group_; |
@@ -297,9 +168,7 @@ bool WebGraphicsContext3DCommandBufferImpl::MaybeInitializeGL() { |
base::Bind(&WebGraphicsContext3DCommandBufferImpl::OnErrorMessage, |
weak_ptr_factory_.GetWeakPtr())); |
- client_error_message_callback_.reset( |
- new WebGraphicsContext3DErrorMessageCallback(this)); |
- real_gl_->SetErrorMessageCallback(client_error_message_callback_.get()); |
+ real_gl_->SetErrorMessageCallback(getErrorMessageCallback()); |
// Set attributes_ from created offscreen context. |
{ |
@@ -436,7 +305,7 @@ bool WebGraphicsContext3DCommandBufferImpl::CreateContext(bool onscreen) { |
bind_generates_resources, |
lose_context_when_out_of_memory_, |
command_buffer_.get())); |
- gl_ = real_gl_.get(); |
+ setGLInterface(real_gl_.get()); |
if (!real_gl_->Initialize( |
mem_limits_.start_transfer_buffer_size, |
@@ -452,8 +321,8 @@ bool WebGraphicsContext3DCommandBufferImpl::CreateContext(bool onscreen) { |
if (CommandLine::ForCurrentProcess()->HasSwitch( |
switches::kEnableGpuClientTracing)) { |
- trace_gl_.reset(new gpu::gles2::GLES2TraceImplementation(gl_)); |
- gl_ = trace_gl_.get(); |
+ trace_gl_.reset(new gpu::gles2::GLES2TraceImplementation(GetGLInterface())); |
+ setGLInterface(trace_gl_.get()); |
} |
return true; |
} |
@@ -463,7 +332,7 @@ bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() { |
DLOG(ERROR) << "Failed to initialize context."; |
return false; |
} |
- gles2::SetGLContext(gl_); |
+ gles2::SetGLContext(GetGLInterface()); |
if (gpu::error::IsError(command_buffer_->GetLastError())) { |
LOG(ERROR) << "Context dead on arrival. Last error: " |
<< command_buffer_->GetLastError(); |
@@ -473,23 +342,18 @@ bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() { |
return true; |
} |
-uint32_t WebGraphicsContext3DCommandBufferImpl::lastFlushID() { |
- return flush_id_; |
-} |
- |
-DELEGATE_TO_GL_R(insertSyncPoint, InsertSyncPointCHROMIUM, unsigned int) |
- |
void WebGraphicsContext3DCommandBufferImpl::Destroy() { |
share_group_->RemoveContext(this); |
- if (gl_) { |
+ gpu::gles2::GLES2Interface* gl = GetGLInterface(); |
+ if (gl) { |
// First flush the context to ensure that any pending frees of resources |
// are completed. Otherwise, if this context is part of a share group, |
// those resources might leak. Also, any remaining side effects of commands |
// issued on this context might not be visible to other contexts in the |
// share group. |
- gl_->Flush(); |
- gl_ = NULL; |
+ gl->Flush(); |
+ setGLInterface(NULL); |
} |
trace_gl_.reset(); |
@@ -512,668 +376,12 @@ WebGraphicsContext3DCommandBufferImpl::GetContextSupport() { |
return real_gl_.get(); |
} |
-void WebGraphicsContext3DCommandBufferImpl::prepareTexture() { |
- NOTREACHED(); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::postSubBufferCHROMIUM( |
- int x, int y, int width, int height) { |
- NOTREACHED(); |
-} |
- |
-DELEGATE_TO_GL_3(reshapeWithScaleFactor, ResizeCHROMIUM, int, int, float) |
- |
-void WebGraphicsContext3DCommandBufferImpl::synthesizeGLError( |
- WGC3Denum error) { |
- if (std::find(synthetic_errors_.begin(), synthetic_errors_.end(), error) == |
- synthetic_errors_.end()) { |
- synthetic_errors_.push_back(error); |
- } |
-} |
- |
-DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM, MapBufferSubDataCHROMIUM, WGC3Denum, |
- WGC3Dintptr, WGC3Dsizeiptr, WGC3Denum, void*) |
- |
-DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM, UnmapBufferSubDataCHROMIUM, |
- const void*) |
- |
-void* WebGraphicsContext3DCommandBufferImpl::mapTexSubImage2DCHROMIUM( |
- WGC3Denum target, |
- WGC3Dint level, |
- WGC3Dint xoffset, |
- WGC3Dint yoffset, |
- WGC3Dsizei width, |
- WGC3Dsizei height, |
- WGC3Denum format, |
- WGC3Denum type, |
- WGC3Denum access) { |
- return gl_->MapTexSubImage2DCHROMIUM( |
- target, level, xoffset, yoffset, width, height, format, type, access); |
-} |
- |
-DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM, UnmapTexSubImage2DCHROMIUM, |
- const void*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::setVisibilityCHROMIUM( |
- bool visible) { |
- NOTREACHED(); |
-} |
- |
-DELEGATE_TO_GL_3(discardFramebufferEXT, DiscardFramebufferEXT, WGC3Denum, |
- WGC3Dsizei, const WGC3Denum*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::copyTextureToParentTextureCHROMIUM( |
- WebGLId texture, WebGLId parentTexture) { |
- NOTIMPLEMENTED(); |
-} |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl:: |
- getRequestableExtensionsCHROMIUM() { |
- return blink::WebString::fromUTF8( |
- gl_->GetRequestableExtensionsCHROMIUM()); |
-} |
- |
-DELEGATE_TO_GL_1(requestExtensionCHROMIUM, RequestExtensionCHROMIUM, |
- const char*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::blitFramebufferCHROMIUM( |
- WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
- WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
- WGC3Dbitfield mask, WGC3Denum filter) { |
- gl_->BlitFramebufferCHROMIUM( |
- srcX0, srcY0, srcX1, srcY1, |
- dstX0, dstY0, dstX1, dstY1, |
- mask, filter); |
-} |
- |
-DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM, |
- RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei, |
- WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
- |
-DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) |
- |
-DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) |
- |
-DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, |
- WGC3Duint, const WGC3Dchar*) |
- |
-DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_4(blendColor, BlendColor, |
- WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) |
- |
-DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum) |
- |
-DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate, |
- WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate, |
- WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_4(bufferData, BufferData, |
- WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum) |
- |
-DELEGATE_TO_GL_4(bufferSubData, BufferSubData, |
- WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*) |
- |
-DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus, |
- WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield) |
- |
-DELEGATE_TO_GL_4(clearColor, ClearColor, |
- WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) |
- |
-DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf) |
- |
-DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint) |
- |
-DELEGATE_TO_GL_4(colorMask, ColorMask, |
- WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId) |
- |
-DELEGATE_TO_GL_8(compressedTexImage2D, CompressedTexImage2D, |
- WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, |
- WGC3Dsizei, WGC3Dsizei, const void*) |
- |
-DELEGATE_TO_GL_9(compressedTexSubImage2D, CompressedTexSubImage2D, |
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, |
- WGC3Denum, WGC3Dsizei, const void*) |
- |
-DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D, |
- WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, |
- WGC3Dsizei, WGC3Dsizei, WGC3Dint) |
- |
-DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D, |
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, |
- WGC3Dsizei, WGC3Dsizei) |
- |
-DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf) |
- |
-DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId) |
- |
-DELEGATE_TO_GL_1(disable, Disable, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray, |
- WGC3Duint) |
- |
-DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei) |
- |
-void WebGraphicsContext3DCommandBufferImpl::drawElements(WGC3Denum mode, |
- WGC3Dsizei count, |
- WGC3Denum type, |
- WGC3Dintptr offset) { |
- gl_->DrawElements( |
- mode, count, type, |
- reinterpret_cast<void*>(static_cast<intptr_t>(offset))); |
-} |
- |
-DELEGATE_TO_GL_1(enable, Enable, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray, |
- WGC3Duint) |
- |
-void WebGraphicsContext3DCommandBufferImpl::finish() { |
- flush_id_ = GenFlushID(); |
- gl_->Finish(); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::flush() { |
- flush_id_ = GenFlushID(); |
- gl_->Flush(); |
-} |
- |
-DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer, |
- WGC3Denum, WGC3Denum, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D, |
- WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint) |
- |
-DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum) |
- |
-DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum) |
- |
-bool WebGraphicsContext3DCommandBufferImpl::getActiveAttrib( |
- WebGLId program, WGC3Duint index, ActiveInfo& info) { |
- if (!program) { |
- synthesizeGLError(GL_INVALID_VALUE); |
- return false; |
- } |
- GLint max_name_length = -1; |
- gl_->GetProgramiv( |
- program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_name_length); |
- if (max_name_length < 0) |
- return false; |
- scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); |
- if (!name) { |
- synthesizeGLError(GL_OUT_OF_MEMORY); |
- return false; |
- } |
- GLsizei length = 0; |
- GLint size = -1; |
- GLenum type = 0; |
- gl_->GetActiveAttrib( |
- program, index, max_name_length, &length, &size, &type, name.get()); |
- if (size < 0) { |
- return false; |
- } |
- info.name = blink::WebString::fromUTF8(name.get(), length); |
- info.type = type; |
- info.size = size; |
- return true; |
-} |
- |
-bool WebGraphicsContext3DCommandBufferImpl::getActiveUniform( |
- WebGLId program, WGC3Duint index, ActiveInfo& info) { |
- GLint max_name_length = -1; |
- gl_->GetProgramiv( |
- program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_name_length); |
- if (max_name_length < 0) |
- return false; |
- scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); |
- if (!name) { |
- synthesizeGLError(GL_OUT_OF_MEMORY); |
- return false; |
- } |
- GLsizei length = 0; |
- GLint size = -1; |
- GLenum type = 0; |
- gl_->GetActiveUniform( |
- program, index, max_name_length, &length, &size, &type, name.get()); |
- if (size < 0) { |
- return false; |
- } |
- info.name = blink::WebString::fromUTF8(name.get(), length); |
- info.type = type; |
- info.size = size; |
- return true; |
-} |
- |
-DELEGATE_TO_GL_4(getAttachedShaders, GetAttachedShaders, |
- WebGLId, WGC3Dsizei, WGC3Dsizei*, WebGLId*) |
- |
-DELEGATE_TO_GL_2R(getAttribLocation, GetAttribLocation, |
- WebGLId, const WGC3Dchar*, WGC3Dint) |
- |
-DELEGATE_TO_GL_2(getBooleanv, GetBooleanv, WGC3Denum, WGC3Dboolean*) |
- |
-DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv, |
- WGC3Denum, WGC3Denum, WGC3Dint*) |
- |
-blink::WebGraphicsContext3D::Attributes |
-WebGraphicsContext3DCommandBufferImpl::getContextAttributes() { |
- return attributes_; |
-} |
- |
-WGC3Denum WebGraphicsContext3DCommandBufferImpl::getError() { |
- if (!synthetic_errors_.empty()) { |
- std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin(); |
- WGC3Denum err = *iter; |
- synthetic_errors_.erase(iter); |
- return err; |
- } |
- |
- return gl_->GetError(); |
-} |
- |
bool WebGraphicsContext3DCommandBufferImpl::isContextLost() { |
return initialize_failed_ || |
(command_buffer_ && IsCommandBufferContextLost()) || |
context_lost_reason_ != GL_NO_ERROR; |
} |
-DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv, |
- GetFramebufferAttachmentParameteriv, |
- WGC3Denum, WGC3Denum, WGC3Denum, WGC3Dint*) |
- |
-DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*) |
- |
-DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*) |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl::getProgramInfoLog( |
- WebGLId program) { |
- GLint logLength = 0; |
- gl_->GetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); |
- if (!logLength) |
- return blink::WebString(); |
- scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
- if (!log) |
- return blink::WebString(); |
- GLsizei returnedLogLength = 0; |
- gl_->GetProgramInfoLog( |
- program, logLength, &returnedLogLength, log.get()); |
- DCHECK_EQ(logLength, returnedLogLength + 1); |
- blink::WebString res = |
- blink::WebString::fromUTF8(log.get(), returnedLogLength); |
- return res; |
-} |
- |
-DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, |
- WGC3Denum, WGC3Denum, WGC3Dint*) |
- |
-DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*) |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog( |
- WebGLId shader) { |
- GLint logLength = 0; |
- gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); |
- if (!logLength) |
- return blink::WebString(); |
- scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
- if (!log) |
- return blink::WebString(); |
- GLsizei returnedLogLength = 0; |
- gl_->GetShaderInfoLog( |
- shader, logLength, &returnedLogLength, log.get()); |
- DCHECK_EQ(logLength, returnedLogLength + 1); |
- blink::WebString res = |
- blink::WebString::fromUTF8(log.get(), returnedLogLength); |
- return res; |
-} |
- |
-DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat, |
- WGC3Denum, WGC3Denum, WGC3Dint*, WGC3Dint*) |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource( |
- WebGLId shader) { |
- GLint logLength = 0; |
- gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); |
- if (!logLength) |
- return blink::WebString(); |
- scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
- if (!log) |
- return blink::WebString(); |
- GLsizei returnedLogLength = 0; |
- gl_->GetShaderSource( |
- shader, logLength, &returnedLogLength, log.get()); |
- if (!returnedLogLength) |
- return blink::WebString(); |
- DCHECK_EQ(logLength, returnedLogLength + 1); |
- blink::WebString res = |
- blink::WebString::fromUTF8(log.get(), returnedLogLength); |
- return res; |
-} |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl:: |
- getTranslatedShaderSourceANGLE(WebGLId shader) { |
- GLint logLength = 0; |
- gl_->GetShaderiv( |
- shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &logLength); |
- if (!logLength) |
- return blink::WebString(); |
- scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
- if (!log) |
- return blink::WebString(); |
- GLsizei returnedLogLength = 0; |
- gl_->GetTranslatedShaderSourceANGLE( |
- shader, logLength, &returnedLogLength, log.get()); |
- if (!returnedLogLength) |
- return blink::WebString(); |
- DCHECK_EQ(logLength, returnedLogLength + 1); |
- blink::WebString res = |
- blink::WebString::fromUTF8(log.get(), returnedLogLength); |
- return res; |
-} |
- |
-blink::WebString WebGraphicsContext3DCommandBufferImpl::getString( |
- WGC3Denum name) { |
- return blink::WebString::fromUTF8( |
- reinterpret_cast<const char*>(gl_->GetString(name))); |
-} |
- |
-DELEGATE_TO_GL_3(getTexParameterfv, GetTexParameterfv, |
- WGC3Denum, WGC3Denum, WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_3(getTexParameteriv, GetTexParameteriv, |
- WGC3Denum, WGC3Denum, WGC3Dint*) |
- |
-DELEGATE_TO_GL_3(getUniformfv, GetUniformfv, WebGLId, WGC3Dint, WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_3(getUniformiv, GetUniformiv, WebGLId, WGC3Dint, WGC3Dint*) |
- |
-DELEGATE_TO_GL_2R(getUniformLocation, GetUniformLocation, |
- WebGLId, const WGC3Dchar*, WGC3Dint) |
- |
-DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv, |
- WGC3Duint, WGC3Denum, WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv, |
- WGC3Duint, WGC3Denum, WGC3Dint*) |
- |
-WGC3Dsizeiptr WebGraphicsContext3DCommandBufferImpl::getVertexAttribOffset( |
- WGC3Duint index, WGC3Denum pname) { |
- GLvoid* value = NULL; |
- // NOTE: If pname is ever a value that returns more then 1 element |
- // this will corrupt memory. |
- gl_->GetVertexAttribPointerv(index, pname, &value); |
- return static_cast<WGC3Dsizeiptr>(reinterpret_cast<intptr_t>(value)); |
-} |
- |
-DELEGATE_TO_GL_2(hint, Hint, WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_1RB(isBuffer, IsBuffer, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isEnabled, IsEnabled, WGC3Denum, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isFramebuffer, IsFramebuffer, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isProgram, IsProgram, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isRenderbuffer, IsRenderbuffer, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isShader, IsShader, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1RB(isTexture, IsTexture, WebGLId, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_1(lineWidth, LineWidth, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_1(linkProgram, LinkProgram, WebGLId) |
- |
-DELEGATE_TO_GL_2(pixelStorei, PixelStorei, WGC3Denum, WGC3Dint) |
- |
-DELEGATE_TO_GL_2(polygonOffset, PolygonOffset, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_7(readPixels, ReadPixels, |
- WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum, |
- WGC3Denum, void*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::releaseShaderCompiler() { |
-} |
- |
-DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage, |
- WGC3Denum, WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
- |
-DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean) |
- |
-DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
- |
-void WebGraphicsContext3DCommandBufferImpl::shaderSource( |
- WebGLId shader, const WGC3Dchar* string) { |
- GLint length = strlen(string); |
- gl_->ShaderSource(shader, 1, &string, &length); |
-} |
- |
-DELEGATE_TO_GL_3(stencilFunc, StencilFunc, WGC3Denum, WGC3Dint, WGC3Duint) |
- |
-DELEGATE_TO_GL_4(stencilFuncSeparate, StencilFuncSeparate, |
- WGC3Denum, WGC3Denum, WGC3Dint, WGC3Duint) |
- |
-DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint) |
- |
-DELEGATE_TO_GL_2(stencilMaskSeparate, StencilMaskSeparate, |
- WGC3Denum, WGC3Duint) |
- |
-DELEGATE_TO_GL_3(stencilOp, StencilOp, |
- WGC3Denum, WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_4(stencilOpSeparate, StencilOpSeparate, |
- WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) |
- |
-DELEGATE_TO_GL_9(texImage2D, TexImage2D, |
- WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, |
- WGC3Dint, WGC3Denum, WGC3Denum, const void*) |
- |
-DELEGATE_TO_GL_3(texParameterf, TexParameterf, |
- WGC3Denum, WGC3Denum, WGC3Dfloat); |
- |
-static const unsigned int kTextureWrapR = 0x8072; |
- |
-void WebGraphicsContext3DCommandBufferImpl::texParameteri( |
- WGC3Denum target, WGC3Denum pname, WGC3Dint param) { |
- // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in |
- // GraphicsContext3D.cpp is strictly necessary to avoid seams at the |
- // edge of cube maps, and, if it is, push it into the GLES2 service |
- // side code. |
- if (pname == kTextureWrapR) { |
- return; |
- } |
- gl_->TexParameteri(target, pname, param); |
-} |
- |
-DELEGATE_TO_GL_9(texSubImage2D, TexSubImage2D, |
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
- WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) |
- |
-DELEGATE_TO_GL_2(uniform1f, Uniform1f, WGC3Dint, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_3(uniform1fv, Uniform1fv, WGC3Dint, WGC3Dsizei, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint) |
- |
-DELEGATE_TO_GL_3(uniform1iv, Uniform1iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
- |
-DELEGATE_TO_GL_3(uniform2f, Uniform2f, WGC3Dint, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_3(uniform2i, Uniform2i, WGC3Dint, WGC3Dint, WGC3Dint) |
- |
-DELEGATE_TO_GL_3(uniform2iv, Uniform2iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
- |
-DELEGATE_TO_GL_4(uniform3f, Uniform3f, WGC3Dint, |
- WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_3(uniform3fv, Uniform3fv, WGC3Dint, WGC3Dsizei, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_4(uniform3i, Uniform3i, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) |
- |
-DELEGATE_TO_GL_3(uniform3iv, Uniform3iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
- |
-DELEGATE_TO_GL_5(uniform4f, Uniform4f, WGC3Dint, |
- WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_3(uniform4fv, Uniform4fv, WGC3Dint, WGC3Dsizei, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_5(uniform4i, Uniform4i, WGC3Dint, |
- WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) |
- |
-DELEGATE_TO_GL_3(uniform4iv, Uniform4iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
- |
-DELEGATE_TO_GL_4(uniformMatrix2fv, UniformMatrix2fv, |
- WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_4(uniformMatrix3fv, UniformMatrix3fv, |
- WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_4(uniformMatrix4fv, UniformMatrix4fv, |
- WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_1(useProgram, UseProgram, WebGLId) |
- |
-DELEGATE_TO_GL_1(validateProgram, ValidateProgram, WebGLId) |
- |
-DELEGATE_TO_GL_2(vertexAttrib1f, VertexAttrib1f, WGC3Duint, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_2(vertexAttrib1fv, VertexAttrib1fv, WGC3Duint, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_3(vertexAttrib2f, VertexAttrib2f, WGC3Duint, |
- WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_2(vertexAttrib2fv, VertexAttrib2fv, WGC3Duint, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_4(vertexAttrib3f, VertexAttrib3f, WGC3Duint, |
- WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_2(vertexAttrib3fv, VertexAttrib3fv, WGC3Duint, |
- const WGC3Dfloat*) |
- |
-DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint, |
- WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
- |
-DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint, |
- const WGC3Dfloat*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::vertexAttribPointer( |
- WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, |
- WGC3Dsizei stride, WGC3Dintptr offset) { |
- gl_->VertexAttribPointer( |
- index, size, type, normalized, stride, |
- reinterpret_cast<void*>(static_cast<intptr_t>(offset))); |
-} |
- |
-DELEGATE_TO_GL_4(viewport, Viewport, |
- WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
- |
-DELEGATE_TO_GL_2(genBuffers, GenBuffers, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(genFramebuffers, GenFramebuffers, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(genRenderbuffers, GenRenderbuffers, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(genTextures, GenTextures, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(deleteBuffers, DeleteBuffers, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(deleteFramebuffers, DeleteFramebuffers, WGC3Dsizei, WebGLId*); |
- |
-DELEGATE_TO_GL_2(deleteRenderbuffers, DeleteRenderbuffers, WGC3Dsizei, |
- WebGLId*); |
- |
-DELEGATE_TO_GL_2(deleteTextures, DeleteTextures, WGC3Dsizei, WebGLId*); |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createBuffer() { |
- GLuint o; |
- gl_->GenBuffers(1, &o); |
- return o; |
-} |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createFramebuffer() { |
- GLuint o = 0; |
- gl_->GenFramebuffers(1, &o); |
- return o; |
-} |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createRenderbuffer() { |
- GLuint o; |
- gl_->GenRenderbuffers(1, &o); |
- return o; |
-} |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createTexture() { |
- GLuint o; |
- gl_->GenTextures(1, &o); |
- return o; |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteBuffer(WebGLId buffer) { |
- gl_->DeleteBuffers(1, &buffer); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteFramebuffer( |
- WebGLId framebuffer) { |
- gl_->DeleteFramebuffers(1, &framebuffer); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteRenderbuffer( |
- WebGLId renderbuffer) { |
- gl_->DeleteRenderbuffers(1, &renderbuffer); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteTexture(WebGLId texture) { |
- gl_->DeleteTextures(1, &texture); |
-} |
- |
-DELEGATE_TO_GL_R(createProgram, CreateProgram, WebGLId) |
- |
-DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_1(deleteProgram, DeleteProgram, WebGLId) |
- |
-DELEGATE_TO_GL_1(deleteShader, DeleteShader, WebGLId) |
- |
-void WebGraphicsContext3DCommandBufferImpl::setErrorMessageCallback( |
- WebGraphicsContext3D::WebGraphicsErrorMessageCallback* cb) { |
- error_message_callback_ = cb; |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::setContextLostCallback( |
- WebGraphicsContext3D::WebGraphicsContextLostCallback* cb) { |
- context_lost_callback_ = cb; |
-} |
- |
WGC3Denum WebGraphicsContext3DCommandBufferImpl::getGraphicsResetStatusARB() { |
if (IsCommandBufferContextLost() && |
context_lost_reason_ == GL_NO_ERROR) { |
@@ -1217,155 +425,6 @@ WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext( |
share_context); |
} |
-DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM, |
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Duint, WGC3Duint) |
- |
-DELEGATE_TO_GL_5(texStorage2DEXT, TexStorage2DEXT, |
- WGC3Denum, WGC3Dint, WGC3Duint, WGC3Dint, WGC3Dint) |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createQueryEXT() { |
- GLuint o; |
- gl_->GenQueriesEXT(1, &o); |
- return o; |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteQueryEXT( |
- WebGLId query) { |
- gl_->DeleteQueriesEXT(1, &query); |
-} |
- |
-DELEGATE_TO_GL_1R(isQueryEXT, IsQueryEXT, WebGLId, WGC3Dboolean) |
-DELEGATE_TO_GL_2(beginQueryEXT, BeginQueryEXT, WGC3Denum, WebGLId) |
-DELEGATE_TO_GL_1(endQueryEXT, EndQueryEXT, WGC3Denum) |
-DELEGATE_TO_GL_3(getQueryivEXT, GetQueryivEXT, WGC3Denum, WGC3Denum, WGC3Dint*) |
-DELEGATE_TO_GL_3(getQueryObjectuivEXT, GetQueryObjectuivEXT, |
- WebGLId, WGC3Denum, WGC3Duint*) |
- |
-DELEGATE_TO_GL_6(copyTextureCHROMIUM, CopyTextureCHROMIUM, WGC3Denum, |
- WebGLId, WebGLId, WGC3Dint, WGC3Denum, WGC3Denum); |
- |
-DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, |
- WebGLId, WGC3Dint, const WGC3Dchar*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::shallowFlushCHROMIUM() { |
- flush_id_ = GenFlushID(); |
- gl_->ShallowFlushCHROMIUM(); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::shallowFinishCHROMIUM() { |
- flush_id_ = GenFlushID(); |
- gl_->ShallowFinishCHROMIUM(); |
-} |
- |
-DELEGATE_TO_GL_1(waitSyncPoint, WaitSyncPointCHROMIUM, GLuint) |
- |
-void WebGraphicsContext3DCommandBufferImpl::loseContextCHROMIUM( |
- WGC3Denum current, WGC3Denum other) { |
- gl_->LoseContextCHROMIUM(current, other); |
- gl_->Flush(); |
-} |
- |
-DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) |
-DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, |
- WGC3Denum, const WGC3Dbyte*) |
-DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, |
- WGC3Denum, const WGC3Dbyte*) |
- |
-void WebGraphicsContext3DCommandBufferImpl::insertEventMarkerEXT( |
- const WGC3Dchar* marker) { |
- gl_->InsertEventMarkerEXT(0, marker); |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::pushGroupMarkerEXT( |
- const WGC3Dchar* marker) { |
- gl_->PushGroupMarkerEXT(0, marker); |
-} |
- |
-DELEGATE_TO_GL(popGroupMarkerEXT, PopGroupMarkerEXT); |
- |
-WebGLId WebGraphicsContext3DCommandBufferImpl::createVertexArrayOES() { |
- GLuint array; |
- gl_->GenVertexArraysOES(1, &array); |
- return array; |
-} |
- |
-void WebGraphicsContext3DCommandBufferImpl::deleteVertexArrayOES( |
- WebGLId array) { |
- gl_->DeleteVertexArraysOES(1, &array); |
-} |
- |
-DELEGATE_TO_GL_1R(isVertexArrayOES, IsVertexArrayOES, WebGLId, WGC3Dboolean) |
-DELEGATE_TO_GL_1(bindVertexArrayOES, BindVertexArrayOES, WebGLId) |
- |
-DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM, BindTexImage2DCHROMIUM, |
- WGC3Denum, WGC3Dint) |
-DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM, ReleaseTexImage2DCHROMIUM, |
- WGC3Denum, WGC3Dint) |
- |
-DELEGATE_TO_GL_2R(mapBufferCHROMIUM, MapBufferCHROMIUM, WGC3Denum, WGC3Denum, |
- void*) |
-DELEGATE_TO_GL_1R(unmapBufferCHROMIUM, UnmapBufferCHROMIUM, WGC3Denum, |
- WGC3Dboolean) |
- |
-DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM, AsyncTexImage2DCHROMIUM, WGC3Denum, |
- WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, WGC3Dint, |
- WGC3Denum, WGC3Denum, const void*) |
-DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
- WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
- WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) |
- |
-DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
- WGC3Denum) |
- |
-DELEGATE_TO_GL_2(drawBuffersEXT, DrawBuffersEXT, WGC3Dsizei, const WGC3Denum*) |
- |
-DELEGATE_TO_GL_4(drawArraysInstancedANGLE, DrawArraysInstancedANGLE, WGC3Denum, |
- WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
- |
-void WebGraphicsContext3DCommandBufferImpl::drawElementsInstancedANGLE( |
- WGC3Denum mode, |
- WGC3Dsizei count, |
- WGC3Denum type, |
- WGC3Dintptr offset, |
- WGC3Dsizei primcount) { |
- gl_->DrawElementsInstancedANGLE( |
- mode, count, type, |
- reinterpret_cast<void*>(static_cast<intptr_t>(offset)), primcount); |
-} |
- |
-DELEGATE_TO_GL_2(vertexAttribDivisorANGLE, VertexAttribDivisorANGLE, WGC3Duint, |
- WGC3Duint) |
- |
-DELEGATE_TO_GL_4R(createImageCHROMIUM, |
- CreateImageCHROMIUM, |
- WGC3Dsizei, |
- WGC3Dsizei, |
- WGC3Denum, |
- WGC3Denum, |
- WGC3Duint); |
- |
-DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint); |
- |
-DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM, |
- WGC3Duint, WGC3Denum, GLint*); |
- |
-DELEGATE_TO_GL_1R(mapImageCHROMIUM, MapImageCHROMIUM, WGC3Duint, void*); |
- |
-DELEGATE_TO_GL_1(unmapImageCHROMIUM, UnmapImageCHROMIUM, WGC3Duint); |
- |
-DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT, |
- FramebufferTexture2DMultisampleEXT, |
- WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint, WGC3Dsizei) |
- |
-DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT, |
- RenderbufferStorageMultisampleEXT, WGC3Denum, WGC3Dsizei, |
- WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
- |
-GrGLInterface* WebGraphicsContext3DCommandBufferImpl::createGrGLInterface() { |
- makeContextCurrent(); |
- return skia_bindings::CreateCommandBufferSkiaGLBinding(); |
-} |
- |
namespace { |
WGC3Denum convertReason(gpu::error::ContextLostReason reason) { |
@@ -1400,12 +459,4 @@ void WebGraphicsContext3DCommandBufferImpl::OnGpuChannelLost() { |
} |
} |
-void WebGraphicsContext3DCommandBufferImpl::OnErrorMessage( |
- const std::string& message, int id) { |
- if (error_message_callback_) { |
- blink::WebString str = blink::WebString::fromUTF8(message.c_str()); |
- error_message_callback_->onErrorMessage(str, id); |
- } |
-} |
- |
} // namespace content |