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1 # Failures of any GM tests listed in this file will be ignored [1], as | 1 # Failures of any GM tests listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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65 downsamplebitmap_checkerboard_high_512_256 | 65 downsamplebitmap_checkerboard_high_512_256 |
66 downsamplebitmap_image_high_mandrill_512.png | 66 downsamplebitmap_image_high_mandrill_512.png |
67 filterbitmap_checkerboard_192_192 | 67 filterbitmap_checkerboard_192_192 |
68 downsamplebitmap_text_high_72.00pt | 68 downsamplebitmap_text_high_72.00pt |
69 | 69 |
70 # These are part of picture-version 27 -- removal of SkUnitMapp | 70 # These are part of picture-version 27 -- removal of SkUnitMapp |
71 # just need to be rebaselined | 71 # just need to be rebaselined |
72 tilemode_bitmap | 72 tilemode_bitmap |
73 tilemodes_npot | 73 tilemodes_npot |
74 tilemodes | 74 tilemodes |
75 shadertext3 | |
76 shadertext | 75 shadertext |
77 shadertext2 | |
78 | 76 |
79 # Changing this GM to add more test cases (failing at the moment) | 77 # Changing this GM to add more test cases (failing at the moment) |
80 # Need to rebaseline when they are fixed | 78 # Need to rebaseline when they are fixed |
| 79 # Failed to get 2 "actuals" -- need to try again |
81 stroketext | 80 stroketext |
82 | 81 |
OLD | NEW |