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Side by Side Diff: src/core/SkBlitter_RGB16.cpp

Issue 303543009: replace config() with colorType() (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkBlitRow.h" 10 #include "SkBlitRow.h"
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819 uint32_t shaderFlags = fShaderFlags; 819 uint32_t shaderFlags = fShaderFlags;
820 // shaders take care of global alpha, so we never set it in SkBlitRow 820 // shaders take care of global alpha, so we never set it in SkBlitRow
821 if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) { 821 if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) {
822 flags |= SkBlitRow::kSrcPixelAlpha_Flag; 822 flags |= SkBlitRow::kSrcPixelAlpha_Flag;
823 } 823 }
824 // don't dither if the shader is really 16bit 824 // don't dither if the shader is really 16bit
825 if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) { 825 if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) {
826 flags |= SkBlitRow::kDither_Flag; 826 flags |= SkBlitRow::kDither_Flag;
827 } 827 }
828 // used when we know our global alpha is 0xFF 828 // used when we know our global alpha is 0xFF
829 fOpaqueProc = SkBlitRow::Factory(flags, SkBitmap::kRGB_565_Config); 829 fOpaqueProc = SkBlitRow::Factory(flags, kRGB_565_SkColorType);
830 // used when we know our global alpha is < 0xFF 830 // used when we know our global alpha is < 0xFF
831 fAlphaProc = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag, 831 fAlphaProc = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag,
832 SkBitmap::kRGB_565_Config); 832 kRGB_565_SkColorType);
833 } 833 }
834 834
835 SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() { 835 SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() {
836 sk_free(fBuffer); 836 sk_free(fBuffer);
837 } 837 }
838 838
839 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { 839 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) {
840 SkASSERT(x + width <= fDevice.width()); 840 SkASSERT(x + width <= fDevice.width());
841 841
842 fShaderContext->shadeSpan(x, y, fBuffer, width); 842 fShaderContext->shadeSpan(x, y, fBuffer, width);
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1050 #endif 1050 #endif
1051 } else if (0xFF == SkColorGetA(color)) { 1051 } else if (0xFF == SkColorGetA(color)) {
1052 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); 1052 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint);
1053 } else { 1053 } else {
1054 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); 1054 blitter = allocator->createT<SkRGB16_Blitter>(device, paint);
1055 } 1055 }
1056 } 1056 }
1057 1057
1058 return blitter; 1058 return blitter;
1059 } 1059 }
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