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Issue 304153016: Use full include paths everywhere (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_OBJECTS_H_ 5 #ifndef V8_OBJECTS_H_
6 #define V8_OBJECTS_H_ 6 #define V8_OBJECTS_H_
7 7
8 #include "allocation.h" 8 #include "src/allocation.h"
9 #include "assert-scope.h" 9 #include "src/assert-scope.h"
10 #include "builtins.h" 10 #include "src/builtins.h"
11 #include "elements-kind.h" 11 #include "src/elements-kind.h"
12 #include "flags.h" 12 #include "src/flags.h"
13 #include "list.h" 13 #include "src/list.h"
14 #include "property-details.h" 14 #include "src/property-details.h"
15 #include "smart-pointers.h" 15 #include "src/smart-pointers.h"
16 #include "unicode-inl.h" 16 #include "src/unicode-inl.h"
17 #if V8_TARGET_ARCH_ARM64 17 #if V8_TARGET_ARCH_ARM64
18 #include "arm64/constants-arm64.h" 18 #include "src/arm64/constants-arm64.h"
19 #elif V8_TARGET_ARCH_ARM 19 #elif V8_TARGET_ARCH_ARM
20 #include "arm/constants-arm.h" 20 #include "src/arm/constants-arm.h"
21 #elif V8_TARGET_ARCH_MIPS 21 #elif V8_TARGET_ARCH_MIPS
22 #include "mips/constants-mips.h" 22 #include "src/mips/constants-mips.h"
23 #endif 23 #endif
24 #include "v8checks.h" 24 #include "src/v8checks.h"
25 #include "zone.h" 25 #include "src/zone.h"
26 26
27 27
28 // 28 //
29 // Most object types in the V8 JavaScript are described in this file. 29 // Most object types in the V8 JavaScript are described in this file.
30 // 30 //
31 // Inheritance hierarchy: 31 // Inheritance hierarchy:
32 // - Object 32 // - Object
33 // - Smi (immediate small integer) 33 // - Smi (immediate small integer)
34 // - HeapObject (superclass for everything allocated in the heap) 34 // - HeapObject (superclass for everything allocated in the heap)
35 // - JSReceiver (suitable for property access) 35 // - JSReceiver (suitable for property access)
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11067 } else { 11067 } else {
11068 value &= ~(1 << bit_position); 11068 value &= ~(1 << bit_position);
11069 } 11069 }
11070 return value; 11070 return value;
11071 } 11071 }
11072 }; 11072 };
11073 11073
11074 } } // namespace v8::internal 11074 } } // namespace v8::internal
11075 11075
11076 #endif // V8_OBJECTS_H_ 11076 #endif // V8_OBJECTS_H_
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