Index: src/gpu/gl/GrGLNameAllocator.cpp |
diff --git a/src/gpu/gl/GrGLNameAllocator.cpp b/src/gpu/gl/GrGLNameAllocator.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5c2419e905a7baf223dca1226f0ed3a91b7f5463 |
--- /dev/null |
+++ b/src/gpu/gl/GrGLNameAllocator.cpp |
@@ -0,0 +1,253 @@ |
+ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
bsalomon
2014/05/30 18:09:11
This file could really use some documentation.
|
+ */ |
+ |
+#include "GrGLNameAllocator.h" |
+ |
+class GrGLNameAllocator::SparseNameRange { |
+public: |
+ virtual ~SparseNameRange() {} |
+ |
+ GrGLuint first() const { return fFirst; } |
+ GrGLuint end() const { return fEnd; } |
+ GrGLuint height() const { return fHeight; } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) = 0; |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) = 0; |
+ virtual GrGLuint appendNames(GrGLuint count) = 0; |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) = 0; |
+ |
+ // Implement ref/unref without atomics. |
+ SparseNameRange* ref() { |
bsalomon
2014/05/30 18:09:11
Are these really frequently ref'ed and unref'ed?
Chris Dalton
2014/05/30 21:39:41
In theory it could. In practice it might not. I ca
bsalomon
2014/06/02 15:14:43
I'd prefer that. If we're going to tackle non-atom
|
+ ++fRefCnt; |
+ return this; |
+ } |
+ int unref() { |
+ if (0 == --fRefCnt) { |
+ SkDELETE(this); |
+ return 0; |
+ } |
+ return fRefCnt; |
+ } |
+ |
+protected: |
+ SparseNameRange() : fRefCnt(1) {} |
+ |
+ GrGLuint fFirst; |
+ GrGLuint fEnd; |
+ GrGLuint fHeight; |
+ |
+private: |
+ int fRefCnt; |
+}; |
+ |
+class GrGLNameAllocator::SparseNameTree : public SparseNameRange { |
+public: |
+ SparseNameTree(SparseNameRange* left, SparseNameRange* right) |
+ : fLeft(left), |
+ fRight(right) { |
+ SkASSERT(fLeft.get()); |
+ SkASSERT(fRight.get()); |
+ this->updateStats(); |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) SK_OVERRIDE { |
+ // Try allocating the range inside fLeft's internal gaps. |
+ fLeft.reset(fLeft->internalAllocate(outName)); |
+ if (0 != *outName) { |
+ this->updateStats(); |
+ return this->rebalance(); |
+ } |
+ |
+ if (fLeft->end() + 1 == fRight->first()) { |
+ // It closed the gap between fLeft and fRight; merge. |
+ GrGLuint removedCount; |
+ fRight.reset(fRight->removeLeftmostContiguousRange(&removedCount)); |
+ *outName = fLeft->appendNames(1 + removedCount); |
+ if (NULL == fRight.get()) { |
+ return fLeft.detach(); |
+ } |
+ this->updateStats(); |
+ return this->rebalance(); |
+ } |
+ |
+ *outName = fLeft->appendNames(1); |
+ return this->ref(); |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) SK_OVERRIDE { |
+ fLeft.reset(fLeft->removeLeftmostContiguousRange(removedCount)); |
+ if (NULL == fLeft) { |
+ return fRight.detach(); |
+ } |
+ this->updateStats(); |
+ return this->rebalance(); |
+ } |
+ |
+ virtual GrGLuint SK_WARN_UNUSED_RESULT appendNames(GrGLuint count) SK_OVERRIDE { |
+ SkASSERT(fEnd + count > fEnd); // Check for integer wrap. |
+ GrGLuint name = fRight->appendNames(count); |
+ SkASSERT(fRight->end() == fEnd + count); |
+ this->updateStats(); |
+ return name; |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) SK_OVERRIDE { |
+ if (name < fLeft->end()) { |
+ fLeft.reset(fLeft->free(name)); |
+ if (NULL == fLeft) { |
+ // fLeft became empty after the free. |
+ return fRight.detach(); |
+ } |
+ this->updateStats(); |
+ return this->rebalance(); |
+ } else { |
+ SkASSERT(name >= fRight->first()); |
+ fRight.reset(fRight->free(name)); |
+ if (NULL == fRight) { |
+ // fRight became empty after the free. |
+ return fLeft.detach(); |
+ } |
+ this->updateStats(); |
+ return this->rebalance(); |
+ } |
+ } |
+ |
+protected: |
+ typedef SkAutoTUnref<SparseNameRange> SparseNameTree::* ChildRange; |
+ |
+ SparseNameRange* SK_WARN_UNUSED_RESULT rebalance() { |
+ if (fLeft->height() > fRight->height() + 1) { |
+ return this->rebalanceImpl<&SparseNameTree::fLeft, &SparseNameTree::fRight>(); |
+ } |
+ if (fRight->height() > fLeft->height() + 1) { |
+ return this->rebalanceImpl<&SparseNameTree::fRight, &SparseNameTree::fLeft>(); |
+ } |
+ return this->ref(); |
+ } |
+ |
+ template<ChildRange Tall, ChildRange Short> |
+ SparseNameRange* SK_WARN_UNUSED_RESULT rebalanceImpl() { |
+ // We should be calling rebalance() enough that the tree never gets more |
+ // than one rotation off balance. |
+ SkASSERT(2 == (this->*Tall)->height() - (this->*Short)->height()); |
+ SparseNameTree* tallChild = static_cast<SparseNameTree*>((this->*Tall).get()); |
+ if ((tallChild->*Tall)->height() < (tallChild->*Short)->height()) { |
+ (this->*Tall).reset(tallChild->rotate<Short, Tall>()); |
+ } |
+ return this->rotate<Tall, Short>(); |
+ } |
+ |
+ template<ChildRange Tall, ChildRange Short> |
+ SparseNameRange* SK_WARN_UNUSED_RESULT rotate() { |
+ SparseNameTree* newRoot = static_cast<SparseNameTree*>((this->*Tall).detach()); |
+ |
+ (this->*Tall).reset((newRoot->*Short).detach()); |
+ this->updateStats(); |
+ |
+ (newRoot->*Short).reset(this->ref()); |
+ newRoot->updateStats(); |
+ |
+ return newRoot; |
+ } |
+ |
+ void updateStats() { |
+ SkASSERT(fLeft->end() < fRight->first()); // There must be a gap between left and right. |
+ fFirst = fLeft->first(); |
+ fEnd = fRight->end(); |
+ fHeight = 1 + SkMax32(fLeft->height(), fRight->height()); |
+ } |
+ |
+private: |
+ SkAutoTUnref<SparseNameRange> fLeft; |
+ SkAutoTUnref<SparseNameRange> fRight; |
+}; |
+ |
+class GrGLNameAllocator::ContiguousNameRange : public SparseNameRange { |
+public: |
+ ContiguousNameRange(GrGLuint first, GrGLuint end) { |
+ SkASSERT(first < end); |
+ fFirst = first; |
+ fEnd = end; |
+ fHeight = 0; |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT internalAllocate(GrGLuint* outName) SK_OVERRIDE { |
+ *outName = 0; // No internal gaps, we are contiguous. |
+ return this->ref(); |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT removeLeftmostContiguousRange(GrGLuint* removedCount) SK_OVERRIDE { |
+ *removedCount = fEnd - fFirst; |
+ return NULL; |
+ } |
+ |
+ virtual GrGLuint SK_WARN_UNUSED_RESULT appendNames(GrGLuint count) SK_OVERRIDE { |
+ SkASSERT(fEnd + count > fEnd); // Check for integer wrap. |
+ GrGLuint name = fEnd; |
+ fEnd += count; |
+ return name; |
+ } |
+ |
+ virtual SparseNameRange* SK_WARN_UNUSED_RESULT free(GrGLuint name) SK_OVERRIDE { |
+ SkASSERT(name >= fFirst); |
+ SkASSERT(name < fEnd); |
+ |
+ if (fFirst == name) { |
+ ++fFirst; |
+ return (fEnd == fFirst) ? NULL : this->ref(); |
+ } |
+ |
+ if (fEnd == name + 1) { |
+ --fEnd; |
+ return this->ref(); |
+ } |
+ |
+ SparseNameRange* left = SkNEW_ARGS(ContiguousNameRange, (fFirst, name)); |
+ SparseNameRange* right = this->ref(); |
+ fFirst = name + 1; |
+ return SkNEW_ARGS(SparseNameTree, (left, right)); |
+ } |
+}; |
+ |
+GrGLNameAllocator::GrGLNameAllocator(GrGLuint names, GrGLuint range) |
+ : fNames(names), |
+ fRange(range) { |
+ SkASSERT(range > 0); |
+} |
+ |
+GrGLNameAllocator::~GrGLNameAllocator() { |
+} |
+ |
+GrGLuint GrGLNameAllocator::allocateName() { |
+ if (NULL == fAllocatedNames.get()) { |
+ fAllocatedNames.reset(SkNEW_ARGS(ContiguousNameRange, (fNames, fNames + 1))); |
+ return fNames; |
+ } |
+ |
+ GrGLuint name; |
+ fAllocatedNames.reset(fAllocatedNames->internalAllocate(&name)); |
+ if (0 != name) { |
+ return name; |
+ } |
+ |
+ if (fAllocatedNames->end() >= fAllocatedNames->first() + fRange) { |
+ // Out of names. |
+ return 0; |
+ } |
+ |
+ return fAllocatedNames->appendNames(1); |
+} |
+ |
+void GrGLNameAllocator::freeName(GrGLuint name) { |
+ SkASSERT(fAllocatedNames.get()); |
+ SkASSERT(name >= fAllocatedNames->first()); |
+ SkASSERT(name < fAllocatedNames->end()); // It is invalid to free not-allocated names. |
+ |
+ fAllocatedNames.reset(fAllocatedNames->free(name)); |
+} |