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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "data-flow.h" | 7 #include "src/data-flow.h" |
8 #include "scopes.h" | 8 #include "src/scopes.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 | 12 |
13 #ifdef DEBUG | 13 #ifdef DEBUG |
14 void BitVector::Print() { | 14 void BitVector::Print() { |
15 bool first = true; | 15 bool first = true; |
16 PrintF("{"); | 16 PrintF("{"); |
17 for (int i = 0; i < length(); i++) { | 17 for (int i = 0; i < length(); i++) { |
18 if (Contains(i)) { | 18 if (Contains(i)) { |
(...skipping 15 matching lines...) Expand all Loading... |
34 if (Done()) return; | 34 if (Done()) return; |
35 val = target_->data_[current_index_]; | 35 val = target_->data_[current_index_]; |
36 current_ = current_index_ << 5; | 36 current_ = current_index_ << 5; |
37 } | 37 } |
38 val = SkipZeroBytes(val); | 38 val = SkipZeroBytes(val); |
39 val = SkipZeroBits(val); | 39 val = SkipZeroBits(val); |
40 current_value_ = val >> 1; | 40 current_value_ = val >> 1; |
41 } | 41 } |
42 | 42 |
43 } } // namespace v8::internal | 43 } } // namespace v8::internal |
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