| Index: cc/trees/layer_tree_host_impl.cc
|
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
|
| index b4a6a55f2feabe5dab84896377f5bb61ff329f65..ccd970d62d096913252b2f71ab814b294de687f2 100644
|
| --- a/cc/trees/layer_tree_host_impl.cc
|
| +++ b/cc/trees/layer_tree_host_impl.cc
|
| @@ -582,7 +582,7 @@ static void AppendQuadsForLayer(
|
| LayerImpl* layer,
|
| const OcclusionTracker<LayerImpl>& occlusion_tracker,
|
| AppendQuadsData* append_quads_data) {
|
| - QuadSink quad_culler(target_render_pass, layer, &occlusion_tracker);
|
| + QuadSink quad_culler(target_render_pass, &occlusion_tracker);
|
| layer->AppendQuads(&quad_culler, append_quads_data);
|
| }
|
|
|
| @@ -592,7 +592,7 @@ static void AppendQuadsForRenderSurfaceLayer(
|
| const RenderPass* contributing_render_pass,
|
| const OcclusionTracker<LayerImpl>& occlusion_tracker,
|
| AppendQuadsData* append_quads_data) {
|
| - QuadSink quad_culler(target_render_pass, layer, &occlusion_tracker);
|
| + QuadSink quad_culler(target_render_pass, &occlusion_tracker);
|
|
|
| bool is_replica = false;
|
| layer->render_surface()->AppendQuads(&quad_culler,
|
| @@ -635,7 +635,7 @@ static void AppendQuadsToFillScreen(
|
| screen_background_color_region.Intersect(root_scroll_layer_rect);
|
| }
|
|
|
| - QuadSink quad_culler(target_render_pass, root_layer, &occlusion_tracker);
|
| + QuadSink quad_culler(target_render_pass, &occlusion_tracker);
|
|
|
| // Manually create the quad state for the gutter quads, as the root layer
|
| // doesn't have any bounds and so can't generate this itself.
|
|
|