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Issue 304153016: Use full include paths everywhere (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 6
7 #include "../include/v8stdint.h" 7 #include "include/v8stdint.h"
8 #include "checks.h" 8 #include "src/checks.h"
9 #include "utils.h" 9 #include "src/utils.h"
10 10
11 #include "dtoa.h" 11 #include "src/dtoa.h"
12 12
13 #include "bignum-dtoa.h" 13 #include "src/bignum-dtoa.h"
14 #include "double.h" 14 #include "src/double.h"
15 #include "fast-dtoa.h" 15 #include "src/fast-dtoa.h"
16 #include "fixed-dtoa.h" 16 #include "src/fixed-dtoa.h"
17 17
18 namespace v8 { 18 namespace v8 {
19 namespace internal { 19 namespace internal {
20 20
21 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) { 21 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) {
22 switch (dtoa_mode) { 22 switch (dtoa_mode) {
23 case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST; 23 case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST;
24 case DTOA_FIXED: return BIGNUM_DTOA_FIXED; 24 case DTOA_FIXED: return BIGNUM_DTOA_FIXED;
25 case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION; 25 case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION;
26 default: 26 default:
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74 } 74 }
75 if (fast_worked) return; 75 if (fast_worked) return;
76 76
77 // If the fast dtoa didn't succeed use the slower bignum version. 77 // If the fast dtoa didn't succeed use the slower bignum version.
78 BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode); 78 BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode);
79 BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point); 79 BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point);
80 buffer[*length] = '\0'; 80 buffer[*length] = '\0';
81 } 81 }
82 82
83 } } // namespace v8::internal 83 } } // namespace v8::internal
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