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Side by Side Diff: Source/core/svg/animation/SMILTimeContainer.cpp

Issue 304453002: Prepare SMILTimeContainer for oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: change containers and evict invalid keys manually Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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80 { 80 {
81 ASSERT(animation->timeContainer() == this); 81 ASSERT(animation->timeContainer() == this);
82 ASSERT(target); 82 ASSERT(target);
83 ASSERT(animation->hasValidAttributeName()); 83 ASSERT(animation->hasValidAttributeName());
84 84
85 #ifndef NDEBUG 85 #ifndef NDEBUG
86 ASSERT(!m_preventScheduledAnimationsChanges); 86 ASSERT(!m_preventScheduledAnimationsChanges);
87 #endif 87 #endif
88 88
89 ElementAttributePair key(target, attributeName); 89 ElementAttributePair key(target, attributeName);
90 OwnPtr<AnimationsVector>& scheduled = m_scheduledAnimations.add(key, nullptr ).storedValue->value; 90 OwnPtrWillBeMember<AnimationsLinkedHashSet>& scheduled = m_scheduledAnimatio ns.add(key, nullptr).storedValue->value;
91 if (!scheduled) 91 if (!scheduled)
92 scheduled = adoptPtr(new AnimationsVector); 92 scheduled = adoptPtrWillBeNoop(new AnimationsLinkedHashSet);
93 ASSERT(!scheduled->contains(animation)); 93 ASSERT(!scheduled->contains(animation));
94 scheduled->append(animation); 94 scheduled->add(animation);
95 95
96 SMILTime nextFireTime = animation->nextProgressTime(); 96 SMILTime nextFireTime = animation->nextProgressTime();
97 if (nextFireTime.isFinite()) 97 if (nextFireTime.isFinite())
98 notifyIntervalsChanged(); 98 notifyIntervalsChanged();
99 } 99 }
100 100
101 void SMILTimeContainer::unschedule(SVGSMILElement* animation, SVGElement* target , const QualifiedName& attributeName) 101 void SMILTimeContainer::unschedule(SVGSMILElement* animation, SVGElement* target , const QualifiedName& attributeName)
102 { 102 {
103 ASSERT(animation->timeContainer() == this); 103 ASSERT(animation->timeContainer() == this);
104 104
105 #ifndef NDEBUG 105 #ifndef NDEBUG
106 ASSERT(!m_preventScheduledAnimationsChanges); 106 ASSERT(!m_preventScheduledAnimationsChanges);
107 #endif 107 #endif
108 108
109 ElementAttributePair key(target, attributeName); 109 ElementAttributePair key(target, attributeName);
110 AnimationsVector* scheduled = m_scheduledAnimations.get(key); 110 GroupedAnimationsMap::iterator it = m_scheduledAnimations.find(key);
111 ASSERT(it != m_scheduledAnimations.end());
112 AnimationsLinkedHashSet* scheduled = it->value;
111 ASSERT(scheduled); 113 ASSERT(scheduled);
112 size_t idx = scheduled->find(animation); 114 AnimationsLinkedHashSet::iterator itAnimation = scheduled->find(animation);
113 ASSERT(idx != kNotFound); 115 ASSERT(itAnimation != scheduled->end());
114 scheduled->remove(idx); 116 scheduled->remove(itAnimation);
117
118 if (scheduled->isEmpty())
119 m_scheduledAnimations.remove(it);
haraken 2014/05/27 08:25:56 Just help me understand: Having this remove() look
kouhei (in TOK) 2014/05/27 08:50:51 I believe the invalid pointer was just there, but
115 } 120 }
116 121
117 bool SMILTimeContainer::hasAnimations() const 122 bool SMILTimeContainer::hasAnimations() const
118 { 123 {
119 return !m_scheduledAnimations.isEmpty(); 124 return !m_scheduledAnimations.isEmpty();
120 } 125 }
121 126
122 bool SMILTimeContainer::hasPendingSynchronization() const 127 bool SMILTimeContainer::hasPendingSynchronization() const
123 { 128 {
124 return m_frameSchedulingState == SynchronizeAnimations && m_wakeupTimer.isAc tive() && !m_wakeupTimer.nextFireInterval(); 129 return m_frameSchedulingState == SynchronizeAnimations && m_wakeupTimer.isAc tive() && !m_wakeupTimer.nextFireInterval();
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227 m_pauseTime = now; 232 m_pauseTime = now;
228 m_accumulatedActiveTime = time.value(); 233 m_accumulatedActiveTime = time.value();
229 } else { 234 } else {
230 m_accumulatedActiveTime = 0; 235 m_accumulatedActiveTime = 0;
231 } 236 }
232 237
233 #ifndef NDEBUG 238 #ifndef NDEBUG
234 m_preventScheduledAnimationsChanges = true; 239 m_preventScheduledAnimationsChanges = true;
235 #endif 240 #endif
236 GroupedAnimationsMap::iterator end = m_scheduledAnimations.end(); 241 GroupedAnimationsMap::iterator end = m_scheduledAnimations.end();
237 for (GroupedAnimationsMap::iterator it = m_scheduledAnimations.begin(); it ! = end; ++it) { 242 for (GroupedAnimationsMap::iterator it = m_scheduledAnimations.begin(); it ! = end; ++it) {
Erik Corry 2014/05/27 08:55:23 I think you should check for null keys here too.
kouhei (in TOK) 2014/05/28 01:00:50 Done.
238 AnimationsVector* scheduled = it->value.get(); 243 AnimationsLinkedHashSet* scheduled = it->value.get();
239 unsigned size = scheduled->size(); 244 for (AnimationsLinkedHashSet::const_iterator itAnimation = scheduled->be gin(), itAnimationEnd = scheduled->end(); itAnimation != itAnimationEnd; ++itAni mation)
240 for (unsigned n = 0; n < size; n++) 245 (*itAnimation)->reset();
241 scheduled->at(n)->reset();
242 } 246 }
243 #ifndef NDEBUG 247 #ifndef NDEBUG
244 m_preventScheduledAnimationsChanges = false; 248 m_preventScheduledAnimationsChanges = false;
245 #endif 249 #endif
246 250
247 updateAnimationsAndScheduleFrameIfNeeded(time, true); 251 updateAnimationsAndScheduleFrameIfNeeded(time, true);
248 } 252 }
249 253
250 bool SMILTimeContainer::isTimelineRunning() const 254 bool SMILTimeContainer::isTimelineRunning() const
251 { 255 {
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369 373
370 #ifndef NDEBUG 374 #ifndef NDEBUG
371 // This boolean will catch any attempts to schedule/unschedule scheduledAnim ations during this critical section. 375 // This boolean will catch any attempts to schedule/unschedule scheduledAnim ations during this critical section.
372 // Similarly, any elements removed will unschedule themselves, so this will catch modification of animationsToApply. 376 // Similarly, any elements removed will unschedule themselves, so this will catch modification of animationsToApply.
373 m_preventScheduledAnimationsChanges = true; 377 m_preventScheduledAnimationsChanges = true;
374 #endif 378 #endif
375 379
376 if (m_documentOrderIndexesDirty) 380 if (m_documentOrderIndexesDirty)
377 updateDocumentOrderIndexes(); 381 updateDocumentOrderIndexes();
378 382
379 WillBeHeapVector<RefPtrWillBeMember<SVGSMILElement> > animationsToApply; 383 WillBeHeapHashSet<ElementAttributePair> invalidKeys;
380 GroupedAnimationsMap::iterator end = m_scheduledAnimations.end(); 384 AnimationsVector animationsToApply;
381 for (GroupedAnimationsMap::iterator it = m_scheduledAnimations.begin(); it ! = end; ++it) { 385 for (GroupedAnimationsMap::iterator it = m_scheduledAnimations.begin(), end = m_scheduledAnimations.end(); it != end; ++it) {
382 AnimationsVector* scheduled = it->value.get(); 386 if (!it->key.first || !it->value || it->value->isEmpty())
haraken 2014/05/27 08:25:56 I don't know if we need the !it->key.first check.
Erik Corry 2014/05/27 08:41:48 No, the associated entry is not removed, that's wh
kouhei (in TOK) 2014/05/27 08:50:51 Ack.
kouhei (in TOK) 2014/05/28 01:00:50 Done.
387 invalidKeys.add(it->key);
Erik Corry 2014/05/27 08:28:06 Should there not also be "continue;" here?
kouhei (in TOK) 2014/05/27 08:50:51 Yes! Ack.
kouhei (in TOK) 2014/05/28 01:00:50 Done.
388
389 AnimationsLinkedHashSet* scheduled = it->value.get();
383 390
384 // Sort according to priority. Elements with later begin time have highe r priority. 391 // Sort according to priority. Elements with later begin time have highe r priority.
385 // In case of a tie, document order decides. 392 // In case of a tie, document order decides.
386 // FIXME: This should also consider timing relationships between the ele ments. Dependents 393 // FIXME: This should also consider timing relationships between the ele ments. Dependents
387 // have higher priority. 394 // have higher priority.
388 std::sort(scheduled->begin(), scheduled->end(), PriorityCompare(elapsed) ); 395 AnimationsVector scheduledAnimations;
396 copyToVector(*scheduled, scheduledAnimations);
397 std::sort(scheduledAnimations.begin(), scheduledAnimations.end(), Priori tyCompare(elapsed));
389 398
390 SVGSMILElement* resultElement = 0; 399 SVGSMILElement* resultElement = 0;
391 unsigned size = scheduled->size(); 400 for (AnimationsVector::const_iterator itAnimation = scheduledAnimations. begin(), itAnimationEnd = scheduledAnimations.end(); itAnimation != itAnimationE nd; ++itAnimation) {
392 for (unsigned n = 0; n < size; n++) { 401 SVGSMILElement* animation = *itAnimation;
393 SVGSMILElement* animation = scheduled->at(n);
394 ASSERT(animation->timeContainer() == this); 402 ASSERT(animation->timeContainer() == this);
395 ASSERT(animation->targetElement()); 403 ASSERT(animation->targetElement());
396 ASSERT(animation->hasValidAttributeName()); 404 ASSERT(animation->hasValidAttributeName());
397 405
398 // Results are accumulated to the first animation that animates and contributes to a particular element/attribute pair. 406 // Results are accumulated to the first animation that animates and contributes to a particular element/attribute pair.
399 // FIXME: we should ensure that resultElement is of an appropriate t ype. 407 // FIXME: we should ensure that resultElement is of an appropriate t ype.
400 if (!resultElement) { 408 if (!resultElement) {
401 if (!animation->hasValidAttributeType()) 409 if (!animation->hasValidAttributeType())
402 continue; 410 continue;
403 resultElement = animation; 411 resultElement = animation;
404 } 412 }
405 413
406 // This will calculate the contribution from the animation and add i t to the resultsElement. 414 // This will calculate the contribution from the animation and add i t to the resultsElement.
407 if (!animation->progress(elapsed, resultElement, seekToTime) && resu ltElement == animation) 415 if (!animation->progress(elapsed, resultElement, seekToTime) && resu ltElement == animation)
408 resultElement = 0; 416 resultElement = 0;
409 417
410 SMILTime nextFireTime = animation->nextProgressTime(); 418 SMILTime nextFireTime = animation->nextProgressTime();
411 if (nextFireTime.isFinite()) 419 if (nextFireTime.isFinite())
412 earliestFireTime = min(nextFireTime, earliestFireTime); 420 earliestFireTime = min(nextFireTime, earliestFireTime);
413 } 421 }
414 422
415 if (resultElement) 423 if (resultElement)
416 animationsToApply.append(resultElement); 424 animationsToApply.append(resultElement);
417 } 425 }
426 m_scheduledAnimations.removeAll(invalidKeys);
haraken 2014/05/27 08:25:56 Ditto. I'm curious how the previous code was worki
kouhei (in TOK) 2014/05/27 08:50:51 if !ENABLE(OILPAN), |unschedule| is guaranteed to
418 427
419 std::sort(animationsToApply.begin(), animationsToApply.end(), PriorityCompar e(elapsed)); 428 std::sort(animationsToApply.begin(), animationsToApply.end(), PriorityCompar e(elapsed));
420 429
421 unsigned animationsToApplySize = animationsToApply.size(); 430 unsigned animationsToApplySize = animationsToApply.size();
422 if (!animationsToApplySize) { 431 if (!animationsToApplySize) {
423 #ifndef NDEBUG 432 #ifndef NDEBUG
424 m_preventScheduledAnimationsChanges = false; 433 m_preventScheduledAnimationsChanges = false;
425 #endif 434 #endif
426 return earliestFireTime; 435 return earliestFireTime;
427 } 436 }
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445 454
446 if (animDiscard->inDocument()) { 455 if (animDiscard->inDocument()) {
447 animDiscard->remove(IGNORE_EXCEPTION); 456 animDiscard->remove(IGNORE_EXCEPTION);
448 ASSERT(!animDiscard->inDocument()); 457 ASSERT(!animDiscard->inDocument());
449 } 458 }
450 } 459 }
451 } 460 }
452 return earliestFireTime; 461 return earliestFireTime;
453 } 462 }
454 463
464 void SMILTimeContainer::trace(Visitor* visitor)
465 {
466 visitor->trace(m_scheduledAnimations);
455 } 467 }
468
469 }
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