OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
10 #include "content/common/gamepad_messages.h" | 10 #include "content/common/gamepad_messages.h" |
11 #include "content/public/renderer/render_process_observer.h" | 11 #include "content/public/renderer/render_process_observer.h" |
12 #include "content/public/renderer/renderer_gamepad_provider.h" | |
12 #include "third_party/WebKit/public/platform/WebGamepads.h" | 13 #include "third_party/WebKit/public/platform/WebGamepads.h" |
13 | 14 |
14 namespace blink { class WebGamepadListener; } | |
15 | |
16 namespace content { | 15 namespace content { |
17 | 16 |
18 struct GamepadHardwareBuffer; | 17 struct GamepadHardwareBuffer; |
18 class RendererWebKitPlatformSupportImpl; | |
19 | 19 |
20 class GamepadSharedMemoryReader : public RenderProcessObserver { | 20 class GamepadSharedMemoryReader |
21 : public RenderProcessObserver | |
22 , public RendererGamepadProvider { | |
jam
2014/06/18 23:23:42
ditto
jam
2014/06/19 16:21:10
this was referring to the ','
| |
21 public: | 23 public: |
22 GamepadSharedMemoryReader(); | 24 GamepadSharedMemoryReader( |
25 RendererWebKitPlatformSupportImpl* webkit_platform_support); | |
23 virtual ~GamepadSharedMemoryReader(); | 26 virtual ~GamepadSharedMemoryReader(); |
24 | 27 |
25 void SampleGamepads(blink::WebGamepads& gamepads); | 28 // RendererGamepadProvider implementation. |
26 void SetGamepadListener(blink::WebGamepadListener* listener); | 29 virtual void SampleGamepads(blink::WebGamepads& gamepads) OVERRIDE; |
30 virtual void SetGamepadListener( | |
31 blink::WebGamepadListener* listener) OVERRIDE; | |
27 | 32 |
28 // RenderProcessObserver implementation. | 33 // RenderProcessObserver implementation. |
29 virtual bool OnControlMessageReceived(const IPC::Message& message) OVERRIDE; | 34 virtual bool OnControlMessageReceived(const IPC::Message& message) OVERRIDE; |
30 | 35 |
31 private: | 36 private: |
32 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); | 37 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); |
33 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad); | 38 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad); |
34 | 39 |
35 void StartPollingIfNecessary(); | 40 void StartPollingIfNecessary(); |
36 void StopPollingIfNecessary(); | 41 void StopPollingIfNecessary(); |
37 | 42 |
38 base::SharedMemoryHandle renderer_shared_memory_handle_; | 43 base::SharedMemoryHandle renderer_shared_memory_handle_; |
39 scoped_ptr<base::SharedMemory> renderer_shared_memory_; | 44 scoped_ptr<base::SharedMemory> renderer_shared_memory_; |
40 GamepadHardwareBuffer* gamepad_hardware_buffer_; | 45 GamepadHardwareBuffer* gamepad_hardware_buffer_; |
41 blink::WebGamepadListener* gamepad_listener_; | 46 blink::WebGamepadListener* gamepad_listener_; |
42 | 47 |
43 bool is_polling_; | 48 bool is_polling_; |
44 bool ever_interacted_with_; | 49 bool ever_interacted_with_; |
45 }; | 50 }; |
46 | 51 |
47 } // namespace content | 52 } // namespace content |
48 | 53 |
49 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ | 54 #endif // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_ |
OLD | NEW |