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Issue 304153016: Use full include paths everywhere (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_VARIABLES_H_ 5 #ifndef V8_VARIABLES_H_
6 #define V8_VARIABLES_H_ 6 #define V8_VARIABLES_H_
7 7
8 #include "zone.h" 8 #include "src/zone.h"
9 #include "interface.h" 9 #include "src/interface.h"
10 10
11 namespace v8 { 11 namespace v8 {
12 namespace internal { 12 namespace internal {
13 13
14 // The AST refers to variables via VariableProxies - placeholders for the actual 14 // The AST refers to variables via VariableProxies - placeholders for the actual
15 // variables. Variables themselves are never directly referred to from the AST, 15 // variables. Variables themselves are never directly referred to from the AST,
16 // they are maintained by scopes, and referred to from VariableProxies and Slots 16 // they are maintained by scopes, and referred to from VariableProxies and Slots
17 // after binding and variable allocation. 17 // after binding and variable allocation.
18 18
19 class Variable: public ZoneObject { 19 class Variable: public ZoneObject {
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158 InitializationFlag initialization_flag_; 158 InitializationFlag initialization_flag_;
159 159
160 // Module type info. 160 // Module type info.
161 Interface* interface_; 161 Interface* interface_;
162 }; 162 };
163 163
164 164
165 } } // namespace v8::internal 165 } } // namespace v8::internal
166 166
167 #endif // V8_VARIABLES_H_ 167 #endif // V8_VARIABLES_H_
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