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Side by Side Diff: src/splay-tree-inl.h

Issue 304153016: Use full include paths everywhere (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_SPLAY_TREE_INL_H_ 5 #ifndef V8_SPLAY_TREE_INL_H_
6 #define V8_SPLAY_TREE_INL_H_ 6 #define V8_SPLAY_TREE_INL_H_
7 7
8 #include "splay-tree.h" 8 #include "src/splay-tree.h"
9 9
10 namespace v8 { 10 namespace v8 {
11 namespace internal { 11 namespace internal {
12 12
13 13
14 template<typename Config, class Allocator> 14 template<typename Config, class Allocator>
15 SplayTree<Config, Allocator>::~SplayTree() { 15 SplayTree<Config, Allocator>::~SplayTree() {
16 NodeDeleter deleter; 16 NodeDeleter deleter;
17 ForEachNode(&deleter); 17 ForEachNode(&deleter);
18 } 18 }
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286 if (node->left() != NULL) nodes_to_visit.Add(node->left(), allocator_); 286 if (node->left() != NULL) nodes_to_visit.Add(node->left(), allocator_);
287 if (node->right() != NULL) nodes_to_visit.Add(node->right(), allocator_); 287 if (node->right() != NULL) nodes_to_visit.Add(node->right(), allocator_);
288 callback->Call(node); 288 callback->Call(node);
289 } 289 }
290 } 290 }
291 291
292 292
293 } } // namespace v8::internal 293 } } // namespace v8::internal
294 294
295 #endif // V8_SPLAY_TREE_INL_H_ 295 #endif // V8_SPLAY_TREE_INL_H_
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