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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/code-stubs.h" | 7 #include "src/code-stubs.h" |
8 #include "src/compilation-cache.h" | 8 #include "src/compilation-cache.h" |
9 #include "src/cpu-profiler.h" | 9 #include "src/cpu-profiler.h" |
10 #include "src/deoptimizer.h" | 10 #include "src/deoptimizer.h" |
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2840 Address code_entry = Memory::Address_at(code_entry_slot); | 2840 Address code_entry = Memory::Address_at(code_entry_slot); |
2841 | 2841 |
2842 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { | 2842 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { |
2843 SlotsBuffer::AddTo(&slots_buffer_allocator_, | 2843 SlotsBuffer::AddTo(&slots_buffer_allocator_, |
2844 &migration_slots_buffer_, | 2844 &migration_slots_buffer_, |
2845 SlotsBuffer::CODE_ENTRY_SLOT, | 2845 SlotsBuffer::CODE_ENTRY_SLOT, |
2846 code_entry_slot, | 2846 code_entry_slot, |
2847 SlotsBuffer::IGNORE_OVERFLOW); | 2847 SlotsBuffer::IGNORE_OVERFLOW); |
2848 } | 2848 } |
2849 } else if (compacting_ && dst->IsConstantPoolArray()) { | 2849 } else if (compacting_ && dst->IsConstantPoolArray()) { |
2850 ConstantPoolArray* constant_pool = ConstantPoolArray::cast(dst); | 2850 ConstantPoolArray* array = ConstantPoolArray::cast(dst); |
2851 for (int i = 0; i < constant_pool->count_of_code_ptr_entries(); i++) { | 2851 ConstantPoolArray::Iterator code_iter(array, ConstantPoolArray::CODE_PTR); |
| 2852 while (!code_iter.is_finished()) { |
2852 Address code_entry_slot = | 2853 Address code_entry_slot = |
2853 dst_addr + constant_pool->OffsetOfElementAt(i); | 2854 dst_addr + array->OffsetOfElementAt(code_iter.next_index()); |
2854 Address code_entry = Memory::Address_at(code_entry_slot); | 2855 Address code_entry = Memory::Address_at(code_entry_slot); |
2855 | 2856 |
2856 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { | 2857 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { |
2857 SlotsBuffer::AddTo(&slots_buffer_allocator_, | 2858 SlotsBuffer::AddTo(&slots_buffer_allocator_, |
2858 &migration_slots_buffer_, | 2859 &migration_slots_buffer_, |
2859 SlotsBuffer::CODE_ENTRY_SLOT, | 2860 SlotsBuffer::CODE_ENTRY_SLOT, |
2860 code_entry_slot, | 2861 code_entry_slot, |
2861 SlotsBuffer::IGNORE_OVERFLOW); | 2862 SlotsBuffer::IGNORE_OVERFLOW); |
2862 } | 2863 } |
2863 } | 2864 } |
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4464 while (buffer != NULL) { | 4465 while (buffer != NULL) { |
4465 SlotsBuffer* next_buffer = buffer->next(); | 4466 SlotsBuffer* next_buffer = buffer->next(); |
4466 DeallocateBuffer(buffer); | 4467 DeallocateBuffer(buffer); |
4467 buffer = next_buffer; | 4468 buffer = next_buffer; |
4468 } | 4469 } |
4469 *buffer_address = NULL; | 4470 *buffer_address = NULL; |
4470 } | 4471 } |
4471 | 4472 |
4472 | 4473 |
4473 } } // namespace v8::internal | 4474 } } // namespace v8::internal |
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