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Side by Side Diff: Source/bindings/v8/ScriptState.cpp

Issue 304353015: Remove unused Isolate* parameters from toV8Context() (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "bindings/v8/ScriptState.h" 6 #include "bindings/v8/ScriptState.h"
7 7
8 #include "bindings/v8/V8Binding.h" 8 #include "bindings/v8/V8Binding.h"
9 #include "core/dom/ExecutionContext.h" 9 #include "core/dom/ExecutionContext.h"
10 #include "core/frame/LocalFrame.h" 10 #include "core/frame/LocalFrame.h"
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 DOMWindow* ScriptState::domWindow() const 77 DOMWindow* ScriptState::domWindow() const
78 { 78 {
79 v8::HandleScope scope(m_isolate); 79 v8::HandleScope scope(m_isolate);
80 return toDOMWindow(context()); 80 return toDOMWindow(context());
81 } 81 }
82 82
83 ScriptState* ScriptState::forMainWorld(LocalFrame* frame) 83 ScriptState* ScriptState::forMainWorld(LocalFrame* frame)
84 { 84 {
85 v8::Isolate* isolate = toIsolate(frame); 85 v8::Isolate* isolate = toIsolate(frame);
86 v8::HandleScope handleScope(isolate); 86 v8::HandleScope handleScope(isolate);
87 return ScriptState::from(toV8Context(isolate, frame, DOMWrapperWorld::mainWo rld())); 87 return ScriptState::from(toV8Context(frame, DOMWrapperWorld::mainWorld()));
88 } 88 }
89 89
90 PassRefPtr<ScriptStateForTesting> ScriptStateForTesting::create(v8::Handle<v8::C ontext> context, PassRefPtr<DOMWrapperWorld> world) 90 PassRefPtr<ScriptStateForTesting> ScriptStateForTesting::create(v8::Handle<v8::C ontext> context, PassRefPtr<DOMWrapperWorld> world)
91 { 91 {
92 RefPtr<ScriptStateForTesting> scriptState = adoptRef(new ScriptStateForTesti ng(context, world)); 92 RefPtr<ScriptStateForTesting> scriptState = adoptRef(new ScriptStateForTesti ng(context, world));
93 // This ref() is for keeping this ScriptState alive as long as the v8::Conte xt is alive. 93 // This ref() is for keeping this ScriptState alive as long as the v8::Conte xt is alive.
94 // This is deref()ed in the weak callback of the v8::Context. 94 // This is deref()ed in the weak callback of the v8::Context.
95 scriptState->ref(); 95 scriptState->ref();
96 return scriptState; 96 return scriptState;
97 } 97 }
98 98
99 ScriptStateForTesting::ScriptStateForTesting(v8::Handle<v8::Context> context, Pa ssRefPtr<DOMWrapperWorld> world) 99 ScriptStateForTesting::ScriptStateForTesting(v8::Handle<v8::Context> context, Pa ssRefPtr<DOMWrapperWorld> world)
100 : ScriptState(context, world) 100 : ScriptState(context, world)
101 { 101 {
102 } 102 }
103 103
104 ExecutionContext* ScriptStateForTesting::executionContext() const 104 ExecutionContext* ScriptStateForTesting::executionContext() const
105 { 105 {
106 return m_executionContext.get(); 106 return m_executionContext.get();
107 } 107 }
108 108
109 void ScriptStateForTesting::setExecutionContext(PassRefPtr<ExecutionContext> exe cutionContext) 109 void ScriptStateForTesting::setExecutionContext(PassRefPtr<ExecutionContext> exe cutionContext)
110 { 110 {
111 m_executionContext = executionContext; 111 m_executionContext = executionContext;
112 } 112 }
113 113
114 } 114 }
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