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Unified Diff: src/gpu/GrGpu.h

Issue 303273008: Revert of Initial work to get ETC1 data up to the GPU (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 7 months ago
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Index: src/gpu/GrGpu.h
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index cd7502e18ac3a0f5a0588d5c9aaafe1ab479d094..11f87e0458d9b0b8b0aa3cd386ee7363d4a6028c 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -71,26 +71,15 @@
* two but underlying API requires a power of two texture then srcData
* will be embedded in a power of two texture. The extra width and height
* is filled as though srcData were rendered clamped into the texture.
- * The exception is when using compressed data formats. In this case, the
- * desc width and height must be a multiple of the compressed format block
- * size otherwise this function returns NULL. Similarly, if the underlying
- * API requires a power of two texture and the source width and height are not
- * a power of two, then this function returns NULL.
*
* If kRenderTarget_TextureFlag is specified the GrRenderTarget is
* accessible via GrTexture::asRenderTarget(). The texture will hold a ref
- * on the render target until the texture is destroyed. Compressed textures
- * cannot have the kRenderTarget_TextureFlag set.
+ * on the render target until the texture is destroyed.
*
* @param desc describes the texture to be created.
* @param srcData texel data to load texture. Begins with full-size
- * palette data for paletted textures. For compressed
- * formats it contains the compressed pixel data. Otherwise,
- * it contains width*height texels. If NULL texture data
- * is uninitialized.
- * @param rowBytes the number of bytes between consecutive rows. Zero
- * means rows are tightly packed. This field is ignored
- * for compressed formats.
+ * palette data for paletted textures. Contains width*
+ * height texels. If NULL texture data is uninitialized.
*
* @return The texture object if successful, otherwise NULL.
*/
@@ -425,8 +414,6 @@
virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
const void* srcData,
size_t rowBytes) = 0;
- virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc,
- const void* srcData) = 0;
virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;
virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0;
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