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Unified Diff: src/ports/SkFontHost_win_dw.cpp

Issue 303773002: Better handling of bitmaps in DirectWrite. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 7 months ago
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Index: src/ports/SkFontHost_win_dw.cpp
===================================================================
--- src/ports/SkFontHost_win_dw.cpp (revision 14903)
+++ src/ports/SkFontHost_win_dw.cpp (working copy)
@@ -741,31 +741,46 @@
// If the scale is negative, this means the matrix will do the flip anyway.
SkScalar realTextSize = SkScalarAbs(GA.get(SkMatrix::kMScaleY));
// Due to floating point math, the lower bits are suspect. Round carefully.
- SkScalar roundedTextSize = SkScalarRoundToScalar(realTextSize * 64.0f) / 64.0f;
- SkScalar gdiTextSize = SkScalarFloorToScalar(roundedTextSize);
+ SkScalar gdiTextSize = SkScalarRoundToScalar(realTextSize * 64.0f) / 64.0f;
if (gdiTextSize == 0) {
gdiTextSize = SK_Scalar1;
}
- bool hasBitmap = fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag &&
- hasBitmapStrike(typeface, SkScalarTruncToInt(gdiTextSize));
- bool axisAligned = isAxisAligned(fRec);
- bool isBiLevel = SkMask::kBW_Format == fRec.fMaskFormat || (hasBitmap && axisAligned);
+ bool bitmapRequested = SkToBool(fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag);
+ bool hasBitmap = false;
+ bool axisAlignedBitmap = false;
+ if (bitmapRequested) {
+ hasBitmap = hasBitmapStrike(typeface, SkScalarTruncToInt(gdiTextSize));
+ axisAlignedBitmap = isAxisAligned(fRec);
+ }
- if (isBiLevel) {
+ // If the user requested aliased, do so with aliased compatible metrics.
+ if (SkMask::kBW_Format == fRec.fMaskFormat) {
fTextSizeRender = gdiTextSize;
fRenderingMode = DWRITE_RENDERING_MODE_ALIASED;
fTextureType = DWRITE_TEXTURE_ALIASED_1x1;
fTextSizeMeasure = gdiTextSize;
fMeasuringMode = DWRITE_MEASURING_MODE_GDI_CLASSIC;
+
+ // If we can use a bitmap, use gdi classic rendering and measurement.
+ // This will not always provide a bitmap, but matches expected behavior.
+ } else if (hasBitmap && axisAlignedBitmap) {
+ fTextSizeRender = gdiTextSize;
+ fRenderingMode = DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC;
+ fTextureType = DWRITE_TEXTURE_CLEARTYPE_3x1;
+ fTextSizeMeasure = gdiTextSize;
+ fMeasuringMode = DWRITE_MEASURING_MODE_GDI_CLASSIC;
+
+ // If rotated but the horizontal text could have used a bitmap,
+ // render high quality rotated glyphs but measure using bitmap metrics.
} else if (hasBitmap) {
- // If rotated but the horizontal text would have used a bitmap,
- // render high quality rotated glyphs using the bitmap metrics.
fTextSizeRender = gdiTextSize;
fRenderingMode = DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC;
fTextureType = DWRITE_TEXTURE_CLEARTYPE_3x1;
fTextSizeMeasure = gdiTextSize;
fMeasuringMode = DWRITE_MEASURING_MODE_GDI_CLASSIC;
+
+ // The normal case is to use natural symmetric rendering and linear metrics.
} else {
fTextSizeRender = realTextSize;
fRenderingMode = DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC;
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