| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 12 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| 13 #include "third_party/WebKit/public/platform/WebString.h" | 13 #include "third_party/WebKit/public/platform/WebString.h" |
| 14 #include "ui/gfx/native_widget_types.h" | 14 #include "ui/gfx/native_widget_types.h" |
| 15 #include "webkit/common/gpu/webgraphicscontext3d_impl.h" |
| 15 #include "webkit/common/gpu/webkit_gpu_export.h" | 16 #include "webkit/common/gpu/webkit_gpu_export.h" |
| 16 | 17 |
| 17 namespace gpu { | 18 namespace gpu { |
| 18 class ContextSupport; | 19 class ContextSupport; |
| 19 | 20 |
| 20 namespace gles2 { | 21 namespace gles2 { |
| 21 class GLES2Interface; | 22 class GLES2Interface; |
| 22 class GLES2Implementation; | 23 class GLES2Implementation; |
| 23 } | 24 } |
| 24 } | 25 } |
| 25 | 26 |
| 26 using blink::WebGLId; | |
| 27 | |
| 28 using blink::WGC3Dbyte; | |
| 29 using blink::WGC3Dchar; | |
| 30 using blink::WGC3Denum; | |
| 31 using blink::WGC3Dboolean; | |
| 32 using blink::WGC3Dbitfield; | |
| 33 using blink::WGC3Dint; | |
| 34 using blink::WGC3Dsizei; | |
| 35 using blink::WGC3Duint; | |
| 36 using blink::WGC3Dfloat; | |
| 37 using blink::WGC3Dclampf; | |
| 38 using blink::WGC3Dintptr; | |
| 39 using blink::WGC3Dsizeiptr; | |
| 40 | |
| 41 namespace gpu { | 27 namespace gpu { |
| 42 class GLInProcessContext; | 28 class GLInProcessContext; |
| 43 struct GLInProcessContextAttribs; | 29 struct GLInProcessContextAttribs; |
| 44 } | 30 } |
| 45 | 31 |
| 46 namespace webkit { | 32 namespace webkit { |
| 47 namespace gpu { | 33 namespace gpu { |
| 48 | 34 |
| 49 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl | 35 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl |
| 50 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) { | 36 : public content::WebGraphicsContext3DImpl { |
| 51 public: | 37 public: |
| 52 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 38 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 53 CreateViewContext( | 39 CreateViewContext( |
| 54 const blink::WebGraphicsContext3D::Attributes& attributes, | 40 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 55 bool lose_context_when_out_of_memory, | 41 bool lose_context_when_out_of_memory, |
| 56 gfx::AcceleratedWidget window); | 42 gfx::AcceleratedWidget window); |
| 57 | 43 |
| 58 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 44 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 59 CreateOffscreenContext( | 45 CreateOffscreenContext( |
| 60 const blink::WebGraphicsContext3D::Attributes& attributes, | 46 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 61 bool lose_context_when_out_of_memory); | 47 bool lose_context_when_out_of_memory); |
| 62 | 48 |
| 63 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 49 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 64 WrapContext( | 50 WrapContext( |
| 65 scoped_ptr< ::gpu::GLInProcessContext> context, | 51 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 66 const blink::WebGraphicsContext3D::Attributes& attributes); | 52 const blink::WebGraphicsContext3D::Attributes& attributes); |
| 67 | 53 |
| 68 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); | 54 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
| 69 | 55 |
| 70 // Convert WebGL context creation attributes into GLInProcessContext / EGL | 56 // Convert WebGL context creation attributes into GLInProcessContext / EGL |
| 71 // size requests. | 57 // size requests. |
| 72 static void ConvertAttributes( | 58 static void ConvertAttributes( |
| 73 const blink::WebGraphicsContext3D::Attributes& attributes, | 59 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 74 ::gpu::GLInProcessContextAttribs* output_attribs); | 60 ::gpu::GLInProcessContextAttribs* output_attribs); |
| 75 | 61 |
| 76 //---------------------------------------------------------------------- | 62 //---------------------------------------------------------------------- |
| 77 // WebGraphicsContext3D methods | 63 // WebGraphicsContext3D methods |
| 78 virtual bool makeContextCurrent(); | 64 virtual bool makeContextCurrent(); |
| 79 | 65 |
| 80 virtual uint32_t lastFlushID(); | |
| 81 | |
| 82 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); | |
| 83 | |
| 84 virtual void prepareTexture(); | |
| 85 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | |
| 86 | |
| 87 virtual void activeTexture(WGC3Denum texture); | |
| 88 virtual void attachShader(WebGLId program, WebGLId shader); | |
| 89 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
| 90 const WGC3Dchar* name); | |
| 91 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
| 92 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
| 93 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
| 94 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
| 95 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 96 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 97 virtual void blendEquation(WGC3Denum mode); | |
| 98 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
| 99 WGC3Denum modeAlpha); | |
| 100 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
| 101 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
| 102 WGC3Denum dstRGB, | |
| 103 WGC3Denum srcAlpha, | |
| 104 WGC3Denum dstAlpha); | |
| 105 | |
| 106 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
| 107 const void* data, WGC3Denum usage); | |
| 108 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
| 109 WGC3Dsizeiptr size, const void* data); | |
| 110 | |
| 111 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
| 112 virtual void clear(WGC3Dbitfield mask); | |
| 113 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 114 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 115 virtual void clearDepth(WGC3Dclampf depth); | |
| 116 virtual void clearStencil(WGC3Dint s); | |
| 117 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
| 118 WGC3Dboolean blue, WGC3Dboolean alpha); | |
| 119 virtual void compileShader(WebGLId shader); | |
| 120 | |
| 121 virtual void compressedTexImage2D(WGC3Denum target, | |
| 122 WGC3Dint level, | |
| 123 WGC3Denum internalformat, | |
| 124 WGC3Dsizei width, | |
| 125 WGC3Dsizei height, | |
| 126 WGC3Dint border, | |
| 127 WGC3Dsizei imageSize, | |
| 128 const void* data); | |
| 129 virtual void compressedTexSubImage2D(WGC3Denum target, | |
| 130 WGC3Dint level, | |
| 131 WGC3Dint xoffset, | |
| 132 WGC3Dint yoffset, | |
| 133 WGC3Dsizei width, | |
| 134 WGC3Dsizei height, | |
| 135 WGC3Denum format, | |
| 136 WGC3Dsizei imageSize, | |
| 137 const void* data); | |
| 138 virtual void copyTexImage2D(WGC3Denum target, | |
| 139 WGC3Dint level, | |
| 140 WGC3Denum internalformat, | |
| 141 WGC3Dint x, | |
| 142 WGC3Dint y, | |
| 143 WGC3Dsizei width, | |
| 144 WGC3Dsizei height, | |
| 145 WGC3Dint border); | |
| 146 virtual void copyTexSubImage2D(WGC3Denum target, | |
| 147 WGC3Dint level, | |
| 148 WGC3Dint xoffset, | |
| 149 WGC3Dint yoffset, | |
| 150 WGC3Dint x, | |
| 151 WGC3Dint y, | |
| 152 WGC3Dsizei width, | |
| 153 WGC3Dsizei height); | |
| 154 virtual void cullFace(WGC3Denum mode); | |
| 155 virtual void depthFunc(WGC3Denum func); | |
| 156 virtual void depthMask(WGC3Dboolean flag); | |
| 157 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
| 158 virtual void detachShader(WebGLId program, WebGLId shader); | |
| 159 virtual void disable(WGC3Denum cap); | |
| 160 virtual void disableVertexAttribArray(WGC3Duint index); | |
| 161 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
| 162 virtual void drawElements(WGC3Denum mode, | |
| 163 WGC3Dsizei count, | |
| 164 WGC3Denum type, | |
| 165 WGC3Dintptr offset); | |
| 166 | |
| 167 virtual void enable(WGC3Denum cap); | |
| 168 virtual void enableVertexAttribArray(WGC3Duint index); | |
| 169 virtual void finish(); | |
| 170 virtual void flush(); | |
| 171 virtual void framebufferRenderbuffer(WGC3Denum target, | |
| 172 WGC3Denum attachment, | |
| 173 WGC3Denum renderbuffertarget, | |
| 174 WebGLId renderbuffer); | |
| 175 virtual void framebufferTexture2D(WGC3Denum target, | |
| 176 WGC3Denum attachment, | |
| 177 WGC3Denum textarget, | |
| 178 WebGLId texture, | |
| 179 WGC3Dint level); | |
| 180 virtual void frontFace(WGC3Denum mode); | |
| 181 virtual void generateMipmap(WGC3Denum target); | |
| 182 | |
| 183 virtual bool getActiveAttrib(WebGLId program, | |
| 184 WGC3Duint index, | |
| 185 ActiveInfo&); | |
| 186 virtual bool getActiveUniform(WebGLId program, | |
| 187 WGC3Duint index, | |
| 188 ActiveInfo&); | |
| 189 | |
| 190 virtual void getAttachedShaders(WebGLId program, | |
| 191 WGC3Dsizei maxCount, | |
| 192 WGC3Dsizei* count, | |
| 193 WebGLId* shaders); | |
| 194 | |
| 195 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
| 196 | |
| 197 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
| 198 | |
| 199 virtual void getBufferParameteriv(WGC3Denum target, | |
| 200 WGC3Denum pname, | |
| 201 WGC3Dint* value); | |
| 202 | |
| 203 virtual Attributes getContextAttributes(); | |
| 204 | |
| 205 virtual WGC3Denum getError(); | |
| 206 | |
| 207 virtual bool isContextLost(); | 66 virtual bool isContextLost(); |
| 208 | 67 |
| 209 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
| 210 | |
| 211 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
| 212 WGC3Denum attachment, | |
| 213 WGC3Denum pname, | |
| 214 WGC3Dint* value); | |
| 215 | |
| 216 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
| 217 | |
| 218 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
| 219 | |
| 220 virtual blink::WebString getProgramInfoLog(WebGLId program); | |
| 221 | |
| 222 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
| 223 WGC3Denum pname, | |
| 224 WGC3Dint* value); | |
| 225 | |
| 226 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
| 227 | |
| 228 virtual blink::WebString getShaderInfoLog(WebGLId shader); | |
| 229 | |
| 230 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, | |
| 231 WGC3Denum precisiontype, | |
| 232 WGC3Dint* range, | |
| 233 WGC3Dint* precision); | |
| 234 | |
| 235 virtual blink::WebString getShaderSource(WebGLId shader); | |
| 236 virtual blink::WebString getString(WGC3Denum name); | |
| 237 | |
| 238 virtual void getTexParameterfv(WGC3Denum target, | |
| 239 WGC3Denum pname, | |
| 240 WGC3Dfloat* value); | |
| 241 virtual void getTexParameteriv(WGC3Denum target, | |
| 242 WGC3Denum pname, | |
| 243 WGC3Dint* value); | |
| 244 | |
| 245 virtual void getUniformfv(WebGLId program, | |
| 246 WGC3Dint location, | |
| 247 WGC3Dfloat* value); | |
| 248 virtual void getUniformiv(WebGLId program, | |
| 249 WGC3Dint location, | |
| 250 WGC3Dint* value); | |
| 251 | |
| 252 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
| 253 | |
| 254 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
| 255 WGC3Dfloat* value); | |
| 256 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
| 257 WGC3Dint* value); | |
| 258 | |
| 259 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
| 260 | |
| 261 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
| 262 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
| 263 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
| 264 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
| 265 virtual WGC3Dboolean isProgram(WebGLId program); | |
| 266 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
| 267 virtual WGC3Dboolean isShader(WebGLId shader); | |
| 268 virtual WGC3Dboolean isTexture(WebGLId texture); | |
| 269 virtual void lineWidth(WGC3Dfloat); | |
| 270 virtual void linkProgram(WebGLId program); | |
| 271 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
| 272 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
| 273 | |
| 274 virtual void readPixels(WGC3Dint x, | |
| 275 WGC3Dint y, | |
| 276 WGC3Dsizei width, | |
| 277 WGC3Dsizei height, | |
| 278 WGC3Denum format, | |
| 279 WGC3Denum type, | |
| 280 void* pixels); | |
| 281 | |
| 282 virtual void releaseShaderCompiler(); | |
| 283 virtual void renderbufferStorage(WGC3Denum target, | |
| 284 WGC3Denum internalformat, | |
| 285 WGC3Dsizei width, | |
| 286 WGC3Dsizei height); | |
| 287 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
| 288 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
| 289 WGC3Dsizei width, WGC3Dsizei height); | |
| 290 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
| 291 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
| 292 virtual void stencilFuncSeparate(WGC3Denum face, | |
| 293 WGC3Denum func, | |
| 294 WGC3Dint ref, | |
| 295 WGC3Duint mask); | |
| 296 virtual void stencilMask(WGC3Duint mask); | |
| 297 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
| 298 virtual void stencilOp(WGC3Denum fail, | |
| 299 WGC3Denum zfail, | |
| 300 WGC3Denum zpass); | |
| 301 virtual void stencilOpSeparate(WGC3Denum face, | |
| 302 WGC3Denum fail, | |
| 303 WGC3Denum zfail, | |
| 304 WGC3Denum zpass); | |
| 305 | |
| 306 virtual void texImage2D(WGC3Denum target, | |
| 307 WGC3Dint level, | |
| 308 WGC3Denum internalformat, | |
| 309 WGC3Dsizei width, | |
| 310 WGC3Dsizei height, | |
| 311 WGC3Dint border, | |
| 312 WGC3Denum format, | |
| 313 WGC3Denum type, | |
| 314 const void* pixels); | |
| 315 | |
| 316 virtual void texParameterf(WGC3Denum target, | |
| 317 WGC3Denum pname, | |
| 318 WGC3Dfloat param); | |
| 319 virtual void texParameteri(WGC3Denum target, | |
| 320 WGC3Denum pname, | |
| 321 WGC3Dint param); | |
| 322 | |
| 323 virtual void texSubImage2D(WGC3Denum target, | |
| 324 WGC3Dint level, | |
| 325 WGC3Dint xoffset, | |
| 326 WGC3Dint yoffset, | |
| 327 WGC3Dsizei width, | |
| 328 WGC3Dsizei height, | |
| 329 WGC3Denum format, | |
| 330 WGC3Denum type, | |
| 331 const void* pixels); | |
| 332 | |
| 333 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
| 334 virtual void uniform1fv(WGC3Dint location, | |
| 335 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 336 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
| 337 virtual void uniform1iv(WGC3Dint location, | |
| 338 WGC3Dsizei count, const WGC3Dint* v); | |
| 339 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
| 340 virtual void uniform2fv(WGC3Dint location, | |
| 341 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 342 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
| 343 virtual void uniform2iv(WGC3Dint location, | |
| 344 WGC3Dsizei count, const WGC3Dint* v); | |
| 345 virtual void uniform3f(WGC3Dint location, | |
| 346 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 347 virtual void uniform3fv(WGC3Dint location, | |
| 348 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 349 virtual void uniform3i(WGC3Dint location, | |
| 350 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
| 351 virtual void uniform3iv(WGC3Dint location, | |
| 352 WGC3Dsizei count, const WGC3Dint* v); | |
| 353 virtual void uniform4f(WGC3Dint location, | |
| 354 WGC3Dfloat x, WGC3Dfloat y, | |
| 355 WGC3Dfloat z, WGC3Dfloat w); | |
| 356 virtual void uniform4fv(WGC3Dint location, | |
| 357 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 358 virtual void uniform4i(WGC3Dint location, | |
| 359 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
| 360 virtual void uniform4iv(WGC3Dint location, | |
| 361 WGC3Dsizei count, const WGC3Dint* v); | |
| 362 virtual void uniformMatrix2fv(WGC3Dint location, | |
| 363 WGC3Dsizei count, | |
| 364 WGC3Dboolean transpose, | |
| 365 const WGC3Dfloat* value); | |
| 366 virtual void uniformMatrix3fv(WGC3Dint location, | |
| 367 WGC3Dsizei count, | |
| 368 WGC3Dboolean transpose, | |
| 369 const WGC3Dfloat* value); | |
| 370 virtual void uniformMatrix4fv(WGC3Dint location, | |
| 371 WGC3Dsizei count, | |
| 372 WGC3Dboolean transpose, | |
| 373 const WGC3Dfloat* value); | |
| 374 | |
| 375 virtual void useProgram(WebGLId program); | |
| 376 virtual void validateProgram(WebGLId program); | |
| 377 | |
| 378 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
| 379 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 380 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
| 381 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 382 virtual void vertexAttrib3f(WGC3Duint index, | |
| 383 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 384 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 385 virtual void vertexAttrib4f(WGC3Duint index, | |
| 386 WGC3Dfloat x, WGC3Dfloat y, | |
| 387 WGC3Dfloat z, WGC3Dfloat w); | |
| 388 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 389 virtual void vertexAttribPointer(WGC3Duint index, | |
| 390 WGC3Dint size, | |
| 391 WGC3Denum type, | |
| 392 WGC3Dboolean normalized, | |
| 393 WGC3Dsizei stride, | |
| 394 WGC3Dintptr offset); | |
| 395 | |
| 396 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
| 397 WGC3Dsizei width, WGC3Dsizei height); | |
| 398 | |
| 399 // Support for buffer creation and deletion | |
| 400 virtual void genBuffers(WGC3Dsizei count, WebGLId* ids); | |
| 401 virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids); | |
| 402 virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids); | |
| 403 virtual void genTextures(WGC3Dsizei count, WebGLId* ids); | |
| 404 | |
| 405 virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids); | |
| 406 virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids); | |
| 407 virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids); | |
| 408 virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids); | |
| 409 | |
| 410 virtual WebGLId createBuffer(); | |
| 411 virtual WebGLId createFramebuffer(); | |
| 412 virtual WebGLId createRenderbuffer(); | |
| 413 virtual WebGLId createTexture(); | |
| 414 | |
| 415 virtual void deleteBuffer(WebGLId); | |
| 416 virtual void deleteFramebuffer(WebGLId); | |
| 417 virtual void deleteRenderbuffer(WebGLId); | |
| 418 virtual void deleteTexture(WebGLId); | |
| 419 | |
| 420 virtual WebGLId createProgram(); | |
| 421 virtual WebGLId createShader(WGC3Denum); | |
| 422 | |
| 423 virtual void deleteProgram(WebGLId); | |
| 424 virtual void deleteShader(WebGLId); | |
| 425 | |
| 426 virtual void synthesizeGLError(WGC3Denum); | |
| 427 | |
| 428 virtual void* mapBufferSubDataCHROMIUM( | |
| 429 WGC3Denum target, WGC3Dintptr offset, | |
| 430 WGC3Dsizeiptr size, WGC3Denum access); | |
| 431 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
| 432 virtual void* mapTexSubImage2DCHROMIUM( | |
| 433 WGC3Denum target, | |
| 434 WGC3Dint level, | |
| 435 WGC3Dint xoffset, | |
| 436 WGC3Dint yoffset, | |
| 437 WGC3Dsizei width, | |
| 438 WGC3Dsizei height, | |
| 439 WGC3Denum format, | |
| 440 WGC3Denum type, | |
| 441 WGC3Denum access); | |
| 442 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
| 443 | |
| 444 virtual void setVisibilityCHROMIUM(bool visible); | |
| 445 | |
| 446 virtual void discardFramebufferEXT(WGC3Denum target, | |
| 447 WGC3Dsizei numAttachments, | |
| 448 const WGC3Denum* attachments); | |
| 449 | |
| 450 virtual void copyTextureToParentTextureCHROMIUM( | |
| 451 WebGLId texture, WebGLId parentTexture); | |
| 452 | |
| 453 virtual blink::WebString getRequestableExtensionsCHROMIUM(); | |
| 454 virtual void requestExtensionCHROMIUM(const char*); | |
| 455 | |
| 456 virtual void blitFramebufferCHROMIUM( | |
| 457 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
| 458 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
| 459 WGC3Dbitfield mask, WGC3Denum filter); | |
| 460 virtual void renderbufferStorageMultisampleCHROMIUM( | |
| 461 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
| 462 WGC3Dsizei width, WGC3Dsizei height); | |
| 463 | |
| 464 virtual blink::WebString getTranslatedShaderSourceANGLE(WebGLId shader); | |
| 465 | |
| 466 virtual void setContextLostCallback( | |
| 467 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | |
| 468 virtual WGC3Denum getGraphicsResetStatusARB(); | 68 virtual WGC3Denum getGraphicsResetStatusARB(); |
| 469 | 69 |
| 470 virtual void texImageIOSurface2DCHROMIUM( | |
| 471 WGC3Denum target, WGC3Dint width, WGC3Dint height, | |
| 472 WGC3Duint ioSurfaceId, WGC3Duint plane); | |
| 473 | |
| 474 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | |
| 475 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); | |
| 476 | |
| 477 virtual void texStorage2DEXT( | |
| 478 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, | |
| 479 WGC3Dint width, WGC3Dint height); | |
| 480 virtual WGC3Duint createImageCHROMIUM(WGC3Dsizei width, | |
| 481 WGC3Dsizei height, | |
| 482 WGC3Denum internalformat, | |
| 483 WGC3Denum usage); | |
| 484 virtual void destroyImageCHROMIUM(WGC3Duint image_id); | |
| 485 virtual void getImageParameterivCHROMIUM( | |
| 486 WGC3Duint image_id, WGC3Denum pname, WGC3Dint* params); | |
| 487 virtual void* mapImageCHROMIUM(WGC3Duint image_id); | |
| 488 virtual void unmapImageCHROMIUM(WGC3Duint image_id); | |
| 489 virtual WebGLId createQueryEXT(); | |
| 490 virtual void deleteQueryEXT(WebGLId query); | |
| 491 virtual WGC3Dboolean isQueryEXT(WebGLId query); | |
| 492 virtual void beginQueryEXT(WGC3Denum target, WebGLId query); | |
| 493 virtual void endQueryEXT(WGC3Denum target); | |
| 494 virtual void getQueryivEXT( | |
| 495 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); | |
| 496 virtual void getQueryObjectuivEXT( | |
| 497 WebGLId query, WGC3Denum pname, WGC3Duint* params); | |
| 498 | |
| 499 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, | |
| 500 WGC3Duint dest_id, WGC3Dint level, | |
| 501 WGC3Denum internal_format, | |
| 502 WGC3Denum dest_type); | |
| 503 | |
| 504 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | |
| 505 const WGC3Dchar* uniform); | |
| 506 | |
| 507 virtual void shallowFlushCHROMIUM(); | |
| 508 virtual void shallowFinishCHROMIUM(); | |
| 509 | |
| 510 virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox); | |
| 511 virtual void produceTextureCHROMIUM(WGC3Denum target, | |
| 512 const WGC3Dbyte* mailbox); | |
| 513 virtual void consumeTextureCHROMIUM(WGC3Denum target, | |
| 514 const WGC3Dbyte* mailbox); | |
| 515 | |
| 516 virtual void insertEventMarkerEXT(const WGC3Dchar* marker); | |
| 517 virtual void pushGroupMarkerEXT(const WGC3Dchar* marker); | |
| 518 virtual void popGroupMarkerEXT(); | |
| 519 | |
| 520 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access); | |
| 521 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target); | |
| 522 | |
| 523 virtual void framebufferTexture2DMultisampleEXT(WGC3Denum target, | |
| 524 WGC3Denum attachment, | |
| 525 WGC3Denum textarget, | |
| 526 WebGLId texture, | |
| 527 WGC3Dint level, | |
| 528 WGC3Dsizei samples); | |
| 529 virtual void renderbufferStorageMultisampleEXT(WGC3Denum target, | |
| 530 WGC3Dsizei samples, | |
| 531 WGC3Denum internalformat, | |
| 532 WGC3Dsizei width, | |
| 533 WGC3Dsizei height); | |
| 534 | |
| 535 | |
| 536 // Async pixel transfer functions. | |
| 537 virtual void asyncTexImage2DCHROMIUM( | |
| 538 WGC3Denum target, | |
| 539 WGC3Dint level, | |
| 540 WGC3Denum internalformat, | |
| 541 WGC3Dsizei width, | |
| 542 WGC3Dsizei height, | |
| 543 WGC3Dint border, | |
| 544 WGC3Denum format, | |
| 545 WGC3Denum type, | |
| 546 const void* pixels); | |
| 547 virtual void asyncTexSubImage2DCHROMIUM( | |
| 548 WGC3Denum target, | |
| 549 WGC3Dint level, | |
| 550 WGC3Dint xoffset, | |
| 551 WGC3Dint yoffset, | |
| 552 WGC3Dsizei width, | |
| 553 WGC3Dsizei height, | |
| 554 WGC3Denum format, | |
| 555 WGC3Denum type, | |
| 556 const void* pixels); | |
| 557 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum target); | |
| 558 | |
| 559 virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs); | |
| 560 | |
| 561 virtual unsigned insertSyncPoint(); | |
| 562 | |
| 563 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); | |
| 564 | |
| 565 virtual GrGLInterface* createGrGLInterface(); | |
| 566 | |
| 567 ::gpu::gles2::GLES2Interface* GetGLInterface(); | |
| 568 ::gpu::ContextSupport* GetContextSupport(); | 70 ::gpu::ContextSupport* GetContextSupport(); |
| 569 | 71 |
| 570 ::gpu::gles2::GLES2Implementation* GetImplementation() { | 72 ::gpu::gles2::GLES2Implementation* GetImplementation() { |
| 571 return gl_; | 73 return real_gl_; |
| 572 } | 74 } |
| 573 | 75 |
| 574 private: | 76 private: |
| 575 WebGraphicsContext3DInProcessCommandBufferImpl( | 77 WebGraphicsContext3DInProcessCommandBufferImpl( |
| 576 scoped_ptr< ::gpu::GLInProcessContext> context, | 78 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 577 const blink::WebGraphicsContext3D::Attributes& attributes, | 79 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 578 bool lose_context_when_out_of_memory, | 80 bool lose_context_when_out_of_memory, |
| 579 bool is_offscreen, | 81 bool is_offscreen, |
| 580 gfx::AcceleratedWidget window); | 82 gfx::AcceleratedWidget window); |
| 581 | 83 |
| 582 void OnContextLost(); | 84 void OnContextLost(); |
| 583 | 85 |
| 584 bool MaybeInitializeGL(); | 86 bool MaybeInitializeGL(); |
| 585 | 87 |
| 586 // Used to try to find bugs in code that calls gl directly through the gl api | 88 // Used to try to find bugs in code that calls gl directly through the gl api |
| 587 // instead of going through WebGraphicsContext3D. | 89 // instead of going through WebGraphicsContext3D. |
| 588 void ClearContext(); | 90 void ClearContext(); |
| 589 | 91 |
| 590 bool is_offscreen_; | 92 bool is_offscreen_; |
| 591 // Only used when not offscreen. | 93 // Only used when not offscreen. |
| 592 gfx::AcceleratedWidget window_; | 94 gfx::AcceleratedWidget window_; |
| 593 | 95 |
| 594 bool initialized_; | |
| 595 bool initialize_failed_; | |
| 596 | |
| 597 // The context we use for OpenGL rendering. | 96 // The context we use for OpenGL rendering. |
| 598 scoped_ptr< ::gpu::GLInProcessContext> context_; | 97 scoped_ptr< ::gpu::GLInProcessContext> context_; |
| 599 // The GLES2Implementation we use for OpenGL rendering. | 98 // The GLES2Implementation we use for OpenGL rendering. |
| 600 ::gpu::gles2::GLES2Implementation* gl_; | 99 ::gpu::gles2::GLES2Implementation* real_gl_; |
| 601 | |
| 602 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | |
| 603 WGC3Denum context_lost_reason_; | |
| 604 | |
| 605 blink::WebGraphicsContext3D::Attributes attributes_; | |
| 606 bool lose_context_when_out_of_memory_; | |
| 607 | |
| 608 // Errors raised by synthesizeGLError(). | |
| 609 std::vector<WGC3Denum> synthetic_errors_; | |
| 610 | |
| 611 uint32_t flush_id_; | |
| 612 }; | 100 }; |
| 613 | 101 |
| 614 } // namespace gpu | 102 } // namespace gpu |
| 615 } // namespace webkit | 103 } // namespace webkit |
| 616 | 104 |
| 617 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ | 105 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ |
| OLD | NEW |