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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <string.h> | 5 #include <string.h> |
| 6 | 6 |
| 7 #include "v8.h" | 7 #include "src/v8.h" |
| 8 #include "zone-inl.h" | 8 #include "src/zone-inl.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace internal { | 11 namespace internal { |
| 12 | 12 |
| 13 | 13 |
| 14 // Segments represent chunks of memory: They have starting address | 14 // Segments represent chunks of memory: They have starting address |
| 15 // (encoded in the this pointer) and a size in bytes. Segments are | 15 // (encoded in the this pointer) and a size in bytes. Segments are |
| 16 // chained together forming a LIFO structure with the newest segment | 16 // chained together forming a LIFO structure with the newest segment |
| 17 // available as segment_head_. Segments are allocated using malloc() | 17 // available as segment_head_. Segments are allocated using malloc() |
| 18 // and de-allocated using free(). | 18 // and de-allocated using free(). |
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| 209 V8::FatalProcessOutOfMemory("Zone"); | 209 V8::FatalProcessOutOfMemory("Zone"); |
| 210 return NULL; | 210 return NULL; |
| 211 } | 211 } |
| 212 limit_ = segment->end(); | 212 limit_ = segment->end(); |
| 213 ASSERT(position_ <= limit_); | 213 ASSERT(position_ <= limit_); |
| 214 return result; | 214 return result; |
| 215 } | 215 } |
| 216 | 216 |
| 217 | 217 |
| 218 } } // namespace v8::internal | 218 } } // namespace v8::internal |
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