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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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231 #define GR_GL_COMPRESSED_RG11 0x9272 | 231 #define GR_GL_COMPRESSED_RG11 0x9272 |
232 #define GR_GL_COMPRESSED_SIGNED_RG11 0x9273 | 232 #define GR_GL_COMPRESSED_SIGNED_RG11 0x9273 |
233 | 233 |
234 #define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 | 234 #define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 |
235 #define GR_GL_COMPRESSED_SRGB8 0x9275 | 235 #define GR_GL_COMPRESSED_SRGB8 0x9275 |
236 #define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 | 236 #define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 |
237 #define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 | 237 #define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 |
238 #define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 | 238 #define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 |
239 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 | 239 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 |
240 | 240 |
| 241 #define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70 |
| 242 #define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71 |
| 243 #define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72 |
| 244 #define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73 |
| 245 |
| 246 #define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB |
| 247 #define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
| 248 #define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD |
| 249 #define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE |
| 250 |
| 251 #define GR_GL_COMPRESSED_3DC_X 0x87F9 |
| 252 #define GR_GL_COMPRESSED_3DC_XY 0x87FA |
| 253 |
241 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C | 254 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
242 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D | 255 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
243 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E | 256 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
244 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F | 257 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
245 | 258 |
246 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 | 259 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 |
247 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 | 260 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 |
248 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 | 261 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 |
249 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 | 262 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 |
250 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 | 263 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 |
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953 #define GR_GL_ADJACENT_PAIRS 0x90AE | 966 #define GR_GL_ADJACENT_PAIRS 0x90AE |
954 #define GR_GL_FIRST_TO_REST 0x90AF | 967 #define GR_GL_FIRST_TO_REST 0x90AF |
955 | 968 |
956 //path gen modes | 969 //path gen modes |
957 #define GR_GL_PATH_GEN_MODE 0x90B0 | 970 #define GR_GL_PATH_GEN_MODE 0x90B0 |
958 #define GR_GL_PATH_GEN_COEFF 0x90B1 | 971 #define GR_GL_PATH_GEN_COEFF 0x90B1 |
959 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 | 972 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 |
960 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 | 973 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 |
961 | 974 |
962 #endif | 975 #endif |
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