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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrGLPath.h" | 9 #include "GrGLPath.h" |
| 10 #include "GrGpuGL.h" | 10 #include "GrGpuGL.h" |
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| 82 } | 82 } |
| 83 | 83 |
| 84 } | 84 } |
| 85 | 85 |
| 86 static const bool kIsWrapped = false; // The constructor creates the GL path obj
ect. | 86 static const bool kIsWrapped = false; // The constructor creates the GL path obj
ect. |
| 87 | 87 |
| 88 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) | 88 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) |
| 89 : INHERITED(gpu, kIsWrapped, path, stroke) { | 89 : INHERITED(gpu, kIsWrapped, path, stroke) { |
| 90 SkASSERT(!path.isEmpty()); | 90 SkASSERT(!path.isEmpty()); |
| 91 | 91 |
| 92 GL_CALL_RET(fPathID, GenPaths(1)); | 92 fPathID = gpu->createGLPathObject(); |
| 93 | 93 |
| 94 SkSTArray<16, GrGLubyte, true> pathCommands; | 94 SkSTArray<16, GrGLubyte, true> pathCommands; |
| 95 SkSTArray<16, SkPoint, true> pathPoints; | 95 SkSTArray<16, SkPoint, true> pathPoints; |
| 96 | 96 |
| 97 int verbCnt = fSkPath.countVerbs(); | 97 int verbCnt = fSkPath.countVerbs(); |
| 98 int pointCnt = fSkPath.countPoints(); | 98 int pointCnt = fSkPath.countPoints(); |
| 99 pathCommands.resize_back(verbCnt); | 99 pathCommands.resize_back(verbCnt); |
| 100 pathPoints.resize_back(pointCnt); | 100 pathPoints.resize_back(pointCnt); |
| 101 | 101 |
| 102 // TODO: Direct access to path points since we could pass them on directly. | 102 // TODO: Direct access to path points since we could pass them on directly. |
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| 128 fBounds.outset(SkScalarToFloat(stroke.getWidth()), SkScalarToFloat(strok
e.getWidth())); | 128 fBounds.outset(SkScalarToFloat(stroke.getWidth()), SkScalarToFloat(strok
e.getWidth())); |
| 129 } | 129 } |
| 130 } | 130 } |
| 131 | 131 |
| 132 GrGLPath::~GrGLPath() { | 132 GrGLPath::~GrGLPath() { |
| 133 this->release(); | 133 this->release(); |
| 134 } | 134 } |
| 135 | 135 |
| 136 void GrGLPath::onRelease() { | 136 void GrGLPath::onRelease() { |
| 137 if (0 != fPathID && !this->isWrapped()) { | 137 if (0 != fPathID && !this->isWrapped()) { |
| 138 GL_CALL(DeletePaths(fPathID, 1)); | 138 static_cast<GrGpuGL*>(this->getGpu())->deleteGLPathObject(fPathID); |
| 139 fPathID = 0; | 139 fPathID = 0; |
| 140 } | 140 } |
| 141 | 141 |
| 142 INHERITED::onRelease(); | 142 INHERITED::onRelease(); |
| 143 } | 143 } |
| 144 | 144 |
| 145 void GrGLPath::onAbandon() { | 145 void GrGLPath::onAbandon() { |
| 146 fPathID = 0; | 146 fPathID = 0; |
| 147 | 147 |
| 148 INHERITED::onAbandon(); | 148 INHERITED::onAbandon(); |
| 149 } | 149 } |
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