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Side by Side Diff: tests/NameAllocatorTest.cpp

Issue 304403003: Generate path names on the client side (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Polish Created 6 years, 6 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #if SK_SUPPORT_GPU
9
10 #include "gl/GrGLNameAllocator.h"
11 #include "Test.h"
12
13 ////////////////////////////////////////////////////////////////////////////////
14
15 class NameLeakTest {
bsalomon 2014/06/09 13:52:21 style nit: Lots of missing this-> for method calls
Chris Dalton 2014/06/09 17:27:28 Done.
16 static const GrGLuint kFirstName = 101;
17 static const GrGLuint kRange = 1013;
18
19 public:
20 NameLeakTest(skiatest::Reporter* reporter)
21 : fReporter(reporter),
22 fAllocator(kFirstName, kFirstName + kRange),
23 fAllocatedCount(0),
24 fRandomName(kFirstName + 4 * kRange / 7) {
25 memset(fAllocatedNames, 0, sizeof(fAllocatedNames));
26 }
27
28 bool run() {
29 if (!allocateAllRemaining()) {
30 return false;
31 }
32
33 for (GrGLuint freeCount = 1; freeCount <= kRange; ++freeCount) {
34 if (!freeRandomNames(freeCount)) {
35 return false;
36 }
37 if (!allocateAllRemaining()) {
38 return false;
39 }
40 }
41
42 return true;
43 }
44
45 private:
46 bool isAllocated(GrGLuint name) const {
47 return fAllocatedNames[name - kFirstName];
48 }
49
50 void setAllocated(GrGLuint name, bool allocated) {
51 fAllocatedNames[name - kFirstName] = allocated;
52 }
53
54 bool allocateAllRemaining() {
55 for (; fAllocatedCount < kRange; ++fAllocatedCount) {
56 GrGLuint name = fAllocator.allocateName();
57 if (0 == name) {
58 ERRORF(fReporter,
59 "Name allocate failed, but there should still be %u free names",
60 kRange - fAllocatedCount);
61 return false;
62 }
63 if (name < kFirstName || name >= kFirstName + kRange) {
64 ERRORF(fReporter,
65 "Name allocate returned name %u outside its bounds [%u, % u)",
66 name, kFirstName, kFirstName + kRange);
67 return false;
68 }
69 if (isAllocated(name)) {
70 ERRORF(fReporter, "Name allocate returned name that is already a llocated");
71 return false;
72 }
73
74 setAllocated(name, true);
75 }
76
77 // Ensure it returns 0 once all the names are allocated.
78 GrGLuint name = fAllocator.allocateName();
79 if (0 != name) {
80 ERRORF(fReporter,
81 "Name allocate did not fail when all names were already in us e");
82 return false;
83 }
84
85 // Ensure every unique name is allocated.
86 for (GrGLuint i = 0; i < kRange; ++i) {
87 if (!isAllocated(kFirstName + i)) {
88 ERRORF(fReporter, "Not all unique names are allocated after allo cateAllRemaining()");
89 return false;
90 }
91 }
92
93 return true;
94 }
95
96 bool freeRandomNames(GrGLuint count) {
97 // The values a and c make up an LCG (pseudo-random generator). These
98 // values must satisfy the Hull-Dobell Theorem (with m=kRange):
99 // http://en.wikipedia.org/wiki/Linear_congruential_generator
100 const GrGLuint seed = (count + fRandomName) / 2;
bsalomon 2014/06/09 13:52:21 Is there a reason for adding a new random number g
Chris Dalton 2014/06/09 16:59:39 .. Because I wasn't aware of SkRandom? But also,
bsalomon 2014/06/09 17:09:42 Ah, ok, that makes sense.
101 const GrGLuint a = seed * kRange + 1;
102 const GrGLuint c = (seed * 743) % kRange;
103
104 for (GrGLuint i = 0; i < count; ++i) {
105 fRandomName = (a * fRandomName + c) % kRange;
106 const GrGLuint name = kFirstName + fRandomName;
107 if (!isAllocated(name)) {
108 ERRORF(fReporter, "Test bug: Should not free a not-allocated nam e at this point (%u)", i);
109 return false;
110 }
111
112 fAllocator.free(name);
113 setAllocated(name, false);
114 --fAllocatedCount;
115 }
116
117 return true;
118 }
119
120 skiatest::Reporter* fReporter;
121 GrGLNameAllocator fAllocator;
122 bool fAllocatedNames[kRange];
123 GrGLuint fAllocatedCount;
124 GrGLuint fRandomName;
125 };
126
127 DEF_GPUTEST(NameAllocator, reporter, factory) {
128 // Ensure no names are leaked or double-allocated during heavy usage.
129 {
130 NameLeakTest nameLeakTest(reporter);
131 nameLeakTest.run();
132 }
133
134 static const GrGLuint range = 32;
135 GrGLNameAllocator allocator(1, 1 + range);
136 for (GrGLuint i = 1; i <= range; ++i) {
137 allocator.allocateName();
138 }
139 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
140
141 // Test freeing names out of range.
142 allocator.free(allocator.firstName() - 1);
143 allocator.free(allocator.endName());
144 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
145
146 // Test freeing not-allocated names.
147 for (GrGLuint i = 1; i <= range/2; i += 2) {
148 allocator.free(i);
149 }
150 for (GrGLuint i = 1; i <= range/2; i += 2) {
151 // None of these names will be allocated.
152 allocator.free(i);
153 }
154 for (GrGLuint i = 1; i <= range/2; ++i) {
155 // Every other name will not be be allocated.
156 allocator.free(i);
157 }
158 for (GrGLuint i = 1; i <= range/2; ++i) {
159 if (0 == allocator.allocateName()) {
160 ERRORF(reporter, "Name allocate failed when there should be free nam es");
161 break;
162 }
163 }
164 REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
165 }
166
167 #endif
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