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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
| 6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
| 7 | 7 |
| 8 #include "allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "handles.h" | 9 #include "src/handles.h" |
| 10 #include "safepoint-table.h" | 10 #include "src/safepoint-table.h" |
| 11 | 11 |
| 12 namespace v8 { | 12 namespace v8 { |
| 13 namespace internal { | 13 namespace internal { |
| 14 | 14 |
| 15 #if V8_TARGET_ARCH_ARM64 | 15 #if V8_TARGET_ARCH_ARM64 |
| 16 typedef uint64_t RegList; | 16 typedef uint64_t RegList; |
| 17 #else | 17 #else |
| 18 typedef uint32_t RegList; | 18 typedef uint32_t RegList; |
| 19 #endif | 19 #endif |
| 20 | 20 |
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| 930 }; | 930 }; |
| 931 | 931 |
| 932 | 932 |
| 933 // Reads all frames on the current stack and copies them into the current | 933 // Reads all frames on the current stack and copies them into the current |
| 934 // zone memory. | 934 // zone memory. |
| 935 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 935 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
| 936 | 936 |
| 937 } } // namespace v8::internal | 937 } } // namespace v8::internal |
| 938 | 938 |
| 939 #endif // V8_FRAMES_H_ | 939 #endif // V8_FRAMES_H_ |
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