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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 // Declares a Simulator for ARM instructions if we are not generating a native | 6 // Declares a Simulator for ARM instructions if we are not generating a native |
7 // ARM binary. This Simulator allows us to run and debug ARM code generation on | 7 // ARM binary. This Simulator allows us to run and debug ARM code generation on |
8 // regular desktop machines. | 8 // regular desktop machines. |
9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, | 9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, |
10 // which will start execution in the Simulator or forwards to the real entry | 10 // which will start execution in the Simulator or forwards to the real entry |
11 // on a ARM HW platform. | 11 // on a ARM HW platform. |
12 | 12 |
13 #ifndef V8_ARM_SIMULATOR_ARM_H_ | 13 #ifndef V8_ARM_SIMULATOR_ARM_H_ |
14 #define V8_ARM_SIMULATOR_ARM_H_ | 14 #define V8_ARM_SIMULATOR_ARM_H_ |
15 | 15 |
16 #include "allocation.h" | 16 #include "src/allocation.h" |
17 | 17 |
18 #if !defined(USE_SIMULATOR) | 18 #if !defined(USE_SIMULATOR) |
19 // Running without a simulator on a native arm platform. | 19 // Running without a simulator on a native arm platform. |
20 | 20 |
21 namespace v8 { | 21 namespace v8 { |
22 namespace internal { | 22 namespace internal { |
23 | 23 |
24 // When running without a simulator we call the entry directly. | 24 // When running without a simulator we call the entry directly. |
25 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | 25 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ |
26 (entry(p0, p1, p2, p3, p4)) | 26 (entry(p0, p1, p2, p3, p4)) |
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53 } | 53 } |
54 | 54 |
55 static inline void UnregisterCTryCatch() { } | 55 static inline void UnregisterCTryCatch() { } |
56 }; | 56 }; |
57 | 57 |
58 } } // namespace v8::internal | 58 } } // namespace v8::internal |
59 | 59 |
60 #else // !defined(USE_SIMULATOR) | 60 #else // !defined(USE_SIMULATOR) |
61 // Running with a simulator. | 61 // Running with a simulator. |
62 | 62 |
63 #include "constants-arm.h" | 63 #include "src/arm/constants-arm.h" |
64 #include "hashmap.h" | 64 #include "src/hashmap.h" |
65 #include "assembler.h" | 65 #include "src/assembler.h" |
66 | 66 |
67 namespace v8 { | 67 namespace v8 { |
68 namespace internal { | 68 namespace internal { |
69 | 69 |
70 class CachePage { | 70 class CachePage { |
71 public: | 71 public: |
72 static const int LINE_VALID = 0; | 72 static const int LINE_VALID = 0; |
73 static const int LINE_INVALID = 1; | 73 static const int LINE_INVALID = 1; |
74 | 74 |
75 static const int kPageShift = 12; | 75 static const int kPageShift = 12; |
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453 | 453 |
454 static inline void UnregisterCTryCatch() { | 454 static inline void UnregisterCTryCatch() { |
455 Simulator::current(Isolate::Current())->PopAddress(); | 455 Simulator::current(Isolate::Current())->PopAddress(); |
456 } | 456 } |
457 }; | 457 }; |
458 | 458 |
459 } } // namespace v8::internal | 459 } } // namespace v8::internal |
460 | 460 |
461 #endif // !defined(USE_SIMULATOR) | 461 #endif // !defined(USE_SIMULATOR) |
462 #endif // V8_ARM_SIMULATOR_ARM_H_ | 462 #endif // V8_ARM_SIMULATOR_ARM_H_ |
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