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Issue 304153016: Use full include paths everywhere (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "once.h" 5 #include "src/once.h"
6 6
7 #ifdef _WIN32 7 #ifdef _WIN32
8 #include <windows.h> 8 #include <windows.h>
9 #else 9 #else
10 #include <sched.h> 10 #include <sched.h>
11 #endif 11 #endif
12 12
13 #include "atomicops.h" 13 #include "src/atomicops.h"
14 14
15 namespace v8 { 15 namespace v8 {
16 namespace internal { 16 namespace internal {
17 17
18 void CallOnceImpl(OnceType* once, PointerArgFunction init_func, void* arg) { 18 void CallOnceImpl(OnceType* once, PointerArgFunction init_func, void* arg) {
19 AtomicWord state = Acquire_Load(once); 19 AtomicWord state = Acquire_Load(once);
20 // Fast path. The provided function was already executed. 20 // Fast path. The provided function was already executed.
21 if (state == ONCE_STATE_DONE) { 21 if (state == ONCE_STATE_DONE) {
22 return; 22 return;
23 } 23 }
(...skipping 20 matching lines...) Expand all
44 ::Sleep(0); 44 ::Sleep(0);
45 #else 45 #else
46 sched_yield(); 46 sched_yield();
47 #endif 47 #endif
48 state = Acquire_Load(once); 48 state = Acquire_Load(once);
49 } 49 }
50 } 50 }
51 } 51 }
52 52
53 } } // namespace v8::internal 53 } } // namespace v8::internal
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