| OLD | NEW |
| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_SPLAY_TREE_INL_H_ | 5 #ifndef V8_SPLAY_TREE_INL_H_ |
| 6 #define V8_SPLAY_TREE_INL_H_ | 6 #define V8_SPLAY_TREE_INL_H_ |
| 7 | 7 |
| 8 #include "splay-tree.h" | 8 #include "src/splay-tree.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace internal { | 11 namespace internal { |
| 12 | 12 |
| 13 | 13 |
| 14 template<typename Config, class Allocator> | 14 template<typename Config, class Allocator> |
| 15 SplayTree<Config, Allocator>::~SplayTree() { | 15 SplayTree<Config, Allocator>::~SplayTree() { |
| 16 NodeDeleter deleter; | 16 NodeDeleter deleter; |
| 17 ForEachNode(&deleter); | 17 ForEachNode(&deleter); |
| 18 } | 18 } |
| (...skipping 267 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 286 if (node->left() != NULL) nodes_to_visit.Add(node->left(), allocator_); | 286 if (node->left() != NULL) nodes_to_visit.Add(node->left(), allocator_); |
| 287 if (node->right() != NULL) nodes_to_visit.Add(node->right(), allocator_); | 287 if (node->right() != NULL) nodes_to_visit.Add(node->right(), allocator_); |
| 288 callback->Call(node); | 288 callback->Call(node); |
| 289 } | 289 } |
| 290 } | 290 } |
| 291 | 291 |
| 292 | 292 |
| 293 } } // namespace v8::internal | 293 } } // namespace v8::internal |
| 294 | 294 |
| 295 #endif // V8_SPLAY_TREE_INL_H_ | 295 #endif // V8_SPLAY_TREE_INL_H_ |
| OLD | NEW |